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SAKURA

CE202108 Ver

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    43842
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    531373
    DamageStunCommand
    60100
    Comments

    VS*Can only be canceled V-Skill II

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    93213-2
    DamageStunCommand
    80150
    Comments

    None

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    4312-1-2
    DamageStunCommand
    3070
    Comments

    None

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    8317(*15)31
    DamageStunCommand
    60100
    Comments

    VS*Can only be canceled V-Skill II *On whiff

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    122261-4
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (+20F) VS*Can only be canceled V-Skill II

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    32931
    DamageStunCommand
    2070
    Comments

    Can be rapid canceled

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    641352
    DamageStunCommand
    60100
    Comments

    None

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    8523-2-5
    DamageStunCommand
    90150
    Comments

    Forces stand

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    42830
    DamageStunCommand
    2070
    Comments

    VS*Can only be canceled V-Skill II

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    62142-3
    DamageStunCommand
    50100
    Comments

    None

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    8225D-13
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (D) VS*Can only be canceled V-Skill II

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    46
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    67
    DamageStunCommand
    60100
    Comments

    Causes blowback knockdown on airborne hit

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    85
    DamageStunCommand
    90150
    Comments

    None

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    48
    DamageStunCommand
    4070
    Comments

    Can cross-up

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    60100
    Comments

    None

  • Jumping HK

    StartupActiveRecoveryOn HitOn Block
    105
    DamageStunCommand
    90150
    Comments

    None

  • Floral Kick

    StartupActiveRecoveryOn HitOn Block
    212231-7
    DamageStunCommand
    70100→ + MK
    Comments

    None

  • Furiko Upper

    StartupActiveRecoveryOn HitOn Block
    7326-4-7
    DamageStunCommand
    80150← + HP
    Comments

    Triggers Crush Counter (D)

  • Chin Buster Kick

    StartupActiveRecoveryOn HitOn Block
    1232042
    DamageStunCommand
    80150↘ + HK
    Comments

    Forces stand VS*Can only be canceled V-Skill II Causes blowback knockdown on airborne hit

  • Hanakaze

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    130150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

  • Sakura Shoulder Throw

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    150200(NEAR OPPONENT) ← + LP LK
    Comments

    None

  • Sailor Hop

    StartupActiveRecoveryOn HitOn Block
    526 frame(s) after landing
    DamageStunCommand
    160200(CLOSE TO OPPONENT IN AIR) LP LK
    Comments

    None

  • [VS1] Harukaze

    StartupActiveRecoveryOn HitOn Block
    54+15 frame(s) after landing
    DamageStunCommand
    (WHEN SELECTING VSKILL I) MP MK
    Comments

    None

  • [VS1] Sakura Otoshi

    StartupActiveRecoveryOn HitOn Block
    1136 frame(s) after landing(*115)D-2
    DamageStunCommand
    50 (*2100) (*3150)40 (*2120) (*3240)(WHEN SELECTING VSKILL I) MP MK ▶ P
    Comments

    Can be performed up to 3 times on hit only. Startup for the 2nd and 3rd hits is 5F Value upon making contact with a standing Ryu, blocking, at the highest point +6F on block at the lowest point -9F on block at the highest point Landing recovery for the 3rd attack, hit only, is 5F *1on hit *2Up to the 2nd hit *3Up to the 3rd hit

  • [VS1] Oukakyaku

    StartupActiveRecoveryOn HitOn Block
    18Until landing11 frame(s) after landing3-2
    DamageStunCommand
    80100(WHEN SELECTING VSKILL I) MP MK ▶ K
    Comments

    Value upon making contact with a standing Ryu at the highest point Lowest point: hit +12F, block +7F Highest point: hit +0F, block -5F

  • [VS1] Kashinfu

    StartupActiveRecoveryOn HitOn Block
    8315 frame(s) after landingD
    DamageStunCommand
    150200(WHEN SELECTING VSKILL I) MP MK ▶ LP LK
    Comments

    Can only throw standing opponents

  • [VS2] Haru Hayate

    StartupActiveRecoveryOn HitOn Block
    34 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MP MK
    Comments

    None

  • [VS2] Haru Hayate (Attack)

    StartupActiveRecoveryOn HitOn Block
    26514+11 frame(s) after landingD-7
    DamageStunCommand
    70100(WHEN SELECTING VSKILL II) MP MK (HOLD BUTTONS)
    Comments

    None

  • Haruarashi

    StartupActiveRecoveryOn HitOn Block
    15
    DamageStunCommand
    HP HK
    Comments

    V-Gauge Timer + 3000F While active, Hadoken, Tengyo Hadoken, and CA will be strengthened

  • Floral Spin

    StartupActiveRecoveryOn HitOn Block
    17224(*27)D-2
    DamageStunCommand
    600(DURING GUARD) → + LK
    Comments

    1F - 30F attack & projectile invincibility Recover 200 stun upon activation on hit

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Floral Side-Kick

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • L Hadoken

    StartupActiveRecoveryOn HitOn Block
    154248 total frames-2-8
    DamageStunCommand
    60100↓↘→ + LP
    Comments

    None

  • M Hadoken

    StartupActiveRecoveryOn HitOn Block
    154948 total frames-2-8
    DamageStunCommand
    60100↓↘→ + MP
    Comments

