SAKURA
CE202108 Ver
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Skill Name
Standing LP
Startup Active Recovery On Hit On Block 4 3 8 4 2 Damage Stun Command 30 70 Comments Can be rapid canceled
Standing MP
Startup Active Recovery On Hit On Block 5 3 13 7 3 Damage Stun Command 60 100 Comments VS*Can only be canceled V-Skill II
Standing HP
Startup Active Recovery On Hit On Block 9 3 21 3 -2 Damage Stun Command 80 150 Comments None
Standing LK
Startup Active Recovery On Hit On Block 4 3 12 -1 -2 Damage Stun Command 30 70 Comments None
Standing MK
Startup Active Recovery On Hit On Block 8 3 17(*15) 3 1 Damage Stun Command 60 100 Comments VS*Can only be canceled V-Skill II *On whiff
Standing HK
Startup Active Recovery On Hit On Block 12 2 26 1 -4 Damage Stun Command 80 150 Comments Triggers Crush Counter (+20F) VS*Can only be canceled V-Skill II
Crouching LP
Startup Active Recovery On Hit On Block 3 2 9 3 1 Damage Stun Command 20 70 Comments Can be rapid canceled
Crouching MP
Startup Active Recovery On Hit On Block 6 4 13 5 2 Damage Stun Command 60 100 Comments None
Crouching HP
Startup Active Recovery On Hit On Block 8 5 23 -2 -5 Damage Stun Command 90 150 Comments Forces stand
Crouching LK
Startup Active Recovery On Hit On Block 4 2 8 3 0 Damage Stun Command 20 70 Comments VS*Can only be canceled V-Skill II
Crouching MK
Startup Active Recovery On Hit On Block 6 2 14 2 -3 Damage Stun Command 50 100 Comments None
Crouching HK
Startup Active Recovery On Hit On Block 8 2 25 D -13 Damage Stun Command 90 150 Comments Triggers Crush Counter (D) VS*Can only be canceled V-Skill II
Jumping LP
Startup Active Recovery On Hit On Block 4 6 Damage Stun Command 40 70 Comments None
Jumping MP
Startup Active Recovery On Hit On Block 6 7 Damage Stun Command 60 100 Comments Causes blowback knockdown on airborne hit
Jumping HP
Startup Active Recovery On Hit On Block 8 5 Damage Stun Command 90 150 Comments None
Jumping LK
Startup Active Recovery On Hit On Block 4 8 Damage Stun Command 40 70 Comments Can cross-up
Jumping MK
Startup Active Recovery On Hit On Block 7 5 Damage Stun Command 60 100 Comments None
Jumping HK
Startup Active Recovery On Hit On Block 10 5 Damage Stun Command 90 150 Comments None
Floral Kick
Startup Active Recovery On Hit On Block 21 2 23 1 -7 Damage Stun Command 70 100 → + MK Comments None
Furiko Upper
Startup Active Recovery On Hit On Block 7 3 26 -4 -7 Damage Stun Command 80 150 ← + HP Comments Triggers Crush Counter (D)
Chin Buster Kick
Startup Active Recovery On Hit On Block 12 3 20 4 2 Damage Stun Command 80 150 ↘ + HK Comments Forces stand VS*Can only be canceled V-Skill II Causes blowback knockdown on airborne hit
Hanakaze
Startup Active Recovery On Hit On Block 5 3 17 Damage Stun Command 130 150 (NEAR OPPONENT) → OR + LP LK Comments None
Sakura Shoulder Throw
Startup Active Recovery On Hit On Block 5 3 17 Damage Stun Command 150 200 (NEAR OPPONENT) ← + LP LK Comments None
Sailor Hop
Startup Active Recovery On Hit On Block 5 2 6 frame(s) after landing Damage Stun Command 160 200 (CLOSE TO OPPONENT IN AIR) LP LK Comments None
[VS1] Harukaze
Startup Active Recovery On Hit On Block 54+15 frame(s) after landing Damage Stun Command (WHEN SELECTING VSKILL I) MP MK Comments None
