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NASH

CE202108 Ver

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    42643
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    631520
    DamageStunCommand
    60100
    Comments

    None

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    83220-5
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (+14F)

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    33731
    DamageStunCommand
    3070
    Comments

    None

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    741520
    DamageStunCommand
    70100
    Comments

    None

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    9414(*15)2-2
    DamageStunCommand
    90150
    Comments

    *On whiff

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    43643
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    631363
    DamageStunCommand
    60100
    Comments

    None

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    921773
    DamageStunCommand
    80150
    Comments

    Forces stand

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    43641
    DamageStunCommand
    2070
    Comments

    None

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    83164-4
    DamageStunCommand
    50100
    Comments

    None

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    8224D-12
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (D)

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    36
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    55
    DamageStunCommand
    70100
    Comments

    None

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    90150
    Comments

    None

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    65
    DamageStunCommand
    60100
    Comments

    Can cross-up

  • Jumping HK

    StartupActiveRecoveryOn HitOn Block
    95
    DamageStunCommand
    90150
    Comments

    None

  • Chopping Assault

    StartupActiveRecoveryOn HitOn Block
    223160-7
    DamageStunCommand
    60100→ + MP
    Comments

    9F - 22F throw invincibility

  • Spinning Back Knuckle

    StartupActiveRecoveryOn HitOn Block
    15330-3-13
    DamageStunCommand
    90150→ + HP
    Comments

    Triggers Crush Counter (crumple)

  • Knee Bazooka

    StartupActiveRecoveryOn HitOn Block
    7618-1-5
    DamageStunCommand
    6070→ + LK
    Comments

    7F - 22F throw invincibility

  • Jumping Sobat

    StartupActiveRecoveryOn HitOn Block
    112182-3
    DamageStunCommand
    70100→ + MK
    Comments

    8F - 17F throw invincibility

  • Side Knee Attack

    StartupActiveRecoveryOn HitOn Block
    541442
    DamageStunCommand
    60100← + MK
    Comments

    None

  • Step Kick

    StartupActiveRecoveryOn HitOn Block
    144173-3
    DamageStunCommand
    90150→ + HK
    Comments

    None

  • Rainfall

    StartupActiveRecoveryOn HitOn Block
    86
    DamageStunCommand
    90150(DURING VERTICAL JUMP) ↑ + HK
    Comments

    Can cross-up Causes blowback knockdown on airborne hit

  • Rapid Punch

    StartupActiveRecoveryOn HitOn Block
    63141-6
    DamageStunCommand
    5080LP ▶ MP
    Comments

    None

  • Rapid Kick

    StartupActiveRecoveryOn HitOn Block
    5415D-6
    DamageStunCommand
    6080LK ▶ MK
    Comments

    None

  • Wind Shear (2)

    StartupActiveRecoveryOn HitOn Block
    94222-7
    DamageStunCommand
    4050MP ▶ LK
    Comments

    8F - 23F throw invincibility

  • Wind Shear (3)

    StartupActiveRecoveryOn HitOn Block
    6324D
    DamageStunCommand
    70100MP ▶ LK ▶ HP
    Comments

    None

  • Down Burst

    StartupActiveRecoveryOn HitOn Block
    183161-7
    DamageStunCommand
    60100↓ + MP ▶ → + MP
    Comments

    5F - 18F throw invincibility

  • (Raptor/Bullet) Combination (2)

    StartupActiveRecoveryOn HitOn Block
    9326D-10
    DamageStunCommand
    5580MK ▶ HK
    Comments

    None

  • Raptor Combination (3)

    StartupActiveRecoveryOn HitOn Block
    14417D
    DamageStunCommand
    55100MK ▶ HK ▶ MK
    Comments

    None

  • Bullet Combination (3)

    StartupActiveRecoveryOn HitOn Block
    8223D
    DamageStunCommand
    55100(WHEN SELECTING VSKILL I) MK ▶ HK ▶ MP MK
    Comments

    None

  • Gust Front

    StartupActiveRecoveryOn HitOn Block
    6332D-15
    DamageStunCommand
    60100→ + LK ▶ HP
    Comments

    None

  • Dragon Suplex

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    140150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

  • Target Down

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    150200(NEAR OPPONENT) ← + LP LK
    Comments

    None

  • Air Jack

    StartupActiveRecoveryOn HitOn Block
    526 frame(s) after landingD
    DamageStunCommand
    140200(CLOSE TO OPPONENT IN AIR) + LP LK
    Comments

    None

  • [VS1] Bullet Clear

    StartupActiveRecoveryOn HitOn Block
    8 (*6)4(*8)215-5
    DamageStunCommand
    70100(WHEN SELECTING VSKILL I) MP MK
    Comments

    *Value while absorbing projectile V-Gauge +80 upon successful absorption of a projectile

  • [VS2] Silent Sharpness

    StartupActiveRecoveryOn HitOn Block
    53 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MP MK
    Comments

    Strengthens the next Sonic Scythe used While active, any normal kicks can be canceled into VEX Sonic Scythe.

