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ZEKU

シーズン5対応

    Standing LP

    StartupActiveRecoveryOn HitOn Block
    42942
    DamageStunCommand
    3070
    Comments

    None

    Standing MP

    StartupActiveRecoveryOn HitOn Block
    621453
    DamageStunCommand
    60100
    Comments

    None

    Standing HP

    StartupActiveRecoveryOn HitOn Block
    9230-2-5
    DamageStunCommand
    80150
    Comments

    None

    Standing LK

    StartupActiveRecoveryOn HitOn Block
    54642
    DamageStunCommand
    4070
    Comments

    None

    Standing MK

    StartupActiveRecoveryOn HitOn Block
    731272
    DamageStunCommand
    60100
    Comments

    Forces stand

    Standing HK

    StartupActiveRecoveryOn HitOn Block
    132245-2
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (+21F)

    Crouching LP

    StartupActiveRecoveryOn HitOn Block
    42742
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

    Crouching MP

    StartupActiveRecoveryOn HitOn Block
    821451
    DamageStunCommand
    60100
    Comments

    None

    Crouching HP

    StartupActiveRecoveryOn HitOn Block
    1041672
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (D) Forces stand

    Crouching LK

    StartupActiveRecoveryOn HitOn Block
    52842
    DamageStunCommand
    2070
    Comments

    None

    Crouching MK

    StartupActiveRecoveryOn HitOn Block
    83172-2
    DamageStunCommand
    60100
    Comments

    None

    Crouching HK

    StartupActiveRecoveryOn HitOn Block
    10225D-8
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (D)

    Jumping LP

    StartupActiveRecoveryOn HitOn Block
    46
    DamageStunCommand
    4070
    Comments

    None

    Jumping MP

    StartupActiveRecoveryOn HitOn Block
    74
    DamageStunCommand
    60100
    Comments

    None

    Jumping HP

    StartupActiveRecoveryOn HitOn Block
    85
    DamageStunCommand
    90150
    Comments

    None

    Jumping LK

    StartupActiveRecoveryOn HitOn Block
    46
    DamageStunCommand
    4070
    Comments

    None

    Jumping MK

    StartupActiveRecoveryOn HitOn Block
    74
    DamageStunCommand
    60100
    Comments

    Can cross-up

    Jumping HK

    StartupActiveRecoveryOn HitOn Block
    104
    DamageStunCommand
    90150
    Comments

    None

    Standing LP (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    421120
    DamageStunCommand
    3070
    Comments

    None

    Standing MP (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    62190-3
    DamageStunCommand
    5080
    Comments

    S*CA*Only when used from the 1st hit

    Standing HP (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    8234-8-11
    DamageStunCommand
    60100
    Comments

    S*CA*Only when used from the 1st hit

    Standing LK (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    5491-1
    DamageStunCommand
    4070
    Comments

    S*CA*Only when used from the 1st hit

    Standing MK (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    62181-2
    DamageStunCommand
    5080
    Comments

    Forces stand S*CA*Only when used from the 1st hit

    Standing HK (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    13230-4-11
    DamageStunCommand
    60100
    Comments

    S*CA*Only when used from the 1st hit

    Crouching LP (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    4292-1
    DamageStunCommand
    3070
    Comments

    None

    Crouching MP (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    82210-4
    DamageStunCommand
    5080
    Comments

    S*CA*Only when used from the 1st hit

    Crouching HP (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    104221-4
    DamageStunCommand
    60100
    Comments

    Forces stand S*CA*Only when used from the 1st hit

    Crouching LK (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    521020
    DamageStunCommand
    2070
    Comments

    S*CA*Only when used from the 1st hit

    Crouching MK (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    8322-7-11
    DamageStunCommand
    5080
    Comments

    S*CA*Only when used from the 1st hit

    Crouching HK (from Idaten)

    StartupActiveRecoveryOn HitOn Block
    12231D-14
    DamageStunCommand
    60100
    Comments

