URIEN
CE202108 Ver
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Skill Name
Standing LP
Startup Active Recovery On Hit On Block 4 2 10 4 2 Damage Stun Command 30 70 Comments None
Standing MP
Startup Active Recovery On Hit On Block 7 3 12 6 3 Damage Stun Command 60 100 Comments None
Standing HP
Startup Active Recovery On Hit On Block 12 3 18 4 -2 Damage Stun Command 90 150 Comments Triggers Crush Counter (+22F)
Standing HP (Hold Button)
Startup Active Recovery On Hit On Block 22 3 15 9 5 Damage Stun Command 100 150 Comments Triggers Crush Counter (+31F)
Standing LK
Startup Active Recovery On Hit On Block 5 2 8 4 3 Damage Stun Command 40 70 Comments None
Standing MK
Startup Active Recovery On Hit On Block 9 2 18 1 -2 Damage Stun Command 60 100 Comments None
Standing HK
Startup Active Recovery On Hit On Block 9 6 19 4 -2 Damage Stun Command 90 150 Comments Frames 1F – 2F will not hit grounded opponents Recovery frames for V-Cancel/regular are for canceling on the 4th active frame
Standing HK (Hold Button)
Startup Active Recovery On Hit On Block 22 5 18 8 2 Damage Stun Command 100 150 Comments Frames 1F – 2F will not hit grounded opponents
Crouching LP
Startup Active Recovery On Hit On Block 4 3 9 4 1 Damage Stun Command 30 70 Comments None
Crouching MP
Startup Active Recovery On Hit On Block 6 2 15 5 0 Damage Stun Command 60 100 Comments None
Crouching HP
Startup Active Recovery On Hit On Block 7 5 21 D -8 Damage Stun Command 80 150 Comments None
Crouching LK
Startup Active Recovery On Hit On Block 4 2 7 4 1 Damage Stun Command 20 70 Comments None
Crouching MK
Startup Active Recovery On Hit On Block 8 2 17(*21) 4 -2 Damage Stun Command 60 100 Comments *On whiff
Crouching HK
Startup Active Recovery On Hit On Block 11 2 27 D -14 Damage Stun Command 100 150 Comments Triggers Crush Counter (D)
Jumping LP
Startup Active Recovery On Hit On Block 3 5 Damage Stun Command 40 70 Comments None
Jumping MP
Startup Active Recovery On Hit On Block 5 5 Damage Stun Command 70 100 Comments None
Jumping HP
Startup Active Recovery On Hit On Block 8 4 Damage Stun Command 90 150 Comments None
Jumping LK
Startup Active Recovery On Hit On Block 4 6 Damage Stun Command 40 70 Comments Can cross-up
Jumping MK
Startup Active Recovery On Hit On Block 7 5 Damage Stun Command 60 100 Comments None
Jumping HK
Startup Active Recovery On Hit On Block 9 4 Damage Stun Command 90 150 Comments None
Quarrel Punch
Startup Active Recovery On Hit On Block 7 4 14 2 -2 Damage Stun Command 70 100 → + MP Comments None
Quarrel Kick
Startup Active Recovery On Hit On Block 15 4 18 4 -4 Damage Stun Command 90 150 ↘ + HK Comments None
Terrible Smash
Startup Active Recovery On Hit On Block 21 2 20 1 -8 Damage Stun Command 80 150 → + HP Comments None
Killer Straight
Startup Active Recovery On Hit On Block 5 3 14 1 -4 Damage Stun Command 50 80 LP ▶ MP Comments None
Break Rush
Startup Active Recovery On Hit On Block 17 2 20 1 -8 Damage Stun Command 60 150 → + MP ▶ → + HP Comments None
Spartan Bomb (Forward)
Startup Active Recovery On Hit On Block 5 3 17 D Damage Stun Command 130 150 (NEAR OPPONENT) → OR + LP LK Comments None
Spartan Bomb (Back)
Startup Active Recovery On Hit On Block 5 3 17 D Damage Stun Command 130 150 (NEAR OPPONENT) ← + LP LK Comments None
[VS1] Metallic Aura
Startup Active Recovery On Hit On Block 50 total frames Damage Stun Command (WHEN SELECTING VSKILL I) MP MK Comments The moves Chariot Tackle, Dangerous Headbutt, and Violence Knee Drop gain armor.
