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LAURA

CE202108 Ver

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    32931
    DamageStunCommand
    3070
    Comments

    None

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    651143
    DamageStunCommand
    60100
    Comments

    None

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    83184-2
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (+16F)

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    43943
    DamageStunCommand
    3070
    Comments

    None

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    74144-2
    DamageStunCommand
    60100
    Comments

    None

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    123191-4
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (+16F)

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    42842
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    521532
    DamageStunCommand
    60100
    Comments

    None

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    74172-2
    DamageStunCommand
    90150
    Comments

    None

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    42820
    DamageStunCommand
    2070
    Comments

    Can be rapid canceled

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    73132-1
    DamageStunCommand
    50100
    Comments

    None

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    9322D-14
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (D)

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    35
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    43
    DamageStunCommand
    60100
    Comments

    None

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    90150
    Comments

    None

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    410
    DamageStunCommand
    4070
    Comments

    Can cross-up

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    57
    DamageStunCommand
    60100
    Comments

    Can cross-up

  • Jumping HK

    StartupActiveRecoveryOn HitOn Block
    56
    DamageStunCommand
    90150
    Comments

    None

  • Step Elbow

    StartupActiveRecoveryOn HitOn Block
    172174-2
    DamageStunCommand
    80120→ + HP
    Comments

    None

  • Twist Barrage

    StartupActiveRecoveryOn HitOn Block
    9319D-8
    DamageStunCommand
    60100→ + HP ▶ HP
    Comments

    S*CA*VS*Only on hit

  • Dual Crash

    StartupActiveRecoveryOn HitOn Block
    7316D-6
    DamageStunCommand
    6070MP ▶ MK
    Comments

    S*CA*VS*Only on hit

  • Seoi Throw

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    120150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

  • Pullback Hold

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    120150(NEAR OPPONENT) ← + LP LK
    Comments

    None

  • [VS1] Volty Line

    StartupActiveRecoveryOn HitOn Block
    206222-7
    DamageStunCommand
    70130(WHEN SELECTING VSKILL I) MP MK
    Comments

    Triggers Crush Counter (D) Frames 1F – 2F will not hit grounded opponents

  • V[VS1] Volty Line

    StartupActiveRecoveryOn HitOn Block
    206214-6
    DamageStunCommand
    90160(WHEN SELECTING VSKILL I) MP MK
    Comments

    Triggers Crush Counter (D) Frames 1F – 2F will not hit grounded opponents Can be canceled into from Thunder Clap (uses 1,000 V-Timer)

  • [VS1] Linear Movement - Avante (Movement)

    StartupActiveRecoveryOn HitOn Block
    21 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL I) → + MP MK
    Comments

    Can be canceled into from Thunder Clap during V-Trigger (uses 1,500 V-Timer)

  • [VS1] Linear Movement - Avante (Attack)

    StartupActiveRecoveryOn HitOn Block
    306222-7
    DamageStunCommand
    70130(WHEN SELECTING VSKILL I) → + MP MK (HOLD BUTTONS)
    Comments

    Triggers Crush Counter (D) Frames 1F – 2F will not hit grounded opponents

  • V[VS1] Linear Movement - Avante (Attack)

    StartupActiveRecoveryOn HitOn Block
    306214-6
    DamageStunCommand
    90160(WHEN SELECTING VSKILL I) → + MP MK (HOLD BUTTONS)
    Comments

    Triggers Crush Counter (D) Frames 1F – 2F will not hit grounded opponents

  • [VS1] Linear Movement - Esquiva (Movement)

    StartupActiveRecoveryOn HitOn Block
    26 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL I) ← + MP MK
    Comments

    Can be canceled into from Thunder Clap during V-Trigger (uses 1,500 V-Timer)

  • [VS1] Linear Movement - Esquiva (Attack)

    StartupActiveRecoveryOn HitOn Block
    326222-7
    DamageStunCommand
    70130(WHEN SELECTING VSKILL I) ← + MP MK (HOLD BUTTONS)
    Comments

    Triggers Crush Counter (D) Frames 1F – 2F will not hit grounded opponents

  • V[VS1] Linear Movement - Esquiva (Attack)

    StartupActiveRecoveryOn HitOn Block
    326214-6
    DamageStunCommand
    90160(WHEN SELECTING VSKILL I) ← + MP MK (HOLD BUTTONS)
    Comments

    Triggers Crush Counter (D) Frames 1F – 2F will not hit grounded opponents

  • [VS1] Linear Movement - Finta (Movement)

    StartupActiveRecoveryOn HitOn Block
    17 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL I) ← + MP MK ▶ MP MK
    Comments

    None

  • [VS1] Linear Movement - Finta (Attack)

