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CE202108 Ver

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    52971
    DamageStunCommand
    3070
    Comments

    Will not hit crouching opponents

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    821462
    DamageStunCommand
    70100
    Comments

    S*Can only be canceled into Switch Claw

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    82217-2
    DamageStunCommand
    80150
    Comments

    None

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    32942
    DamageStunCommand
    3070
    Comments

    None

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    731242
    DamageStunCommand
    60100
    Comments

    None

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    113164-1
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (+18F) Will not hit crouching opponents

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    43652
    DamageStunCommand
    3070
    Comments

    None

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    621531
    DamageStunCommand
    60100
    Comments

    S*Can only be canceled into Switch Claw

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    931853
    DamageStunCommand
    80150
    Comments

    Forces stand S*Can only be canceled into Switch Claw

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    42940
    DamageStunCommand
    2070
    Comments

    None

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    821672
    DamageStunCommand
    50100
    Comments

    None

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    9918D-13
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (D)

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    55
    DamageStunCommand
    70100
    Comments

    None

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    74
    DamageStunCommand
    90150
    Comments

    None

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    46
    DamageStunCommand
    4070
    Comments

    Can cross-up

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    77
    DamageStunCommand
    70100
    Comments

    None

  • Jumping HK

    StartupActiveRecoveryOn HitOn Block
    95
    DamageStunCommand
    90150
    Comments

    None

  • Mercury Shard

    StartupActiveRecoveryOn HitOn Block
    223150-7
    DamageStunCommand
    60100→ + MK
    Comments

    13F - 19F throw invincibility

  • Buster Claw

    StartupActiveRecoveryOn HitOn Block
    13224-3-14
    DamageStunCommand
    80150→ + HP
    Comments

    Triggers Crush Counter (D)

  • Reverse claw

    StartupActiveRecoveryOn HitOn Block
    10322D-10
    DamageStunCommand
    6080HP ▶ HP
    Comments

    S*CA*Only on hit

  • Matador Flash

    StartupActiveRecoveryOn HitOn Block
    35
    DamageStunCommand
    (WHEN SELECTING VSKILL I) HP ▶ HP ▶ (ON HIT) MP MK
    Comments

    6F - 30F projectile invincibility 6F - 31F upper body invincibility Subject to counter hit during move duration

  • Matador Flash (Attack)

    StartupActiveRecoveryOn HitOn Block
    22231D
    DamageStunCommand
    6080(WHEN SELECTING VSKILL I) HP ▶ HP ▶ (ON HIT) MP MK (HOLD BUTTONS)
    Comments

    6F - 19F projectile invincibility 6F - 19F upper body invincibility

  • Wall Jump

    StartupActiveRecoveryOn HitOn Block
    18
    DamageStunCommand
    (DURING JUMP NEAR WALL) ↗
    Comments

    Can perform jump attacks from 19F Enters special counterable state from the start of the move until landing

  • Rainbow Suplex

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    140170(NEAR OPPONENT) → OR + LP LK
    Comments

    None

  • Crescent Line

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    150200(NEAR OPPONENT) ← + LP LK
    Comments

    None

  • Stardust Shot

    StartupActiveRecoveryOn HitOn Block
    526 frame(s) after landing
    DamageStunCommand
    140200(CLOSE TO OPPONENT IN AIR) LP LK
    Comments

    None

  • [VS1] Matador Turn

    StartupActiveRecoveryOn HitOn Block
    35
    DamageStunCommand
    (WHEN SELECTING VSKILL I) MP MK
    Comments

    7F - 31F projectile invincibility 7F - 32F upper body invincibility Subject to counter hit during move duration

  • [VS1] Matador Turn (Hold Button)

    StartupActiveRecoveryOn HitOn Block
    22231D-13
    DamageStunCommand
    90100(WHEN SELECTING VSKILL I) MP MK (HOLD BUTTONS)
    Comments

    6F - 19F projectile invincibility 6F - 19F upper body invincibility

  • [VS2] Matador Flip

    StartupActiveRecoveryOn HitOn Block
    48
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MP MK
    Comments

    1F - 18F attack & projectile invincibility

  • [VS2] Cosmic Smart

    StartupActiveRecoveryOn HitOn Block
    8420D-6
    DamageStunCommand
    70100(WHEN SELECTING VSKILL II) MP MK ▶ K
    Comments

    None

  • Bloody Kiss - Torero (Projectile)

    StartupActiveRecoveryOn HitOn Block
    1+944 total frames
    DamageStunCommand
    300HP HK
    Comments

    None

  • Bloody Kiss - Torero (Attack)

    StartupActiveRecoveryOn HitOn Block
    54 frame(s) after landingD-2
    DamageStunCommand
    110150HP HK
    Comments

    Completely invincible from the 7th active frame through the attack motion Given Armor Break attribute

  • Bloody Kiss - Rojo (Projectile)

    StartupActiveRecoveryOn HitOn Block
    1+937 total frames
    DamageStunCommand
    300↓ + HP HK
    Comments

    Will not hit crouching opponents

  • Bloody Kiss - Rojo (Attack)

    StartupActiveRecoveryOn HitOn Block
    54 frame(s) after landingD-23
    DamageStunCommand
    150200↓ + HP HK
    Comments

    Projectile invincibility while moving forward Completely invincible from the 7th active frame through the attack motion Given Armor Break attribute

  • Bloody Kiss - Azul (Projectile)

    StartupActiveRecoveryOn HitOn Block
    1+910 frame(s) after landing
    DamageStunCommand
    300(DURING FORWARD JUMP) HP HK
    Comments

    Projectile invincible until landing

  • Bloody Kiss - Azul (Attack)