[VS2] Indignant Thunder
Startup Active Recovery On Hit On Block 50 total frames Damage Stun Command (WHEN SELECTING VSKILL II) MP MK Comments After use, changes the properties of the next Metallic Sphere fired
Aegis Reflector (Forward)
Startup Active Recovery On Hit On Block 1+9 250 20 total frames 12 7 Damage Stun Command 60 0 ← + HP HK Comments V-Gauge Timer + 3000F While active, Urien gains the special move Aegis Reflector
Aegis Reflector (Back)
Startup Active Recovery On Hit On Block 1+6 230 13 total frames 16 11 Damage Stun Command 60 0 → OR + HP HK Comments V-Gauge Timer + 3000F While active, Urien gains the special move Aegis Reflector
Aegis Reflector (Up)
Startup Active Recovery On Hit On Block 1+14 250 32 total frames 5 0 Damage Stun Command 60 0 ↓ + HP HK Comments V-Gauge Timer + 3000F Will not hit crouching opponents While active, Urien gains the special move Aegis Reflector
Anger Snap Fist
Startup Active Recovery On Hit On Block 17 2 24 D -2 Damage Stun Command 60 0 (DURING GUARD) → + LP Comments 1F - 30F attack & projectile invincibility Recover 200 stun upon activation
V-Shift
Startup Active Recovery On Hit On Block 1 9 22 Damage Stun Command HP MK Comments 1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.
Tyrant Kick
Startup Active Recovery On Hit On Block 8 3 23 D -2 Damage Stun Command 60 0 HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK Comments 1F - 10F full invincibility
L Chariot Tackle
Startup Active Recovery On Hit On Block 10 6 22 0 -5 Damage Stun Command 80 150 → + LK Comments *Value for V-Skill1 version Gains armor from 3F - 12F during Metallic Aura
M Chariot Tackle
Startup Active Recovery On Hit On Block 13 11 21 -3 -9 Damage Stun Command 90 150 → + MK Comments *Value for V-Skill1 version Gains armor from 3F - 15F during Metallic Aura
H Chariot Tackle
Startup Active Recovery On Hit On Block 16 8 21 D -6 Damage Stun Command 100 150 → + HK Comments *Value for V-Skill1 version Gains armor from 5F - 18F during Metallic Aura
EX Chariot Tackle
Startup Active Recovery On Hit On Block 7 13 20 D -2 Damage Stun Command 150 200 → + K K Comments *Value for V-Skill1 version Gains armor from 3F - 9F during Metallic Aura
L Dangerous Headbutt
Startup Active Recovery On Hit On Block 8 3 18 1 -2 Damage Stun Command 100 150 ↑ + LP Comments Will not hit crouching opponents *Value for V-Skill1 version Gains armor from 3F - 10F during Metallic Aura
M Dangerous Headbutt
Startup Active Recovery On Hit On Block 11 4 18 1 -2 Damage Stun Command 110 150 ↑ + MP Comments Will not hit crouching opponents *Value for V-Skill1 version Gains armor from 3F - 13F during Metallic Aura
H Dangerous Headbutt
Startup Active Recovery On Hit On Block 13 5 17 D -2 Damage Stun Command 120 150 ↑ + HP Comments Will not hit crouching opponents *Value for V-Skill1 version Gains armor from 3F - 15F during Metallic Aura
EX Dangerous Headbutt
Startup Active Recovery On Hit On Block 12 5 19(*121) D -10 Damage Stun Command 100 100 ↑ + P P Comments *Value for V-Skill1 version 1F - 4F throw invincibility Gains armor from 3F - 14F during Metallic Aura *1On Block
L Violence Knee Drop
Startup Active Recovery On Hit On Block 25 Until landing 17 frame(s) after landing D -3 Damage Stun Command 100 200 ↑ + LK Comments *Value for V-Skill1 version Gains armor from 3F - 27F during Metallic Aura
M Violence Knee Drop
Startup Active Recovery On Hit On Block 25 Until landing 17 frame(s) after landing D -5 Damage Stun Command 100 200 ↑ + MK Comments *Value for V-Skill1 version Gains armor from 3F - 27F during Metallic Aura
H Violence Knee Drop
Startup Active Recovery On Hit On Block 25 Until landing 17 frame(s) after landing D -6 Damage Stun Command 100 200 ↑ + HK Comments *Value for V-Skill1 version Gains armor from 3F - 27F during Metallic Aura
EX Violence Knee Drop