    StartupActiveRecoveryOn HitOn Block
    436222-7
    DamageStunCommand
    70130(WHEN SELECTING VSKILL I) ← + MP MK ▶ MP MK (HOLD BUTTONS)
    Comments

    Triggers Crush Counter (D) Frames 1F – 2F will not hit grounded opponents

  • V[VS1] Linear Movement - Finta (Attack)

    StartupActiveRecoveryOn HitOn Block
    436214-6
    DamageStunCommand
    90160(WHEN SELECTING VSKILL I) ← + MP MK ▶ MP MK (HOLD BUTTONS)
    Comments

    Triggers Crush Counter (D) Frames 1F – 2F will not hit grounded opponents

  • [VS2] Volty Sprink

    StartupActiveRecoveryOn HitOn Block
    11225+14 frame(s) after landingD
    DamageStunCommand
    60100(WHEN SELECTING VSKILL II) MP MK
    Comments

    Will not hit grounded opponents

  • [VS2] Thunder Spike

    StartupActiveRecoveryOn HitOn Block
    1310 frame(s) after landing
    DamageStunCommand
    6060(WHEN SELECTING VSKILL II) MP MK ▶ P
    Comments

    Button strength changes projectile speed

  • [VS2] Heavy Heel

    StartupActiveRecoveryOn HitOn Block
    16210 frame(s) after landing3-2
    DamageStunCommand
    70100(WHEN SELECTING VSKILL II) MP MK ▶ K
    Comments

    None

  • V[VS2] Thunder Spike Lv.1

    StartupActiveRecoveryOn HitOn Block
    1410 frame(s) after landing
    DamageStunCommand
    6060(WHEN SELECTING VSKILL II) MP MK ▶ P
    Comments

    Button strength changes projectile speed

  • V[VS2] Thunder Spike Lv.2

    StartupActiveRecoveryOn HitOn Block
    2810 frame(s) after landing
    DamageStunCommand
    9090(WHEN SELECTING VSKILL II) MP MK ▶ P (HOLD BUTTONS)
    Comments

    Button strength changes projectile speed

  • V[VS2] Heavy Heel

    StartupActiveRecoveryOn HitOn Block
    16210 frame(s) after landing41
    DamageStunCommand
    70100(WHEN SELECTING VSKILL II) MP MK ▶ K
    Comments

    None

  • Spark Show

    StartupActiveRecoveryOn HitOn Block
    14
    DamageStunCommand
    HP HK
    Comments

    V-Gauge Timer + 3000F While active, special moves, V-Skill, and the CA are strengthened V-Skill can be canceled into from V-Thunder Clap

  • Double Slap

    StartupActiveRecoveryOn HitOn Block
    17224D-2
    DamageStunCommand
    600(DURING GUARD) → + LP
    Comments

    1F - 30F attack & projectile invincibility Recover 200 stun upon activation

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Neutralize

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • Thunder Clap (Lv1)

    StartupActiveRecoveryOn HitOn Block
    194545 total frames2-5
    DamageStunCommand
    6060↓↙← + P
    Comments

    None

  • Thunder Clap (Lv2)

    StartupActiveRecoveryOn HitOn Block
    368061 total frames112
    DamageStunCommand
    9090↓↙← + P (HOLD BUTTONS)
    Comments

    None

  • Thunder Clap (Lv3)

    StartupActiveRecoveryOn HitOn Block
    7010083 total frames3118
    DamageStunCommand
    120120↓↙← + P (max hold button)
    Comments

    None

  • VThunder Clap (Lv1)

    StartupActiveRecoveryOn HitOn Block
    198045 total frames2-5
    DamageStunCommand
    6060(DURING V-TRIGGER I) ↓↙← + P
    Comments

    None

  • VThunder Clap (Lv2)

    StartupActiveRecoveryOn HitOn Block
    268053 total frames112
    DamageStunCommand
    9090(DURING V-TRIGGER I) ↓↙← + P (HOLD BUTTONS)
    Comments

    None

  • VThunder Clap (Lv3)

    StartupActiveRecoveryOn HitOn Block
    4010053 total frames3118
    DamageStunCommand
    120120(DURING V-TRIGGER I) ↓↙← + P (max hold button)
    Comments

    None

  • EX Thunder Clap

    StartupActiveRecoveryOn HitOn Block
    17170(*40)41 total framesD3
    DamageStunCommand
    9090↓↙← + P P
    Comments

    Button strength changes projectile speed *Value in case of weakest button strength

  • VEX Thunder Clap

    StartupActiveRecoveryOn HitOn Block
    17190(*80)41 total framesD7
    DamageStunCommand
    120120↓↙← + P P
    Comments

    Button strength changes projectile speed *Value in case of weakest button strength