  • Sonic Move - Hide

    StartupActiveRecoveryOn HitOn Block
    9
    DamageStunCommand
    OR ↓ + HP HK
    Comments

    1F - 3F projectile & throw invincibility 4F full invincibility Throw invincible for 2 frames after it appears

  • Sonic Move - Blitz Air

    StartupActiveRecoveryOn HitOn Block
    24+4 frame(s) after landing
    DamageStunCommand
    ← + HP HK
    Comments

    4F full invincibility

  • Sonic Move - Steel Air

    StartupActiveRecoveryOn HitOn Block
    24+4 frame(s) after landing
    DamageStunCommand
    → + HP HK
    Comments

    4F full invincibility

  • Sonic Move - Avoid

    StartupActiveRecoveryOn HitOn Block
    44
    DamageStunCommand
    (DURING GUARD) → + LK
    Comments

    1F - 15F, 42F - 45F attack & projectile invincibility 16F - 41F full invincibility Recover 200 stun upon activation

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Vengeful Bullet

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • L Sonic Boom

    StartupActiveRecoveryOn HitOn Block
    1547 total frames-2-6
    DamageStunCommand
    60100↓↘→ + LP
    Comments

    S*Transition into EX Sonic Boom (2nd hit) by pressing two punch buttons

  • M Sonic Boom

    StartupActiveRecoveryOn HitOn Block
    1747 total frames0-4
    DamageStunCommand
    60100↓↘→ + MP
    Comments

    S*Transition into EX Sonic Boom (2nd hit) by pressing two punch buttons

  • H Sonic Boom

    StartupActiveRecoveryOn HitOn Block
    2245 total frames4-2
    DamageStunCommand
    60100↓↘→ + HP
    Comments

    S*Transition into EX Sonic Boom (2nd hit) by pressing two punch buttons

  • EX Sonic Boom

    StartupActiveRecoveryOn HitOn Block
    1137 total frames42
    DamageStunCommand
    60100↓↘→ + P P
    Comments

    None

  • EX Sonic Boom (2)

    StartupActiveRecoveryOn HitOn Block
    1036 total frames32
    DamageStunCommand
    60100↓↘→ + P P ▶ P
    Comments

    None

  • L Moonsault Slash

    StartupActiveRecoveryOn HitOn Block
    3731141
    DamageStunCommand
    60100↓↘→ + LK
    Comments

    None

  • M Moonsault Slash

    StartupActiveRecoveryOn HitOn Block
    3731242
    DamageStunCommand
    60100↓↘→ + MK
    Comments

    None

  • H Moonsault Slash

    StartupActiveRecoveryOn HitOn Block
    3731443
    DamageStunCommand
    60100↓↘→ + HK
    Comments

    None

  • EX Moonsault Slash

    StartupActiveRecoveryOn HitOn Block
    3991073
    DamageStunCommand
    120150↓↘→ + K K
    Comments

    None

  • L Tragedy Assault

    StartupActiveRecoveryOn HitOn Block
    17223D-5
    DamageStunCommand
    100150→↓↘ + LP
    Comments

    50 reduction of the opponent's V-Gauge on hit

  • M Tragedy Assault

    StartupActiveRecoveryOn HitOn Block
    22226D-6
    DamageStunCommand
    120150→↓↘ + MP
    Comments

    100 reduction of the opponent's V-Gauge on hit

  • H Tragedy Assault

    StartupActiveRecoveryOn HitOn Block
    34228D-8
    DamageStunCommand
    160200→↓↘ + HP
    Comments

    150 reduction of the opponent's V-Gauge on hit

  • EX Tragedy Assault

    StartupActiveRecoveryOn HitOn Block
    8548D-23
    DamageStunCommand
    120150→↓↘ + P P
    Comments

    Nash gains 30 vitality on hit V*Only on hit

  • L Sonic Scythe

    StartupActiveRecoveryOn HitOn Block
    10324D-7
    DamageStunCommand
    100100↓↙← + LK
    Comments

    None

  • M Sonic Scythe

    StartupActiveRecoveryOn HitOn Block
    15322D-10
    DamageStunCommand
    110100↓↙← + MK
    Comments

    None

  • H Sonic Scythe

    StartupActiveRecoveryOn HitOn Block
    13521D-15
    DamageStunCommand
    120150↓↙← + HK
    Comments

    13F - 20F invincible to mid-air attacks V*Only possible during 1st attack Nash's head is invincible to jumping attacks on start-up until the frame before the attack comes out. CA*Can be canceled into a Critical Art 4 frames before recovery ends when the attack connects

  • L Sonic Scythe (VS2 Ver.)

    StartupActiveRecoveryOn HitOn Block
    10819D2
    DamageStunCommand
    100100(DURING V-SKILL II) ↓↙← + LK
    Comments

    None

  • M Sonic Scythe (VS2 Ver.)

    StartupActiveRecoveryOn HitOn Block
    15622D-5
    DamageStunCommand
    120120(DURING V-SKILL II) ↓↙← + MK
    Comments

    None

  • H Sonic Scythe (VS2 Ver.)

    StartupActiveRecoveryOn HitOn Block
    13521D-15
    DamageStunCommand
    120150(DURING V-SKILL II) ↓↙← + HK
    Comments

    1F - 20F invincible to mid-air attacks V*Only possible during 1st attack

  • EX Sonic Scythe

    StartupActiveRecoveryOn HitOn Block
    61334D-19
    DamageStunCommand
    160200↓↙← + K K
    Comments

    1F - 6F throw invincibility 6F - 14F invincible to mid-air attacks V*Only possible during 1st, 3rd, 4th attack

  • EX Sonic Scythe (VS2 Ver.)

    StartupActiveRecoveryOn HitOn Block
    61634D-19
    DamageStunCommand
    180200(DURING V-SKILL II) ↓↙← + K K
    Comments

    1F - 6F throw invincibility 6F - 14F invincible to mid-air attacks V*Only possible during 1st, 4th, 5th attack Press forward while the attack is in motion to advance forward

  • Judgement Saber

    StartupActiveRecoveryOn HitOn Block
    1+9340D-31
    DamageStunCommand
    3300↓↙← ↓↙← + P
    Comments

    11F - 12F projectile invincibility 1F - 10F full invincibility