Startup Active Recovery On Hit On Block 25 Until landing 17 frame(s) after landing D 2 Damage Stun Command 150 200 ↑ + K K Comments *Value for V-Skill1 version Movement distance can be controlled with directional input Gains armor from 3F - 27F during Metallic Aura
L Metallic Sphere
Startup Active Recovery On Hit On Block 14 50 total frames -1 -7 Damage Stun Command 60 100 ↓↘→ + LP Comments None
M Metallic Sphere
Startup Active Recovery On Hit On Block 14 50 total frames 1 -7 Damage Stun Command 60 100 ↓↘→ + MP Comments None
H Metallic Sphere
Startup Active Recovery On Hit On Block 13 49 total frames D Damage Stun Command 70 100 ↓↘→ + HP Comments Will not hit grounded opponents Charged version will be performed if the button is held for over 27 frames
L Metallic Sphere (Hold Button)
Startup Active Recovery On Hit On Block 53 81 total frames 7 4 Damage Stun Command 90 120 ↓↘→ + LP (HOLD BUTTONS) Comments None
M Metallic Sphere (Hold Button)
Startup Active Recovery On Hit On Block 53 83 total frames 5 2 Damage Stun Command 90 120 ↓↘→ + MP (HOLD BUTTONS) Comments None
H Metallic Sphere (Hold Button)
Startup Active Recovery On Hit On Block 29-42 59 total frames-72 D Damage Stun Command 90 120 ↓↘→ + HP (HOLD BUTTONS) Comments Will not hit grounded opponents
EX L Metallic Sphere
Startup Active Recovery On Hit On Block 12 44 total frames 3 2 Damage Stun Command 90 120 ↓↘→ + LP MP Comments None
EX M Metallic Sphere
Startup Active Recovery On Hit On Block 12 44 total frames 3 2 Damage Stun Command 90 120 ↓↘→ + LP HP Comments None
EX H Metallic Sphere
Startup Active Recovery On Hit On Block 13 45 total frames D Damage Stun Command 100 120 ↓↘→ + MP HP Comments Will not hit grounded opponents
EX L Metallic Sphere (Hold Button)
Startup Active Recovery On Hit On Block 41 68 total frames 17 13 Damage Stun Command 120 150 ↓↘→ + LP MP (HOLD BUTTONS) Comments None
EX M Metallic Sphere (Hold Button)
Startup Active Recovery On Hit On Block 41 68 total frames 17 13 Damage Stun Command 120 150 ↓↘→ + LP HP (HOLD BUTTONS) Comments None
EX H Metallic Sphere (Hold Button)
Startup Active Recovery On Hit On Block 32 59 total frames D Damage Stun Command 130 150 ↓↘→ + MP HP (HOLD BUTTONS) Comments Will not hit grounded opponents
L Metallic Sphere (VS2 Ver.)
Startup Active Recovery On Hit On Block 14 50 total frames 3 -2 Damage Stun Command 90 120 (DURING V-SKILL II) ↓↘→ + LP Comments None
M Metallic Sphere (VS2 Ver.)
Startup Active Recovery On Hit On Block 14 50 total frames 3 -2 Damage Stun Command 90 120 (DURING V-SKILL II) ↓↘→ + MP Comments None
H Metallic Sphere (VS2 Ver.)
Startup Active Recovery On Hit On Block 13 49 total frames D Damage Stun Command 90 120 (DURING V-SKILL II) ↓↘→ + HP Comments Will not hit grounded opponents
EX Metallic Sphere L (VS2 Ver.)
Startup Active Recovery On Hit On Block 12 44 total frames D 12 Damage Stun Command 120 150 (DURING V-SKILL II) ↓↘→ + LP MP Comments None
EX Metallic Sphere M (VS2 Ver.)
Startup Active Recovery On Hit On Block 12 44 total frames D 12 Damage Stun Command 120 150 (DURING V-SKILL II) ↓↘→ + LP HP Comments None
EX Metallic Sphere H (VS2 Ver.)
Startup Active Recovery On Hit On Block 13 45 total frames D Damage Stun Command 130 150 (DURING V-SKILL II) ↓↘→ + MP HP Comments Will not hit grounded opponents
V2nd Aegis Reflector (Forward)
Startup Active Recovery On Hit On Block 14 250 30 total frames 6 1 Damage Stun Command 60 0 ← + HP HK Comments Uses all of the V-Gauge Timer
V2nd Aegis Reflector (Back)
Startup Active Recovery On Hit On Block 24 230 30 total frames 16 11 Damage Stun Command 60 0 → OR + HP HK Comments Uses all of the V-Gauge Timer
V2nd Aegis Reflector (Up)
Startup Active Recovery On Hit On Block 16 250 32 total frames 6 1 Damage Stun Command 60 0 ↓ + HP HK Comments Uses all of the V-Gauge Timer Will not hit crouching opponents
Dominant Crush
Startup Active Recovery On Hit On Block 1+5 19 60 D -47 Damage Stun Command 340 0 ↓↘→ ↓↘→ + P Comments 1F - 24F full invincibility