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SAKURA

シーズン5対応

    Standing LP

    StartupActiveRecoveryOn HitOn Block
    43842
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

    Standing MP

    StartupActiveRecoveryOn HitOn Block
    531373
    DamageStunCommand
    60100
    Comments

    VS*VS2のみキャンセル可能

    Standing HP

    StartupActiveRecoveryOn HitOn Block
    93213-2
    DamageStunCommand
    80150
    Comments

    None

    Standing LK

    StartupActiveRecoveryOn HitOn Block
    4312-1-2
    DamageStunCommand
    3070
    Comments

    None

    Standing MK

    StartupActiveRecoveryOn HitOn Block
    8317(*15)31
    DamageStunCommand
    60100
    Comments

    VS*VS2のみキャンセル可能 *On whiff

    Standing HK

    StartupActiveRecoveryOn HitOn Block
    122261-4
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (+20F) VS*VS2のみキャンセル可能

    Crouching LP

    StartupActiveRecoveryOn HitOn Block
    32931
    DamageStunCommand
    2070
    Comments

    Can be rapid canceled

    Crouching MP

    StartupActiveRecoveryOn HitOn Block
    641352
    DamageStunCommand
    60100
    Comments

    None

    Crouching HP

    StartupActiveRecoveryOn HitOn Block
    8523-2-5
    DamageStunCommand
    90150
    Comments

    Forces stand

    Crouching LK

    StartupActiveRecoveryOn HitOn Block
    42830
    DamageStunCommand
    2070
    Comments

    VS*VS2のみキャンセル可能

    Crouching MK

    StartupActiveRecoveryOn HitOn Block
    62142-3
    DamageStunCommand
    50100
    Comments

    None

    Crouching HK

    StartupActiveRecoveryOn HitOn Block
    8225D-13
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (D) VS*VS2のみキャンセル可能

    Jumping LP

    StartupActiveRecoveryOn HitOn Block
    46
    DamageStunCommand
    4070
    Comments

    None

    Jumping MP

    StartupActiveRecoveryOn HitOn Block
    67
    DamageStunCommand
    60100
    Comments

    Causes blowback knockdown on airborne hit

    Jumping HP

    StartupActiveRecoveryOn HitOn Block
    85
    DamageStunCommand
    90150
    Comments

    None

    Jumping LK

    StartupActiveRecoveryOn HitOn Block
    48
    DamageStunCommand
    4070
    Comments

    Can cross-up

    Jumping MK

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    60100
    Comments

    None

    Jumping HK

    StartupActiveRecoveryOn HitOn Block
    105
    DamageStunCommand
    90150
    Comments

    None

    Floral Kick

    StartupActiveRecoveryOn HitOn Block
    212231-7
    DamageStunCommand
    70100→ + MK
    Comments

    None

    Furiko Upper

    StartupActiveRecoveryOn HitOn Block
    7326-4-7
    DamageStunCommand
    80150← + HP
    Comments

    Triggers Crush Counter (D)

    Chin Buster Kick

    StartupActiveRecoveryOn HitOn Block
    1232042
    DamageStunCommand
    80150↘ + HK
    Comments

    Forces stand VS*VS2のみキャンセル可能

    Hanakaze

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    130150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

    Sakura Shoulder Throw

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    150200(NEAR OPPONENT) ← + LP LK
    Comments

    None

    Sailor Hop

    StartupActiveRecoveryOn HitOn Block
    526 frame(s) after landing
    DamageStunCommand
    160200(CLOSE TO OPPONENT IN AIR) LP LK
    Comments

    None

    [VS1] Harukaze

    StartupActiveRecoveryOn HitOn Block
    54+15 frame(s) after landing
    DamageStunCommand
    (WHEN SELECTING VSKILL I) MP MK
    Comments

    None

    [VS1] Sakura Otoshi

    StartupActiveRecoveryOn HitOn Block
    1136 frame(s) after landing(*115)D-2
    DamageStunCommand
    50 (*2100) (*3150)40 (*2120) (*3240)(WHEN SELECTING VSKILL I) MP MK ▶ P
    Comments

    Can be performed up to 3 times on hit only. Startup for the 2nd and 3rd hits is 5F Value upon making contact with a standing Ryu, blocking, at the highest point +6F on block at the lowest point -9F on block at the highest point Landing recovery for the 3rd attack, hit only, is 5F *1on hit *2Up to the 2nd hit *3Up to the 3rd hit

    [VS1] Oukakyaku

    StartupActiveRecoveryOn HitOn Block
    18Until landing11 frame(s) after landing3-2
    DamageStunCommand
    80100(WHEN SELECTING VSKILL I) MP MK ▶ K
    Comments

    Value upon making contact with a standing Ryu at the highest point Lowest point: hit +12F, block +7F Highest point: hit +0F, block -5F

    [VS1] Kashinfu

    StartupActiveRecoveryOn HitOn Block
    8315 frame(s) after landingD
    DamageStunCommand
    150200(WHEN SELECTING VSKILL I) MP MK ▶ LP LK
    Comments

    Can only throw standing opponents

    [VS2] Haru Hayate

    StartupActiveRecoveryOn HitOn Block
    34 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MP MK
    Comments

    None

    [VS2] Haru Hayate (Attack)

    StartupActiveRecoveryOn HitOn Block
    26514+11 frame(s) after landingD-7
    DamageStunCommand
    70100(WHEN SELECTING VSKILL II) MP MK (HOLD BUTTONS)
    Comments

    None

    Haruarashi

    StartupActiveRecoveryOn HitOn Block
    15
    DamageStunCommand
    HP HK
    Comments

    V-Gauge Timer + 3000F While active, Hadoken, Tengyo Hadoken, and CA will be strengthened

