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KOLIN

CE202108 Ver

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    43642
    DamageStunCommand
    3070
    Comments

    None

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    631342
    DamageStunCommand
    60100
    Comments

    None

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    8319(*122)2-4
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (+15F) *on hit

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    5391-2
    DamageStunCommand
    4070
    Comments

    None

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    53143-2
    DamageStunCommand
    50100
    Comments

    None

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    113206-2
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (+23F) Will not hit crouching opponents

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    32841
    DamageStunCommand
    2070
    Comments

    None

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    631352
    DamageStunCommand
    60100
    Comments

    None

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    73230-3
    DamageStunCommand
    80150
    Comments

    None

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    42831
    DamageStunCommand
    2070
    Comments

    Can be rapid canceled

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    831531
    DamageStunCommand
    50100
    Comments

    None

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    10424D-12
    DamageStunCommand
    100150
    Comments

    Triggers Crush Counter (D) S*CA*Only possible for 1st attack on hit V*Only possible during 1st attack

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    35
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    56
    DamageStunCommand
    70100
    Comments

    None

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    74
    DamageStunCommand
    90150
    Comments

    None

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4070
    Comments

    Can cross-up

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    65
    DamageStunCommand
    70100
    Comments

    None

  • Jumping HK

    StartupActiveRecoveryOn HitOn Block
    94
    DamageStunCommand
    90150
    Comments

    None

  • Blizzard Heel

    StartupActiveRecoveryOn HitOn Block
    235181-7
    DamageStunCommand
    60100→ + MK
    Comments

    Properties will change when performed from all dashes (follow-up attack properties will increase, and will blowback the opponent when it connects in mid-air)

  • Sniping Kick

    StartupActiveRecoveryOn HitOn Block
    143193-2
    DamageStunCommand
    90150← + HK
    Comments

    Triggers Crush Counter (D)

  • Isicle Stamp

    StartupActiveRecoveryOn HitOn Block
    18Until landing4 frame(s) after landing
    DamageStunCommand
    3070(DURING JUMP) ↓ + MK
    Comments

    Enters special counterable state from the start of the move until landing

  • Frost Spike (2)

    StartupActiveRecoveryOn HitOn Block
    63170-6
    DamageStunCommand
    4060LP ▶ MP
    Comments

    None

  • Frost Spike (3)

    StartupActiveRecoveryOn HitOn Block
    81-9
    DamageStunCommand
    6080LP ▶ MP ▶ HP
    Comments

    S*CA*Only on hit

  • White Out (2)

    StartupActiveRecoveryOn HitOn Block
    8323-1-9
    DamageStunCommand
    5070MK ▶ HP
    Comments

    None

  • White Out (3)

    StartupActiveRecoveryOn HitOn Block
    10D-12
    DamageStunCommand
    60100(WHEN SELECTING VSKILL I) MK ▶ HP ▶ MP MK
    Comments

    None

  • White Pressure

    StartupActiveRecoveryOn HitOn Block
    14149D
    DamageStunCommand
    120150(WHEN SELECTING VSKILL II) MK ▶ HP ▶ MP MK
    Comments

    Opponent takes ice damage on hit

  • Cold Low (2)

    StartupActiveRecoveryOn HitOn Block
    42831
    DamageStunCommand
    2070(DURING M Vanity Step) ↓ + LK
    Comments

    None

  • Cold Low (3)

    StartupActiveRecoveryOn HitOn Block
    10424D-12
    DamageStunCommand
    100150(DURING M Vanity Step) ↓ + LK ▶ ↓ + HK
    Comments

    S*CA*Only possible for 1st attack on hit V*Only possible during 1st attack

  • Brinicle (2)

    StartupActiveRecoveryOn HitOn Block
    42831
    DamageStunCommand
    2070(DURING M Vanity Step) ↓ + LK
    Comments

    None

  • Brinicle (3)

    StartupActiveRecoveryOn HitOn Block
    8321D-2
    DamageStunCommand
    90150(DURING M Vanity Step) ↓ + LK ▶ ↓ + HP
    Comments

    S*CA*Only on hit

  • Snow Grain (2)