    None

  • H Hadoken

    StartupActiveRecoveryOn HitOn Block
    155648 total frames-2-8
    DamageStunCommand
    60100↓↘→ + HP
    Comments

    None

  • Hadoken (Charge)

    StartupActiveRecoveryOn HitOn Block
    4171 total framesD3
    DamageStunCommand
    80150↓↘→ + P (HOLD BUTTONS)
    Comments

    None

  • VHadoken

    StartupActiveRecoveryOn HitOn Block
    1442 total framesD1
    DamageStunCommand
    80150↓↘→ + P
    Comments

    Uses 800F V-Gauge Timer VS*Can be canceled into V-Skill II on hit or block only

  • VHadoken (Charge)

    StartupActiveRecoveryOn HitOn Block
    3360 total framesD10
    DamageStunCommand
    100150↓↘→ + P (HOLD BUTTONS)
    Comments

    Uses 800F V-Gauge Timer

  • EX Hadoken

    StartupActiveRecoveryOn HitOn Block
    1445 total framesD1
    DamageStunCommand
    100150↓↘→ + P P
    Comments

    None

  • Tengyo Hadoken

    StartupActiveRecoveryOn HitOn Block
    172745 total framesD4
    DamageStunCommand
    60100↓↘→ + K
    Comments

    Will not hit crouching opponents

  • Tengyo Hadoken (Charge)

    StartupActiveRecoveryOn HitOn Block
    393475 total framesD1
    DamageStunCommand
    100150↓↘→ + K (HOLD BUTTONS)
    Comments

    Will not hit crouching opponents

  • VTengyo Hadoken

    StartupActiveRecoveryOn HitOn Block
    153445 total framesD9
    DamageStunCommand
    80150↓↘→ + K
    Comments

    Will not hit crouching opponents VS*Can be canceled into V-Skill II on hit or block only

  • VTengyo Hadoken (Charge)

    StartupActiveRecoveryOn HitOn Block
    313455 total framesD13
    DamageStunCommand
    110150↓↘→ + K (HOLD BUTTONS)
    Comments

    Will not hit crouching opponents

  • EX Tengyo Hadoken

    StartupActiveRecoveryOn HitOn Block
    153445 total framesD-1
    DamageStunCommand
    100150↓↘→ + K K
    Comments

    Will not hit crouching opponents

  • L Shouoken

    StartupActiveRecoveryOn HitOn Block
    4726+18 frame(s) after landingD-31
    DamageStunCommand
    100150→↓↘ + LP
    Comments

    None

  • M Shouoken

    StartupActiveRecoveryOn HitOn Block
    9728+18 frame(s) after landingD-32
    DamageStunCommand
    110150→↓↘ + MP
    Comments

    None

  • H Shouoken

    StartupActiveRecoveryOn HitOn Block
    141234+18 frame(s) after landingD-37
    DamageStunCommand
    120150→↓↘ + HP
    Comments

    None

  • EX Shouoken

    StartupActiveRecoveryOn HitOn Block
    41836+21 frame(s) after landingD-45
    DamageStunCommand
    150200→↓↘ P P
    Comments

    1F - 12F full invincibility Subject to counter hit during move duration (1.2x damage)

  • L Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    17213+9 frame(s) after landing2-2
    DamageStunCommand
    60150↓↙← + LK
    Comments

    None

  • M Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    21410+14 frame(s) after landing3-6
    DamageStunCommand
    80150↓↙← + MK
    Comments

    None

  • H Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    2468+14 frame(s) after landing2-2
    DamageStunCommand
    100150↓↙← + HK
    Comments

    None

  • EX Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    15(*12)64+18 frame(s) after landing-2
    DamageStunCommand
    ↓↙← + K K
    Comments

    *When canceled by standing light punch, crouching light punch, crouching medium kick V*Third attack can be canceled when blocked

  • EX Shunpukyaku (Hit)

    StartupActiveRecoveryOn HitOn Block
    151123D
    DamageStunCommand
    120150↓↙← + K K
    Comments

    V*Only possible during 3rd attack

  • Airborne Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    13416 frame(s) after landingD
    DamageStunCommand
    100150(DURING JUMP) ↓↙← + K
    Comments

    Strength changes travel distance

  • EX Airborne Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    121916 frame(s) after landingD
    DamageStunCommand
    140200(DURING JUMP) ↓↙← + K K
    Comments

    None

  • Hogasho

    StartupActiveRecoveryOn HitOn Block
    2172295
    DamageStunCommand
    80150(DURING V-TRIGGER I) HP HK
    Comments

    Uses 500F V-Gauge Timer Cannot be performed by canceling from a special move cancellable move Note: Recovery is extended by 5F on whiff

  • Sakura Rain

    StartupActiveRecoveryOn HitOn Block
    1+577 total framesD-23
    DamageStunCommand
    250(*330)0↓↘→ ↓↘→ + P
    Comments

    1F - 7F full invincibility *During release hit

  • VSakura Rain

    StartupActiveRecoveryOn HitOn Block
    1+577 total framesD-23
    DamageStunCommand
    280(*350)0(DURING V-TRIGGER I) ↓↘→ ↓↘→ + P
    Comments

    1F - 7F full invincibility *During release hit