    Floral Spin

    StartupActiveRecoveryOn HitOn Block
    17224(*27)D-2
    DamageStunCommand
    600(DURING GUARD) → + LK
    Comments

    1F - 30F attack & projectile invincibility Recover 200 stun upon activation on hit

    L Hadoken

    StartupActiveRecoveryOn HitOn Block
    154248 total frames-2-8
    DamageStunCommand
    60100↓↘→ + LP
    Comments

    None

    M Hadoken

    StartupActiveRecoveryOn HitOn Block
    154948 total frames-2-8
    DamageStunCommand
    60100↓↘→ + MP
    Comments

    None

    H Hadoken

    StartupActiveRecoveryOn HitOn Block
    155648 total frames-2-8
    DamageStunCommand
    60100↓↘→ + HP
    Comments

    None

    Hadoken (Charge)

    StartupActiveRecoveryOn HitOn Block
    4171 total framesD3
    DamageStunCommand
    80150↓↘→ + P (HOLD BUTTONS)
    Comments

    None

    VHadoken

    StartupActiveRecoveryOn HitOn Block
    1442 total framesD1
    DamageStunCommand
    80150↓↘→ + P
    Comments

    Uses 800F V-Gauge Timer VS*VS2キャンセルはヒット・ガード時のみ可能

    VHadoken (Charge)

    StartupActiveRecoveryOn HitOn Block
    3360 total framesD10
    DamageStunCommand
    100150↓↘→ + P (HOLD BUTTONS)
    Comments

    Uses 800F V-Gauge Timer

    EX Hadoken

    StartupActiveRecoveryOn HitOn Block
    1445 total framesD1
    DamageStunCommand
    100150↓↘→ + P P
    Comments

    None

    Tengyo Hadoken

    StartupActiveRecoveryOn HitOn Block
    172745 total framesD4
    DamageStunCommand
    60100↓↘→ + K
    Comments

    Will not hit crouching opponents

    Tengyo Hadoken (Charge)

    StartupActiveRecoveryOn HitOn Block
    393475 total framesD1
    DamageStunCommand
    100150↓↘→ + K (HOLD BUTTONS)
    Comments

    Will not hit crouching opponents

    VTengyo Hadoken

    StartupActiveRecoveryOn HitOn Block
    153445 total framesD9
    DamageStunCommand
    80150↓↘→ + K
    Comments

    Will not hit crouching opponents VS*VS2キャンセルはヒット・ガード時のみ可能

    VTengyo Hadoken (Charge)

    StartupActiveRecoveryOn HitOn Block
    313455 total framesD13
    DamageStunCommand
    110150↓↘→ + K (HOLD BUTTONS)
    Comments

    Will not hit crouching opponents

    EX Tengyo Hadoken

    StartupActiveRecoveryOn HitOn Block
    153445 total framesD-1
    DamageStunCommand
    100150↓↘→ + K K
    Comments

    Will not hit crouching opponents

    L Shouoken

    StartupActiveRecoveryOn HitOn Block
    4726+18 frame(s) after landingD-31
    DamageStunCommand
    100150→↓↘ + LP
    Comments

    None

    M Shouoken

    StartupActiveRecoveryOn HitOn Block
    9728+18 frame(s) after landingD-32
    DamageStunCommand
    110150→↓↘ + MP
    Comments

    None

    H Shouoken

    StartupActiveRecoveryOn HitOn Block
    141234+18 frame(s) after landingD-37
    DamageStunCommand
    120150→↓↘ + HP
    Comments

    None

    EX Shouoken

    StartupActiveRecoveryOn HitOn Block
    41836+21 frame(s) after landingD-45
    DamageStunCommand
    150200→↓↘ P P
    Comments

    1F - 12F full invincibility Subject to counter hit during move duration (1.2x damage)

    L Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    17213+9 frame(s) after landing1-2
    DamageStunCommand
    60150↓↙← + LK
    Comments

    None

    M Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    21410+14 frame(s) after landing3-6
    DamageStunCommand
    80150↓↙← + MK
    Comments

    None

    H Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    2468+14 frame(s) after landing2-2
    DamageStunCommand
    100150↓↙← + HK
    Comments

    None

    EX Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    15(*12)64+18 frame(s) after landing-2
    DamageStunCommand
    ↓↙← + K K
    Comments

    *立ち弱P、しゃがみ中Kキャンセル時

    EX Shunpukyaku (Hit)

    StartupActiveRecoveryOn HitOn Block
    151123D
    DamageStunCommand
    120150↓↙← + K K
    Comments

    None

    Airborne Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    13416 frame(s) after landingD
    DamageStunCommand
    100150(DURING JUMP) ↓↙← + K
    Comments

    Strength changes travel distance

    EX Airborne Shunpukyaku

    StartupActiveRecoveryOn HitOn Block
    121916 frame(s) after landingD
    DamageStunCommand
    140200(DURING JUMP) ↓↙← + K K
    Comments

    None

    Hogasho

    StartupActiveRecoveryOn HitOn Block
    2172295
    DamageStunCommand
    80150(DURING V-TRIGGER I) HP HK
    Comments

    Uses 500F V-Gauge Timer Cannot be performed by canceling from a special move cancellable move Note: Recovery is extended by 5F on whiff

    Sakura Rain

    StartupActiveRecoveryOn HitOn Block
    1+577 total framesD-23
    DamageStunCommand
    250(*330)0↓↘→ ↓↘→ + P
    Comments

    1F - 7F full invincibility *During release hit

    VSakura Rain

    StartupActiveRecoveryOn HitOn Block
    1+577 total framesD-23
    DamageStunCommand
    280(*350)0(DURING V-TRIGGER I) ↓↘→ ↓↘→ + P
    Comments

    1F - 7F full invincibility *During release hit