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GUILE

シーズン5対応

    Standing LP

    StartupActiveRecoveryOn HitOn Block
    42843
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

    Standing MP

    StartupActiveRecoveryOn HitOn Block
    631362
    DamageStunCommand
    60100
    Comments

    None

    Standing HP

    StartupActiveRecoveryOn HitOn Block
    83187-4
    DamageStunCommand
    80150
    Comments

    Forces stand

    Standing LK

    StartupActiveRecoveryOn HitOn Block
    43942
    DamageStunCommand
    3070
    Comments

    None

    Standing MK

    StartupActiveRecoveryOn HitOn Block
    73153-1
    DamageStunCommand
    70100
    Comments

    None

    Standing HK

    StartupActiveRecoveryOn HitOn Block
    143182-3
    DamageStunCommand
    80150
    Comments

    None

    Crouching LP

    StartupActiveRecoveryOn HitOn Block
    43742
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

    Crouching MP

    StartupActiveRecoveryOn HitOn Block
    621331
    DamageStunCommand
    60100
    Comments

    None

    Crouching HP

    StartupActiveRecoveryOn HitOn Block
    95162-4
    DamageStunCommand
    90(*70)150
    Comments

    Triggers Crush Counter (D) Forces stand *From active frame 3F

    Crouching LK

    StartupActiveRecoveryOn HitOn Block
    43820
    DamageStunCommand
    2070
    Comments

    Can be rapid canceled

    Crouching MK

    StartupActiveRecoveryOn HitOn Block
    72152-4
    DamageStunCommand
    60100
    Comments

    None

    Crouching HK

    StartupActiveRecoveryOn HitOn Block
    7520D-13
    DamageStunCommand
    90+70150+100
    Comments

    Triggers Crush Counter (D) V*Only possible during 1st attack

    Jumping LP

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4070
    Comments

    None

    Jumping MP

    StartupActiveRecoveryOn HitOn Block
    55
    DamageStunCommand
    70100
    Comments

    None

    Jumping HP

    StartupActiveRecoveryOn HitOn Block
    85
    DamageStunCommand
    90150
    Comments

    None

    Jumping LK

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4070
    Comments

    Can cross-up

    Jumping MK

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    60100
    Comments

    None

    Jumping HK

    StartupActiveRecoveryOn HitOn Block
    105
    DamageStunCommand
    90150
    Comments

    None

    Knee Bazooka

    StartupActiveRecoveryOn HitOn Block
    8520-1-3
    DamageStunCommand
    50100← OR → + LK
    Comments

    None

    Rolling Sobat

    StartupActiveRecoveryOn HitOn Block
    12217(*20)2-2
    DamageStunCommand
    60100← OR → + MK
    Comments

    *On whiff

    Reverse Spin Kick

    StartupActiveRecoveryOn HitOn Block
    163184-2
    DamageStunCommand
    90150→ + HK
    Comments

    8F - 32F throw invincibility

    Burn Straight

    StartupActiveRecoveryOn HitOn Block
    83202-1
    DamageStunCommand
    80150← + HP
    Comments

    Triggers Crush Counter (D)

    Spinning Back Knuckle

    StartupActiveRecoveryOn HitOn Block
    113164-1
    DamageStunCommand
    90150→ + HP
    Comments

    Triggers Crush Counter (+26F) Will not hit crouching opponents

    Full Bullet Magnum

    StartupActiveRecoveryOn HitOn Block
    212191-7
    DamageStunCommand
    60100→ + MP
    Comments

    None

    Guile High Kick

    StartupActiveRecoveryOn HitOn Block
    11225D-3
    DamageStunCommand
    80150↘ + HK
    Comments

    Will not hit crouching opponents

    Drake Fang

    StartupActiveRecoveryOn HitOn Block
    164211-7
    DamageStunCommand
    60100↓ + MK ▶ → + MP
    Comments

    None

    Tall Edge

    StartupActiveRecoveryOn HitOn Block
    63171-8
    DamageStunCommand
    60100↓ + LK ▶ MP
    Comments

    None

    Bullet Revolver

    StartupActiveRecoveryOn HitOn Block
    10322D-8
    DamageStunCommand
    70150↓ + LK ▶ MP ▶ → + HP
    Comments

    Will not hit crouching opponents VS*on hit

    Swing Out

    StartupActiveRecoveryOn HitOn Block
    10322D-8
    DamageStunCommand
    70150MP ▶ → + HP
    Comments

    Will not hit crouching opponents VS*on hit

    Taurus Combination

    StartupActiveRecoveryOn HitOn Block
    7315D-4
    DamageStunCommand
    5080LK ▶ MK
    Comments

    VS*on hit

    Dragon Suplex

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    130150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

    Judo Throw

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    120170(NEAR OPPONENT) ← + LP LK
    Comments