    S*CA*Only when used from the 1st hit

    Nouten Wari

    StartupActiveRecoveryOn HitOn Block
    224201-7
    DamageStunCommand
    80100→ + HP
    Comments

    None

    Tsurigane Otoshi

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    130150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

    Mikoshi

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    150200(NEAR OPPONENT) ← + LP LK
    Comments

    None

    [VS1] Fukuro

    StartupActiveRecoveryOn HitOn Block
    14429D-7
    DamageStunCommand
    100150(WHEN SELECTING VSKILL I) MP MK
    Comments

    On hit, transforms into Young Zeku and performs an additional strike Hold forward on hit to switch sides

    [VS2] Kuchiyose - Shii

    StartupActiveRecoveryOn HitOn Block
    182*564 total framesD
    DamageStunCommand
    8080(WHEN SELECTING VSKILL II) ← OR OR → + MP MK
    Comments

    レバー入れで爆竹の設置位置を変更できる 爆竹設置前に本体がダメージを受けると、爆竹を設置せずに蒔威(鷹)が消滅する S*宿命でキャンセル可能 *数値はニュートラル時 後ろ入力時:151/前入力時:217

    Bushinryu Shingekiko

    StartupActiveRecoveryOn HitOn Block
    15
    DamageStunCommand
    HP HK
    Comments

    V-Gauge Timer + 1500F Will be able to use Idaten

    Toushi

    StartupActiveRecoveryOn HitOn Block
    122242-2
    DamageStunCommand
    400(DURING GUARD) → + LP
    Comments

    1F - 25F attack & projectile invincibility Recover 200 stun upon activation

    L Bushin Gram - Koku (base hit)

    StartupActiveRecoveryOn HitOn Block
    14131D-6
    DamageStunCommand
    90150↓↘→ + LK
    Comments

    The ranged part of the attack will not be activated if the base hits S*Can be canceled into Shukumyo on hit only

    M Bushin Gram - Koku (base hit)

    StartupActiveRecoveryOn HitOn Block
    20130D-4
    DamageStunCommand
    100150↓↘→ + MK
    Comments

    The ranged part of the attack will not be activated if the base hits S*Can be canceled into Shukumyo on hit only

    H Bushin Gram - Koku (base hit)

    StartupActiveRecoveryOn HitOn Block
    25130D-2
    DamageStunCommand
    120200↓↘→ + HK
    Comments

    The ranged part of the attack will not be activated if the base hits S*Can be canceled into Shukumyo on hit only

    EX Bushin Gram - Koku (base hit)

    StartupActiveRecoveryOn HitOn Block
    17140D1
    DamageStunCommand
    140150↓↘→ + K K
    Comments

    S*Can be canceled into Shukumyo on hit only

    L Bushin Gram - Koku

    StartupActiveRecoveryOn HitOn Block
    15845 total frames4-3
    DamageStunCommand
    60100↓↘→ + LK
    Comments

    Has a separate projectile-nullifying hitbox (1 hit) at close-range S*Can be canceled into Shukumyo on hit only

    M Bushin Gram - Koku

    StartupActiveRecoveryOn HitOn Block
    21948 total frames2-4
    DamageStunCommand
    70100↓↘→ + MK
    Comments

    Has a separate projectile-nullifying hitbox (1 hit) at close-range S*Can be canceled into Shukumyo on hit only

    H Bushin Gram - Koku

    StartupActiveRecoveryOn HitOn Block
    261050 total frames2-5
    DamageStunCommand
    90100↓↘→ + HK
    Comments

    Has a separate projectile-nullifying hitbox (1 hit) at close-range S*Can be canceled into Shukumyo on hit only

    EX Bushin Gram - Koku

    StartupActiveRecoveryOn HitOn Block
    182057 total framesD-1
    DamageStunCommand
    110100↓↘→ + K K
    Comments

    S*Can be canceled into Shukumyo on hit only

    L Bushin Gram - Ban (base hit)