    StartupActiveRecoveryOn HitOn Block
    631352
    DamageStunCommand
    60100(DURING M Vanity Step) ↓ + MP
    Comments

    None

  • Snow Grain (3)

    StartupActiveRecoveryOn HitOn Block
    83195-8
    DamageStunCommand
    90150(DURING M Vanity Step) ↓ + MP ▶ HP
    Comments

    S*CA*Only on hit

  • White Spear (2)

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4070(DURING H Vanity Step) (DURING JUMP) LK
    Comments

    Can cross-up

  • White Spear (3)

    StartupActiveRecoveryOn HitOn Block
    35
    DamageStunCommand
    70100(DURING H Vanity Step) (DURING JUMP) LK ▶ MK
    Comments

    Can cross-up

  • Pressure Ridge

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    130120OR → + LP LK
    Comments

    None

  • Sublimation

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    120150← + LP LK
    Comments

    None

  • Avalance Rock

    StartupActiveRecoveryOn HitOn Block
    526 frame(s) after landingD
    DamageStunCommand
    120200(CLOSE TO OPPONENT IN AIR) LP LK
    Comments

    None

  • [VS1] Inside Slash

    StartupActiveRecoveryOn HitOn Block
    152232-8
    DamageStunCommand
    50100(WHEN SELECTING VSKILL I) MP MK
    Comments

    Counter for all hit levels from 8F to 16F

  • [VS1] Inside Slash (upon successful parry)

    StartupActiveRecoveryOn HitOn Block
    1531D
    DamageStunCommand
    150200
    Comments

    1F - 54F full invincibility

  • [VS2] Glacier Throw

    StartupActiveRecoveryOn HitOn Block
    26347D
    DamageStunCommand
    120150(WHEN SELECTING VSKILL II) MP MK
    Comments

    Opponent takes ice damage on hit

  • Diamond Dust

    StartupActiveRecoveryOn HitOn Block
    172430 total framesD32
    DamageStunCommand
    120360HP HK
    Comments

    V-Gauge Timer + 2000F While active, Kolin gains the Diamond Dust special move Holding forward after a Forward Dash performed immediately after this move will result in a dash Opponent takes ice damage on hit While under the ice effect, the opponent's stun gauge will not recover. Effect is released if Kolin is hit Can hit a knocked down opponent

  • Third Eye

    StartupActiveRecoveryOn HitOn Block
    33 total frames
    DamageStunCommand
    (DURING GUARD) → + LK
    Comments

    1F - 25F attack & projectile invincibility Recover 200 stun upon activation

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Cold Snap

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • Frost Touch - Low

    StartupActiveRecoveryOn HitOn Block
    21134D
    DamageStunCommand
    200250↓↙← + LP
    Comments

    Counter for low attacks

  • Frost Touch - Mid

    StartupActiveRecoveryOn HitOn Block
    21134D
    DamageStunCommand
    180250↓↙← + MP
    Comments

    Can counter high and mid grounded attacks

  • Frost Touch - High

    StartupActiveRecoveryOn HitOn Block
    21134D
    DamageStunCommand
    180250↓↙← + HP
    Comments

    Can counter airborne attacks

  • EX Frost Touch - Low

    StartupActiveRecoveryOn HitOn Block
    11229D
    DamageStunCommand
    260300↓↙← + LP MP
    Comments

    Counter for low attacks

  • EX Frost Touch - Mid

    StartupActiveRecoveryOn HitOn Block
    11229D
    DamageStunCommand
    240300↓↙← + LP HP
    Comments

    Can counter high and mid grounded attacks

  • EX Frost Touch - High

    StartupActiveRecoveryOn HitOn Block
    11229D
    DamageStunCommand
    240300↓↙← + MP HP
    Comments

    Can counter airborne attacks

  • L Parabellum

    StartupActiveRecoveryOn HitOn Block
    98172-4
    DamageStunCommand
    70150↓↘→ + LP OR LP (REPEAT BUTTON)
    Comments

    None

  • M Parabellum

    StartupActiveRecoveryOn HitOn Block
    1410214-6
    DamageStunCommand
    80150↓↘→ + MP OR MP (REPEAT BUTTON)
    Comments