    None

    Flying Mare

    StartupActiveRecoveryOn HitOn Block
    526 frame(s) after landingD
    DamageStunCommand
    130170(CLOSE TO OPPONENT IN AIR) → OR + LP LK
    Comments

    None

    Flying Buster Chop

    StartupActiveRecoveryOn HitOn Block
    526 frame(s) after landingD
    DamageStunCommand
    140200(CLOSE TO OPPONENT IN AIR) ← + LP LK
    Comments

    None

    [VS1] Sonic Blade

    StartupActiveRecoveryOn HitOn Block
    184249 total frames-5-10
    DamageStunCommand
    4050(WHEN SELECTING VSKILL I) MP MK
    Comments

    None

    [VS2] Dive Sonic

    StartupActiveRecoveryOn HitOn Block
    25 (*22)59 total frames (*54)4-7
    DamageStunCommand
    4050(WHEN SELECTING VSKILL II) MP MK
    Comments

    *Airborne for 7F *Values when activated from Bullet Revolver, Swing Out, Thrust Combination

    Solid Puncher

    StartupActiveRecoveryOn HitOn Block
    18
    DamageStunCommand
    HP HK
    Comments

    V-Gauge Timer + 2000F While active, Guile gains the Sonic Break special move, and his CA Sonic Hurricane is upgraded to Sonic Tempest

    Reverse Back Knuckle

    StartupActiveRecoveryOn HitOn Block
    17223D-2
    DamageStunCommand
    600(DURING GUARD) → + LP
    Comments

    1F - 30F attack & projectile invincibility Recover 200 stun upon activation

    Sonic Boom

    StartupActiveRecoveryOn HitOn Block
    1040 total frames72
    DamageStunCommand
    6050→ + P
    Comments

    None

    VSonic Break (1st Projectile)

    StartupActiveRecoveryOn HitOn Block
    1036 total frames51
    DamageStunCommand
    4040(DURING V-TRIGGER) HK HP
    Comments

    Uses 350F V-Gauge Timer

    VSonic Break (additional projectiles)

    StartupActiveRecoveryOn HitOn Block
    1036 total frames51
    DamageStunCommand
    5040(DURING A SONIC BOOM OR SONIC BREAK) P
    Comments

    Uses 350F V-Gauge Timer

    EX Sonic Boom

    StartupActiveRecoveryOn HitOn Block
    1036 total framesD4
    DamageStunCommand
    100100→ + P P
    Comments

    None

    VEX Sonic Break

    StartupActiveRecoveryOn HitOn Block
    1036 total framesD11
    DamageStunCommand
    70100(DURING A EX SONIC BOOM OR EX SONIC BREAK) P
    Comments

    Uses 450F V-Gauge Timer

    Sonic Cross

    StartupActiveRecoveryOn HitOn Block
    10(*46)33 total framesD
    DamageStunCommand
    80100(DURING V-SKILL) → + P
    Comments

    *Frames calculated from the fastest startup from Sonic Blade

    EX Sonic Cross

    StartupActiveRecoveryOn HitOn Block
    10(*46)31 total framesD
    DamageStunCommand
    140150(DURING V-SKILL) → + P P
    Comments

    *Frames calculated from the fastest startup from Sonic Blade

    L Somersault Kick

    StartupActiveRecoveryOn HitOn Block
    41223+13 frame(s) after landingD-28
    DamageStunCommand
    130(*100)200↑ + LK
    Comments

    1F - 7F invincible to mid-air attacks Subject to counter hit during move duration *From active frame 2F

    M Somersault Kick

    StartupActiveRecoveryOn HitOn Block
    51223+13 frame(s) after landingD-28
    DamageStunCommand
    130(*100)200↑ + MK
    Comments

    1F - 8F invincible to mid-air attacks Subject to counter hit during move duration *From active frame 2F

    H Somersault Kick

    StartupActiveRecoveryOn HitOn Block
    61225+13 frame(s) after landingD-30
    DamageStunCommand
    130(*100)200↑ + HK
    Comments

    3F - 9F projectile invincibility Subject to counter hit during move duration *From active frame 2F

    EX Somersault Kick

    StartupActiveRecoveryOn HitOn Block
    41227+17 frame(s) after landingD-36
    DamageStunCommand
    150(*120)200↑ + K K
    Comments

    1F - 9F full invincibility Subject to counter hit during move duration (1.2x damage) *From active frame 2F

    Sonic Hurricane

    StartupActiveRecoveryOn HitOn Block
    1+550104 total framesD-41
    DamageStunCommand
    3200→ ← → + P
    Comments

    6F - 56F projectile invincibility 1F - 5F full invincibility

    VSonic Tempest

    StartupActiveRecoveryOn HitOn Block
    1+550104 total framesD5
    DamageStunCommand
    3500→ ← → + P
    Comments

    Uses 2000F V-Gauge Timer 6F - 56F projectile invincibility 1F - 5F full invincibility