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ORO

CE202108 Ver

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    33652
    DamageStunCommand
    3070
    Comments

    None

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    7421D-6
    DamageStunCommand
    70120
    Comments

    None

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    113202-2
    DamageStunCommand
    80150
    Comments

    None

  • Standing HP (Hold Button)

    StartupActiveRecoveryOn HitOn Block
    2441674
    DamageStunCommand
    100150
    Comments

    None

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    53852
    DamageStunCommand
    4070
    Comments

    None

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    621553
    DamageStunCommand
    60100
    Comments

    None

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    11 3222-4
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (+22F)

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    43742
    DamageStunCommand
    4070
    Comments

    Can be rapid canceled

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    73163-2
    DamageStunCommand
    70100
    Comments

    None

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    7426-4-7
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (+15F)

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    42730
    DamageStunCommand
    2070
    Comments

    Can be rapid canceled

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    73142-2
    DamageStunCommand
    50100
    Comments

    None

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    8223D-12
    DamageStunCommand
    100150
    Comments

    Triggers Crush Counter (D)

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    46
    DamageStunCommand
    5090
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    73
    DamageStunCommand
    70120
    Comments

    None

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    107
    DamageStunCommand
    100150
    Comments

    Second hit causes blowback knockdown

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    58
    DamageStunCommand
    5090
    Comments

    None

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    64
    DamageStunCommand
    70120
    Comments

    Causes blowback knockdown on airborne hit

  • Jumping HK

    StartupActiveRecoveryOn HitOn Block
    105
    DamageStunCommand
    90150
    Comments

    None

  • Kaeshi Genkotsu

    StartupActiveRecoveryOn HitOn Block
    103202-4
    DamageStunCommand
    60100→ + MP
    Comments

    VS*Can only be canceled V-Skill II

  • Tobi Hiza

    StartupActiveRecoveryOn HitOn Block
    12818-2-4
    DamageStunCommand
    60100→ + MK
    Comments

    None

  • Hane Jodan Mawashi

    StartupActiveRecoveryOn HitOn Block
    142173-4
    DamageStunCommand
    70100← + MK
    Comments

    None

  • Tsurane Uchiage

    StartupActiveRecoveryOn HitOn Block
    11220D-5
    DamageStunCommand
    50100MK ▶ MP
    Comments

    None

  • Oi Onibi (Neutral)

    StartupActiveRecoveryOn HitOn Block
    6012965 total frames4542
    DamageStunCommand
    100100(WHEN SELECTING VSKILL I) MK ▶ MP ▶ MP MK
    Comments

    None

  • Oi Onibi (Down Input)

    StartupActiveRecoveryOn HitOn Block
    6016765 total frames4542
    DamageStunCommand
    100100(WHEN SELECTING VSKILL I) MK ▶ MP ▶ ↓ + MP MK
    Comments

    None

  • Oi Onibi (Back Input)

    StartupActiveRecoveryOn HitOn Block
    6014465 total frames4542
    DamageStunCommand
    100100(WHEN SELECTING VSKILL I) MK ▶ MP ▶ ← + MP MK
    Comments

    None

  • Oi Minomushi

    StartupActiveRecoveryOn HitOn Block
    36 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MK ▶ MP ▶ MP MK
    Comments

    Can follow up with Kaki Otoshi or Eda Uchi from frame 18

  • Oi Kaki Otoshi

    StartupActiveRecoveryOn HitOn Block
    12221D-7
    DamageStunCommand
    70100(WHEN SELECTING VSKILL II) MK ▶ MP ▶ MP MK ▶ P
    Comments

    None

  • Oi Eda Uchi

    StartupActiveRecoveryOn HitOn Block
    11219D-4
    DamageStunCommand
    60100(WHEN SELECTING VSKILL II) MK ▶ MP ▶ MP MK ▶ K
    Comments

    None

  • Double Jump

    StartupActiveRecoveryOn HitOn Block
    DamageStunCommand
    (DURING JUMP) ↖ OR ↑ OR ↗
    Comments

    Enters special counterable state from the start of the move until landing

  • Yashi Kudaki

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    130150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

  • Tomoe Nage

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    140150(NEAR OPPONENT) ← + LP LK
    Comments