  • L Bolt Charge

    StartupActiveRecoveryOn HitOn Block
    123182-2
    DamageStunCommand
    60100↓↘→ + LP
    Comments

    None

  • M Bolt Charge

    StartupActiveRecoveryOn HitOn Block
    153202-7
    DamageStunCommand
    6050↓↘→ + MP
    Comments

    None

  • H Bolt Charge

    StartupActiveRecoveryOn HitOn Block
    7817+13 frame(s) after landingD
    DamageStunCommand
    150200↓↘→ + HP
    Comments

    Will not hit grounded opponents

  • VL Bolt Charge

    StartupActiveRecoveryOn HitOn Block
    123182-2
    DamageStunCommand
    70150↓↘→ + LP
    Comments

    None

  • VM Bolt Charge

    StartupActiveRecoveryOn HitOn Block
    153202-7
    DamageStunCommand
    70100↓↘→ + MP
    Comments

    None

  • VH Bolt Charge

    StartupActiveRecoveryOn HitOn Block
    7817+13 frame(s) after landingD
    DamageStunCommand
    180250↓↘→ + HP
    Comments

    Will not hit grounded opponents

  • EX Bolt Charge

    StartupActiveRecoveryOn HitOn Block
    123220-17
    DamageStunCommand
    8050↓↘→ + P P
    Comments

    Armor from 3F to 16F

  • VEX Bolt Charge

    StartupActiveRecoveryOn HitOn Block
    123220-17
    DamageStunCommand
    90100↓↘→ + P P
    Comments

    Armor from 3F to 16F

  • Split River

    StartupActiveRecoveryOn HitOn Block
    D
    DamageStunCommand
    70150↓↘→ + MP OR P P ▶ P
    Comments

    Recovery shortened by one frame when using Ex Bolt Charge

  • Rodeo Break

    StartupActiveRecoveryOn HitOn Block
    D
    DamageStunCommand
    70150↓↘→ + MP OR P P ▶ K
    Comments

    Recovery shortened by one frame when using Ex Bolt Charge

  • VSplit River

    StartupActiveRecoveryOn HitOn Block
    D
    DamageStunCommand
    90150↓↘→ + MP OR P P ▶ P
    Comments

    Recovery shortened by one frame when using Ex Bolt Charge

  • VRodeo Break

    StartupActiveRecoveryOn HitOn Block
    D
    DamageStunCommand
    90150↓↘→ + MP OR P P ▶ K
    Comments

    Recovery shortened by one frame when using Ex Bolt Charge

  • L Sunset Wheel

    StartupActiveRecoveryOn HitOn Block
    9260D
    DamageStunCommand
    160200(NEAR OPPONENT) →↘↓↙← + LK
    Comments

    None

  • M Sunset Wheel

    StartupActiveRecoveryOn HitOn Block
    5260D
    DamageStunCommand
    170200(NEAR OPPONENT) →↘↓↙← + MK
    Comments

    None

  • H Sunset Wheel

    StartupActiveRecoveryOn HitOn Block
    5260D
    DamageStunCommand
    190200(NEAR OPPONENT) →↘↓↙← + HK
    Comments

    None

  • VL Sunset Wheel

    StartupActiveRecoveryOn HitOn Block
    9260D
    DamageStunCommand
    180230(NEAR OPPONENT) →↘↓↙← + LK
    Comments

    None

  • VM Sunset Wheel

    StartupActiveRecoveryOn HitOn Block
    5260D
    DamageStunCommand
    190230(NEAR OPPONENT) →↘↓↙← + MK
    Comments

    None

  • VH Sunset Wheel

    StartupActiveRecoveryOn HitOn Block
    5260D
    DamageStunCommand
    210230(NEAR OPPONENT) →↘↓↙← + HK
    Comments

    None

  • EX Sunset Wheel

    StartupActiveRecoveryOn HitOn Block
    18260D
    DamageStunCommand
    180250(NEAR OPPONENT) →↘↓↙← + K K
    Comments

    1F - 20F projectile invincibility

  • VEX Sunset Wheel

    StartupActiveRecoveryOn HitOn Block
    18260D
    DamageStunCommand
    210280(NEAR OPPONENT) →↘↓↙← + K K
    Comments

    1F - 20F projectile invincibility

  • Inazuma Spin Hold

    StartupActiveRecoveryOn HitOn Block
    1+3252D
    DamageStunCommand
    3500↓↘→ ↓↘→ + K
    Comments

    1F - 5F full invincibility

  • VInazuma Spin Hold

    StartupActiveRecoveryOn HitOn Block
    1+3252D
    DamageStunCommand
    3700↓↘→ ↓↘→ + K
    Comments

    1F - 5F full invincibility