[VS1] Sakura Otoshi
Startup Active Recovery On Hit On Block 11 3 6 frame(s) after landing(*115) D -2 Damage Stun Command 50 (*2100) (*3150) 40 (*2120) (*3240) (WHEN SELECTING VSKILL I) MP MK ▶ P Comments Can be performed up to 3 times on hit only. Startup for the 2nd and 3rd hits is 5F Value upon making contact with a standing Ryu, blocking, at the highest point +6F on block at the lowest point -9F on block at the highest point Landing recovery for the 3rd attack, hit only, is 5F *1on hit *2Up to the 2nd hit *3Up to the 3rd hit
[VS1] Oukakyaku
Startup Active Recovery On Hit On Block 18 Until landing 11 frame(s) after landing 3 -2 Damage Stun Command 80 100 (WHEN SELECTING VSKILL I) MP MK ▶ K Comments Value upon making contact with a standing Ryu at the highest point Lowest point: hit +12F, block +7F Highest point: hit +0F, block -5F
[VS1] Kashinfu
Startup Active Recovery On Hit On Block 8 3 15 frame(s) after landing D Damage Stun Command 150 200 (WHEN SELECTING VSKILL I) MP MK ▶ LP LK Comments Can only throw standing opponents
[VS2] Haru Hayate
Startup Active Recovery On Hit On Block 34 total frames Damage Stun Command (WHEN SELECTING VSKILL II) MP MK Comments None
[VS2] Haru Hayate (Attack)
Startup Active Recovery On Hit On Block 26 5 14+11 frame(s) after landing D -7 Damage Stun Command 70 100 (WHEN SELECTING VSKILL II) MP MK (HOLD BUTTONS) Comments None
Haruarashi
Startup Active Recovery On Hit On Block 1 5 Damage Stun Command HP HK Comments V-Gauge Timer + 3000F While active, Hadoken, Tengyo Hadoken, and CA will be strengthened
Floral Spin
Startup Active Recovery On Hit On Block 17 2 24(*27) D -2 Damage Stun Command 60 0 (DURING GUARD) → + LK Comments 1F - 30F attack & projectile invincibility Recover 200 stun upon activation on hit
V-Shift
Startup Active Recovery On Hit On Block 1 9 22 Damage Stun Command HP MK Comments 1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.
Floral Side-Kick
Startup Active Recovery On Hit On Block 8 3 23 D -2 Damage Stun Command 60 0 HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK Comments 1F - 10F full invincibility
L Hadoken
Startup Active Recovery On Hit On Block 15 42 48 total frames -2 -8 Damage Stun Command 60 100 ↓↘→ + LP Comments None
M Hadoken
Startup Active Recovery On Hit On Block 15 49 48 total frames -2 -8 Damage Stun Command 60 100 ↓↘→ + MP Comments None
H Hadoken
Startup Active Recovery On Hit On Block 15 56 48 total frames -2 -8 Damage Stun Command 60 100 ↓↘→ + HP Comments None
Hadoken (Charge)
Startup Active Recovery On Hit On Block 41 71 total frames D 3 Damage Stun Command 80 150 ↓↘→ + P (HOLD BUTTONS) Comments None
VHadoken
Startup Active Recovery On Hit On Block 14 42 total frames D 1 Damage Stun Command 80 150 ↓↘→ + P Comments Uses 800F V-Gauge Timer VS*Can be canceled into V-Skill II on hit or block only
VHadoken (Charge)
Startup Active Recovery On Hit On Block 33 60 total frames D 10 Damage Stun Command 100 150 ↓↘→ + P (HOLD BUTTONS) Comments Uses 800F V-Gauge Timer
EX Hadoken
Startup Active Recovery On Hit On Block 14 45 total frames D 1 Damage Stun Command 100 150 ↓↘→ + P P Comments None
Tengyo Hadoken
Startup Active Recovery On Hit On Block 17 27 45 total frames D 4 Damage Stun Command 60 100 ↓↘→ + K Comments Will not hit crouching opponents