    StartupActiveRecoveryOn HitOn Block
    5218+22 frame(s) after landingD-23
    DamageStunCommand
    100200→↓↘ + LK
    Comments

    The ranged part of the attack will not be activated if the base hits Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only

    M Bushin Gram - Ban (base hit)

    StartupActiveRecoveryOn HitOn Block
    7221+23 frame(s) after landingD-29
    DamageStunCommand
    110200→↓↘ + MK
    Comments

    1F - 7F throw invincibility The ranged part of the attack will not be activated if the base hits Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only

    H Bushin Gram - Ban (base hit)

    StartupActiveRecoveryOn HitOn Block
    7231+20 frame(s) after landingD-33
    DamageStunCommand
    120200→↓↘ + HK
    Comments

    1F - 8F invincible to mid-air attacks The ranged part of the attack will not be activated if the base hits Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only

    EX Bushin Gram - Ban (base hit)

    StartupActiveRecoveryOn HitOn Block
    5132+31 frame(s) after landingD-33
    DamageStunCommand
    150200→↓↘ + K K
    Comments

    1F - 7F full invincibility Subject to counter hit during move duration (1.2x damage) S*Can be canceled into Shukumyo on hit only

    L Bushin Gram - Ban

    StartupActiveRecoveryOn HitOn Block
    71046 total framesD
    DamageStunCommand
    100150→↓↘ + LK
    Comments

    Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only

    M Bushin Gram - Ban

    StartupActiveRecoveryOn HitOn Block
    91351 total framesD
    DamageStunCommand
    110150→↓↘ + MK
    Comments

    1F - 7F throw invincibility Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only

    H Bushin Gram - Ban

    StartupActiveRecoveryOn HitOn Block
    91459 total framesD
    DamageStunCommand
    120150→↓↘ + HK
    Comments

    1F - 8F invincible to mid-air attacks Subject to counter hit during move duration S*Can be canceled into Shukumyo on hit only

    EX Bushin Gram - Ban

    StartupActiveRecoveryOn HitOn Block
    71468 total framesD
    DamageStunCommand
    120100→↓↘ + K K
    Comments

    1F - 7F full invincibility Subject to counter hit during move duration (1.2x damage) S*Can be canceled into Shukumyo on hit only

    L Bushin Gram - Teki (base hit)

    StartupActiveRecoveryOn HitOn Block
    15235D-14
    DamageStunCommand
    70150↓↙← + LK
    Comments

    Will not hit crouching opponents The ranged part of the attack will not be activated if the base hits Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit

    M Bushin Gram - Teki (base hit)

    StartupActiveRecoveryOn HitOn Block
    23237D-14
    DamageStunCommand
    80150↓↙← + MK
    Comments

    Will not hit crouching opponents The ranged part of the attack will not be activated if the base hits Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit

    H Bushin Gram - Teki (base hit)

    StartupActiveRecoveryOn HitOn Block
    30235D-14
    DamageStunCommand
    120200↓↙← + HK
    Comments

    Will not hit crouching opponents The ranged part of the attack will not be activated if the base hits Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit

    EX Bushin Gram - Teki (base hit)

    StartupActiveRecoveryOn HitOn Block
    18235D-2
    DamageStunCommand
    110150↓↙← + K K
    Comments

    Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo on hit only

    L Bushin Gram - Teki

    StartupActiveRecoveryOn HitOn Block
    171251 total framesD-2
    DamageStunCommand
    70100↓↙← + LK
    Comments

    Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit

    M Bushin Gram - Teki

    StartupActiveRecoveryOn HitOn Block
    251261 total framesD-4
    DamageStunCommand
    70100↓↙← + MK
    Comments

    Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit

    H Bushin Gram - Teki

    StartupActiveRecoveryOn HitOn Block
    321266 total framesD-2
    DamageStunCommand
    100100↓↙← + HK
    Comments

    Will not hit crouching opponents Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo, EX Bushin Gran - Teki on hit VS*on hit