    None

  • Kuchu Jigoku Guruma

    StartupActiveRecoveryOn HitOn Block
    52D
    DamageStunCommand
    150200(CLOSE TO OPPONENT IN AIR) LP LK
    Comments

    None

  • [VS1] Onibi (Neutral)

    StartupActiveRecoveryOn HitOn Block
    6012965 total frames4542
    DamageStunCommand
    100100(WHEN SELECTING VSKILL I) + MP MK
    Comments

    None

  • [VS1] Onibi (Down Input)

    StartupActiveRecoveryOn HitOn Block
    6016765 total frames4542
    DamageStunCommand
    100100(WHEN SELECTING VSKILL I) ↓ + MP MK
    Comments

    None

  • [VS1] Onibi (Back Input)

    StartupActiveRecoveryOn HitOn Block
    6014465 total frames4542
    DamageStunCommand
    100100(WHEN SELECTING VSKILL I) ← + MP MK
    Comments

    None

  • [VS2] Minomushi

    StartupActiveRecoveryOn HitOn Block
    36 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MP MK
    Comments

    Can follow up with Kaki Otoshi or Eda Uchi from frame 18

  • [VS2] Kaki Otoshi

    StartupActiveRecoveryOn HitOn Block
    122214-7
    DamageStunCommand
    60100(WHEN SELECTING VSKILL II) MP MK ▶ P
    Comments

    S*Can be canceled with Kishinriki on hit or block

  • [VS2] Eda Uchi

    StartupActiveRecoveryOn HitOn Block
    73212-4
    DamageStunCommand
    60100(WHEN SELECTING VSKILL II) MP MK ▶ K
    Comments

    S*Second attack can be cancelled with Kishinriki on hit or guard.

  • Kishinriki

    StartupActiveRecoveryOn HitOn Block
    1+7
    DamageStunCommand
    HP HK
    Comments

    V-Gauge Timer + 3000F

  • Ashi Barai

    StartupActiveRecoveryOn HitOn Block
    17224D-2
    DamageStunCommand
    (DURING GUARD) → + LK
    Comments

    1F - 30F attack & projectile invincibility Recover 200 stun upon activation

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Okabuto Wari

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • L Nichirin Sho

    StartupActiveRecoveryOn HitOn Block
    1646 total frames0-3
    DamageStunCommand
    60100→ + LP
    Comments

    None

  • M Nichirin Sho

    StartupActiveRecoveryOn HitOn Block
    1646 total frames0-3
    DamageStunCommand
    60100→ + MP
    Comments

    None

  • H Nichirin Sho

    StartupActiveRecoveryOn HitOn Block
    1646 total frames4-3
    DamageStunCommand
    60100→ + HP
    Comments

    None

  • EX Nichirin Sho

    StartupActiveRecoveryOn HitOn Block
    1615046 total frames64
    DamageStunCommand
    70100→ + P P
    Comments

    Homes in on opponent after travelling a fixed distance V*Only possible on hit or block S*Can be canceled with Kishinriki on hit or block

  • L Oni Yanma

    StartupActiveRecoveryOn HitOn Block
    41219+11 frame(s) after landingD-24
    DamageStunCommand
    100150↑ + LP
    Comments

    1F - 5F throw invincibility 1F - 7F invincible to mid-air attacks Subject to counter hit during move duration S*Can only be canceled into Kishin Kuchu Jigoku Guruma on hit.

  • M Oni Yanma

    StartupActiveRecoveryOn HitOn Block
    51126+13 frame(s) after landingD-32
    DamageStunCommand
    120150↑ + MP
    Comments

    1F - 8F invincible to mid-air attacks Subject to counter hit during move duration S*Can only be canceled into Kishin Kuchu Jigoku Guruma on hit.

  • H Oni Yanma

    StartupActiveRecoveryOn HitOn Block
    61028+15 frame(s) after landingD-33
    DamageStunCommand
    130150↑ + HP
    Comments

    3F - 6F attack & projectile invincibility Subject to counter hit during move duration S*Can only be canceled into Kishin Kuchu Jigoku Guruma on hit.

  • EX Oni Yanma

    StartupActiveRecoveryOn HitOn Block
    41537+17 frame(s) after landingD-36
    DamageStunCommand
    160200↑ + P P
    Comments

    1F - 16F full invincibility Subject to counter hit during move duration S*Can only be canceled into Kishin Kuchu Jigoku Guruma on hit.