Tengyo Hadoken (Charge)
Startup Active Recovery On Hit On Block 39 34 75 total frames D 1 Damage Stun Command 100 150 ↓↘→ + K (HOLD BUTTONS) Comments Will not hit crouching opponents
VTengyo Hadoken
Startup Active Recovery On Hit On Block 15 34 45 total frames D 9 Damage Stun Command 80 150 ↓↘→ + K Comments Will not hit crouching opponents VS*Can be canceled into V-Skill II on hit or block only
VTengyo Hadoken (Charge)
Startup Active Recovery On Hit On Block 31 34 55 total frames D 13 Damage Stun Command 110 150 ↓↘→ + K (HOLD BUTTONS) Comments Will not hit crouching opponents
EX Tengyo Hadoken
Startup Active Recovery On Hit On Block 15 34 45 total frames D -1 Damage Stun Command 100 150 ↓↘→ + K K Comments Will not hit crouching opponents
L Shouoken
Startup Active Recovery On Hit On Block 4 7 26+18 frame(s) after landing D -31 Damage Stun Command 100 150 →↓↘ + LP Comments None
M Shouoken
Startup Active Recovery On Hit On Block 9 7 28+18 frame(s) after landing D -32 Damage Stun Command 110 150 →↓↘ + MP Comments None
H Shouoken
Startup Active Recovery On Hit On Block 14 12 34+18 frame(s) after landing D -37 Damage Stun Command 120 150 →↓↘ + HP Comments None
EX Shouoken
Startup Active Recovery On Hit On Block 4 18 36+21 frame(s) after landing D -45 Damage Stun Command 150 200 →↓↘ P P Comments 1F - 12F full invincibility Subject to counter hit during move duration (1.2x damage)
L Shunpukyaku
Startup Active Recovery On Hit On Block 17 2 13+9 frame(s) after landing 2 -2 Damage Stun Command 60 150 ↓↙← + LK Comments None
M Shunpukyaku
Startup Active Recovery On Hit On Block 21 4 10+14 frame(s) after landing 3 -6 Damage Stun Command 80 150 ↓↙← + MK Comments None
H Shunpukyaku
Startup Active Recovery On Hit On Block 24 6 8+14 frame(s) after landing 2 -2 Damage Stun Command 100 150 ↓↙← + HK Comments None
EX Shunpukyaku
Startup Active Recovery On Hit On Block 15(*12) 6 4+18 frame(s) after landing -2 Damage Stun Command ↓↙← + K K Comments *When canceled by standing light punch, crouching light punch, crouching medium kick V*Third attack can be canceled when blocked
EX Shunpukyaku (Hit)
Startup Active Recovery On Hit On Block 15 11 23 D Damage Stun Command 120 150 ↓↙← + K K Comments V*Only possible during 3rd attack
Airborne Shunpukyaku
Startup Active Recovery On Hit On Block 13 4 16 frame(s) after landing D Damage Stun Command 100 150 (DURING JUMP) ↓↙← + K Comments Strength changes travel distance
EX Airborne Shunpukyaku
Startup Active Recovery On Hit On Block 12 19 16 frame(s) after landing D Damage Stun Command 140 200 (DURING JUMP) ↓↙← + K K Comments None
Hogasho
Startup Active Recovery On Hit On Block 21 7 22 9 5 Damage Stun Command 80 150 (DURING V-TRIGGER I) HP HK Comments Uses 500F V-Gauge Timer Cannot be performed by canceling from a special move cancellable move Note: Recovery is extended by 5F on whiff
Sakura Rain
Startup Active Recovery On Hit On Block 1+5 77 total frames D -23 Damage Stun Command 250(*330) 0 ↓↘→ ↓↘→ + P Comments 1F - 7F full invincibility *During release hit
VSakura Rain
Startup Active Recovery On Hit On Block 1+5 77 total frames D -23 Damage Stun Command 280(*350) 0 (DURING V-TRIGGER I) ↓↘→ ↓↘→ + P Comments 1F - 7F full invincibility *During release hit