    None

  • H Parabellum

    StartupActiveRecoveryOn HitOn Block
    171231D-9
    DamageStunCommand
    100150↓↘→ + HP OR HP (REPEAT BUTTON)
    Comments

    None

  • EX Parabellum

    StartupActiveRecoveryOn HitOn Block
    91022D-7
    DamageStunCommand
    80120↓↘→ + P P OR P P (REPEAT BUTTON)
    Comments

    Stops after the 5th attack on block and whiff S*The final attack can be canceled into Vanity Step, Hailstorm

  • L Vanity Step

    StartupActiveRecoveryOn HitOn Block
    43 total frames
    DamageStunCommand
    ↓↙← + LK
    Comments

    7F - 14F attack & projectile invincibility VS*Can only be canceled V-Skill II

  • M Vanity Step

    StartupActiveRecoveryOn HitOn Block
    46 total frames
    DamageStunCommand
    ↓↙← + MK
    Comments

    6F - 14F attack & projectile invincibility Can cancel into normal and unique moves from 39F

  • H Vanity Step

    StartupActiveRecoveryOn HitOn Block
    4 frame(s) after landing
    DamageStunCommand
    ↓↙← + HK
    Comments

    7F - 14F attack & projectile invincibility Can perform normal moves and her air throw during the jump

  • EX L Vanity Step

    StartupActiveRecoveryOn HitOn Block
    32 total frames
    DamageStunCommand
    ↓↙← + LK MK
    Comments

    17F - 32F projectile invincibility 1F - 16F attack & projectile invincibility VS*Can only be canceled V-Skill II

  • EX M Vanity Step

    StartupActiveRecoveryOn HitOn Block
    38 total frames
    DamageStunCommand
    ↓↙← + LK HK
    Comments

    15F - 45F projectile invincibility 1F - 14F attack & projectile invincibility Can cancel into normal and unique moves from 33F

  • EX H Vanity Step

    StartupActiveRecoveryOn HitOn Block
    4 frame(s) after landing
    DamageStunCommand
    ↓↙← + MK HK
    Comments

    18F - 55F projectile invincibility 7F - 17F attack & projectile invincibility

  • Silver Edge

    StartupActiveRecoveryOn HitOn Block
    8923D-12
    DamageStunCommand
    100150(DURING L Vanity Step) P
    Comments

    1F - 11F projectile invincibility

  • EX Silver Edge

    StartupActiveRecoveryOn HitOn Block
    5918D-9
    DamageStunCommand
    140150(DURING EX L Vanity Step) P
    Comments

    1F - 13F projectile invincibility

  • L Hailstorm

    StartupActiveRecoveryOn HitOn Block
    125/Until landing25D-8
    DamageStunCommand
    50100→↓↘ + LP
    Comments

    The startup motion and the projectile itself nullify projectiles

  • M Hailstorm

    StartupActiveRecoveryOn HitOn Block
    125/Until landing28D-11
    DamageStunCommand
    50100→↓↘ + MP
    Comments

    The startup motion and the projectile itself nullify projectiles

  • H Hailstorm

    StartupActiveRecoveryOn HitOn Block
    125/Until landing28D-11
    DamageStunCommand
    50100→↓↘ + HP
    Comments

    The startup motion and the projectile itself nullify projectiles

  • EX Hailstorm

    StartupActiveRecoveryOn HitOn Block
    125/Until landing25D-8
    DamageStunCommand
    50+100100+200→↓↘ + P P
    Comments

    The startup motion and the projectile itself nullify projectiles If the first attack hits the enemy while airborne, the projectile's stun value becomes 50

  • VDiamond Dust

    StartupActiveRecoveryOn HitOn Block
    172436 total framesD26
    DamageStunCommand
    120360HP HK
    Comments

    Uses 2000F V-Gauge Timer Holding forward after a Forward Dash performed immediately after this move will result in a dash Opponent takes ice damage on hit While under the ice effect, the opponent's stun gauge will not recover. Effect is released if Kolin is hit Puts the opponent in a knocked down juggle state

  • Frost Tower

    StartupActiveRecoveryOn HitOn Block
    7352D-37
    DamageStunCommand
    3300↓↘→ ↓↘→ + P
    Comments

    1F - 9F full invincibility