  • L Nioh Riki

    StartupActiveRecoveryOn HitOn Block
    5235D-17
    DamageStunCommand
    110200→↘↓↙← + LP
    Comments

    Second attack only triggers when the first one hits or is blocked

  • M Nioh Riki

    StartupActiveRecoveryOn HitOn Block
    5235D-17
    DamageStunCommand
    120200→↘↓↙← + MP
    Comments

    Second attack only triggers when the first one hits or is blocked

  • H Nioh Riki

    StartupActiveRecoveryOn HitOn Block
    5235D-17
    DamageStunCommand
    140200→↘↓↙← + HP
    Comments

    Second attack only triggers when the first one hits or is blocked

  • EX Nioh Riki

    StartupActiveRecoveryOn HitOn Block
    5235D-17
    DamageStunCommand
    180200→↘↓↙← + P P
    Comments

    Second attack only triggers when the first one hits or is blocked

  • Jinchu Watari

    StartupActiveRecoveryOn HitOn Block
    26~453 total framesD
    DamageStunCommand
    120150↓↘→ + K
    Comments

    If opponent is close on or after frame 24, attack will trigger after 2 more frames S*Can only be canceled into Kishin Kuchu Jigoku Guruma on hit.

  • EX Jinchu Watari

    StartupActiveRecoveryOn HitOn Block
    241041 total framesD
    DamageStunCommand
    140200↓↘→ + K K
    Comments

    From the third frame onwards, Oro becomes invulnerable to projectiles from when the first attack hits, is blocked, or misses, until landing. Second attack only triggers when the first one hits or is blocked S*Can only be canceled into Kishin Kuchu Jigoku Guruma on hit.

  • Jinchu Nobori

    StartupActiveRecoveryOn HitOn Block
    549 frame(s) after landingD
    DamageStunCommand
    80120(DURING FORWARD JUMP) ↓↘→ + K
    Comments

    S*Can only be canceled into Kishin Kuchu Jigoku Guruma on hit.

  • EX Jinchu Nobori

    StartupActiveRecoveryOn HitOn Block
    444 frame(s) after landingD
    DamageStunCommand
    140200(DURING FORWARD JUMP) ↓↘→ + K K
    Comments

    Can follow up with up to four attacks on block and up to five attacks on hit S*Can only be canceled into Kishin Kuchu Jigoku Guruma on hit.

  • L Tsuranekeashi

    StartupActiveRecoveryOn HitOn Block
    123272-8
    DamageStunCommand
    70100↓↙← + LK
    Comments

    S*Can be canceled with Kishinriki on hit or block

  • M Tsuranekeashi

    StartupActiveRecoveryOn HitOn Block
    154282-10
    DamageStunCommand
    100120↓↙← + MK
    Comments

    S*Can be canceled with Kishinriki on hit or block

  • H Tsuranekeashi

    StartupActiveRecoveryOn HitOn Block
    18428D-10
    DamageStunCommand
    120150↓↙← + HK
    Comments

    S*Can be canceled with Kishinriki on hit or block (Only on the first attack)

  • EX Tsuranekeashi

    StartupActiveRecoveryOn HitOn Block
    15435D-19
    DamageStunCommand
    80100↓↙← + K K
    Comments

    Third attack triggers only on hit VS*Can only be canceled V-Skill II VS*Only possible during 3rd attack

  • Kishinriki

    StartupActiveRecoveryOn HitOn Block
    5360D
    DamageStunCommand
    200240(DURING V-TRIGGER I) (NEAR OPPONENT) HP HK
    Comments

    Uses 1500F V-Gauge Timer Can be canceled from V-Trigger cancellable moves

  • Kishin Kuchu Jigoku Guruma

    StartupActiveRecoveryOn HitOn Block
    5210 frame(s) after landingD
    DamageStunCommand
    200(*160)250(*200)(DURING V-TRIGGER I) (CLOSE TO OPPONENT IN AIR) HP HK
    Comments

    Uses 1500F V-Gauge Timer *During cancel

  • Daishinsenriki

    StartupActiveRecoveryOn HitOn Block
    7269D-47
    DamageStunCommand
    3400↓↘→ ↓↘→ + P
    Comments

    1F - 8F full invincibility