    EX Bushin Gram - Teki

    StartupActiveRecoveryOn HitOn Block
    201854 total framesD5
    DamageStunCommand
    90100↓↙← + K K
    Comments

    Can perform Bushin Gram - Koku and Bushin Gran - Ban from this move S*Can be canceled into Shukumyo on hit only

    L Bushin Jakura

    StartupActiveRecoveryOn HitOn Block
    49+8 frame(s) after landing
    DamageStunCommand
    00↓↘→ + LP
    Comments

    Distance and general movement change depending on the strength used

    M Bushin Jakura

    StartupActiveRecoveryOn HitOn Block
    47+8 frame(s) after landing
    DamageStunCommand
    00↓↘→ + MP
    Comments

    Distance and general movement change depending on the strength used

    H Bushin Jakura

    StartupActiveRecoveryOn HitOn Block
    47+8 frame(s) after landing
    DamageStunCommand
    00↓↘→ + HP
    Comments

    Distance and general movement change depending on the strength used

    EX Bushin Jakura

    StartupActiveRecoveryOn HitOn Block
    46+7 frame(s) after landing
    DamageStunCommand
    00↓↘→ + P P
    Comments

    Can control the travel distance with directional inputs Projectile invincible from startup until landing

    Bushin Gekirinchu

    StartupActiveRecoveryOn HitOn Block
    9Until landing15 frame(s) after landing
    DamageStunCommand
    60100(DURING Bushin Jakura) P
    Comments

    Only hits as a cross-up

    Bushin Kirinkyaku

    StartupActiveRecoveryOn HitOn Block
    6515 frame(s) after landing
    DamageStunCommand
    60100(DURING Bushin Jakura) K
    Comments

    None

    Bushin Tengen

    StartupActiveRecoveryOn HitOn Block
    5217 frame(s) after landingD
    DamageStunCommand
    170200(DURING Bushin Jakura) LP LK
    Comments

    Cannot throw airborne or crouching opponents

    EX Bushin Gekirinchu

    StartupActiveRecoveryOn HitOn Block
    9Until landing9 frame(s) after landing
    DamageStunCommand
    80150(DURING EX Bushin Jakura) P
    Comments

    Only hits as a cross-up

    EX Bushin Kirinkyaku

    StartupActiveRecoveryOn HitOn Block
    659 frame(s) after landing
    DamageStunCommand
    80150(DURING EX Bushin Jakura) K
    Comments

    None

    EX Bushin Tengen

    StartupActiveRecoveryOn HitOn Block
    5217 frame(s) after landingD
    DamageStunCommand
    220250(DURING EX Bushin Jakura) LP LK
    Comments

    Cannot throw airborne or crouching opponents

    Shukumyo

    StartupActiveRecoveryOn HitOn Block
    25 total frames
    DamageStunCommand
    00↓ ↓ + P P
    Comments

    Changes into Young Zeku

    VIdaten

    StartupActiveRecoveryOn HitOn Block
    25 total frames
    DamageStunCommand
    00(DURING V-TRIGGER) HP HK
    Comments

    Uses all of the V-Gauge Timer 16F - 17F projectile & throw invincibility 3F - 15F full invincibility Can be canceled from V-Trigger cancellable moves While active, Zeku can perform chain combos using unique moves, in the order of LP -> LK -> MP -> MK -> HP -> HK (standing or crouching) Bushin Bakujasho can be performed during Idaten, or during the chain combo

    Bushin Bakujasho

    StartupActiveRecoveryOn HitOn Block
    14618D-2
    DamageStunCommand
    160200(DURING IDATEN, OR DURING AN IDATEN ATTACK) HP HK
    Comments

    None

    Batsuzan Gaisei

    StartupActiveRecoveryOn HitOn Block
    1+3847D-33
    DamageStunCommand
    3400↓↘→ ↓↘→ + K
    Comments

    1F - 11F full invincibility