    StartupActiveRecoveryOn HitOn Block
    525 frame(s) after landingD2
    DamageStunCommand
    110150(DURING FORWARD JUMP) HP HK
    Comments

    Fully invincible during attack active frames Given Armor Break attribute

  • Backslash

    StartupActiveRecoveryOn HitOn Block
    41 total frames
    DamageStunCommand
    (DURING GUARD) → + LP
    Comments

    1F - 40F full invincibility Recover 200 stun upon activation

  • Short Backlash

    StartupActiveRecoveryOn HitOn Block
    31 total frames
    DamageStunCommand
    (DURING GUARD) → + LK
    Comments

    1F - 30F full invincibility Recover 200 stun upon activation

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Beautiful Severance

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • Flying Barcelona

    StartupActiveRecoveryOn HitOn Block
    31 frame(s) after landing
    DamageStunCommand
    →↓↘ OR ←↓↙ + K
    Comments

    None

  • EX Flying Barcelona

    StartupActiveRecoveryOn HitOn Block
    9Until the corner31 frame(s) after landingD
    DamageStunCommand
    400→↓↘ OR ←↓↙ + K K
    Comments

    Will not hit crouching opponents

  • Flying Barcelona Attack

    StartupActiveRecoveryOn HitOn Block
    3631 frame(s) after landing(*9 frame(s) after landing)D
    DamageStunCommand
    120150→↓↘ OR ←↓↙ + K ▶ P
    Comments

    *On hit or block

  • EX Flying Barcelona Attack

    StartupActiveRecoveryOn HitOn Block
    9Until landing31 frame(s) after landing(*9 frame(s) after landing)D
    DamageStunCommand
    120200→↓↘ OR ←↓↙ + K K ▶ P
    Comments

    *On hit or block

  • Izuna Drop

    StartupActiveRecoveryOn HitOn Block
    4231 frame(s) after landingD
    DamageStunCommand
    150200→↓↘ OR ←↓↙ + K ▶ LP LK
    Comments

    None

  • EX Izuna Drop

    StartupActiveRecoveryOn HitOn Block
    4231 frame(s) after landingD
    DamageStunCommand
    160250→↓↘ OR ←↓↙ + K K ▶ LP LK
    Comments

    None

  • L Crimson Terror

    StartupActiveRecoveryOn HitOn Block
    88122-6
    DamageStunCommand
    80150↓↘→ + LK
    Comments

    CA*Final part only cannot be canceled

  • M Crimson Terror

    StartupActiveRecoveryOn HitOn Block
    179142-7
    DamageStunCommand
    100150↓↘→ + MK
    Comments

    CA*Final part only cannot be canceled

  • H Crimson Terror

    StartupActiveRecoveryOn HitOn Block
    191516D-8
    DamageStunCommand
    120200↓↘→ + HK
    Comments

    CA*Final part only cannot be canceled

  • EX Crimson Terror

    StartupActiveRecoveryOn HitOn Block
    161310D-2
    DamageStunCommand
    80120↓↘→ + K K
    Comments

    1F - 49F projectile invincibility Only happens if the 3rd hit onwards connects V*Only possible for 4th attack on hit

  • L Aurora Spin Edge

    StartupActiveRecoveryOn HitOn Block
    12620D-7
    DamageStunCommand
    100200↓↙← + LP
    Comments

    None

  • M Aurora Spin Edge

    StartupActiveRecoveryOn HitOn Block
    15618D-6
    DamageStunCommand
    100200↓↙← + MP
    Comments

    None

  • H Aurora Spin Edge

    StartupActiveRecoveryOn HitOn Block
    12616D-4
    DamageStunCommand
    100200↓↙← + HP
    Comments

    None

  • EX Aurora Spin Edge

    StartupActiveRecoveryOn HitOn Block
    121121D-3
    DamageStunCommand
    150200↓↙← + P P
    Comments

    1F - 18F throw invincibility

  • Switch Claw

    StartupActiveRecoveryOn HitOn Block
    23 total frames
    DamageStunCommand
    ↓↘→ + P
    Comments

    None

  • Bloody Garden

    StartupActiveRecoveryOn HitOn Block
    31 frame(s) after landing
    DamageStunCommand
    ↑ + K K
    Comments

    Complete invincibility from 9F Can only be used on the Flamenco Tavern stage

  • Bloody Garden Attack

    StartupActiveRecoveryOn HitOn Block
    9Until landing31 frame(s) after landing(*9 frame(s) after landing)D
    DamageStunCommand
    120200↑ + K K ▶ P
    Comments

    *On hit or block

  • Bloody Garden Drop

    StartupActiveRecoveryOn HitOn Block
    4231 frame(s) after landing(*9 frame(s) after landing)D
    DamageStunCommand
    160250↑ + K K ▶ LP LK
    Comments

    None

  • Sky High Claw

    StartupActiveRecoveryOn HitOn Block
    18-3119-228-22+1 frame(s) after landingD-20
    DamageStunCommand
    100120↑ + P P
    Comments

    Will not hit crouching opponents Startup time and duration differ depending on character positioning Invulnerable to projectiles while hitbox is active

  • EX Sky High Claw

    StartupActiveRecoveryOn HitOn Block
    20-30145-19+1 frame(s) after landingD-15
    DamageStunCommand
    120150↑ + P P P
    Comments

    Invulnerable to projectiles while hitbox is active

  • Bloody Rain

    StartupActiveRecoveryOn HitOn Block
    9Until the corner/840D-25
    DamageStunCommand
    3300↓↘→ ↓↘→ + P
    Comments

    Throw and projectile invincible from 1F until the screen goes dark