F.A.N.G
CE202108 Ver
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Skill Name
Standing LP
Startup Active Recovery On Hit On Block 4 3 6 5 2 Damage Stun Command 30 70 Comments VS*Can only be canceled into V-Nishodoku
Standing MP
Startup Active Recovery On Hit On Block 7 4 15 2 -3 Damage Stun Command 60 100 Comments Second hit will not hit airborne opponents S*VS*Only possible during 1st attack VS*Can only be canceled into V-Nishodoku
Standing HP
Startup Active Recovery On Hit On Block 7 3 19 1 -2 Damage Stun Command 90 150 Comments Triggers Crush Counter (+16F) VS*Can only be canceled into V-Nishodoku
Standing LK
Startup Active Recovery On Hit On Block 6 3 7 5 3 Damage Stun Command 40 70 Comments VS*Can only be canceled into V-Nishodoku
Standing MK
Startup Active Recovery On Hit On Block 5 4 14 3 1 Damage Stun Command 60(*60) 100(*100) Comments Second hit will not hit crouching opponents First hit will not hit airborne opponents *During 2nd mid-air hit VS*Can only be canceled into V-Nishodoku
Standing HK
Startup Active Recovery On Hit On Block 12 4 16 6 1 Damage Stun Command 80 150 Comments S*CA*Only possible during 1st attack VS*Can only be canceled into V-Nishodoku Will be blown away if hit while mid-air during first attack
Crouching LP
Startup Active Recovery On Hit On Block 4 3 8 4 1 Damage Stun Command 30 70 Comments VS*Can only be canceled into V-Nishodoku
Crouching MP
Startup Active Recovery On Hit On Block 6 2 16 1 -2 Damage Stun Command 50 100 Comments VS*Can only be canceled into V-Nishodoku
Crouching HP
Startup Active Recovery On Hit On Block 9 5 19 D -6 Damage Stun Command 90 150 Comments VS*Can only be canceled into V-Nishodoku
Crouching LK
Startup Active Recovery On Hit On Block 5 3 7 4 1 Damage Stun Command 20 70 Comments None
Crouching MK
Startup Active Recovery On Hit On Block 8 5 14 5 3 Damage Stun Command 60 100(*100) Comments Second hit will not hit airborne opponents S*CA*Only possible during 1st attack *During 1st mid-air hit VS*Can only be canceled into V-Nishodoku
Crouching HK
Startup Active Recovery On Hit On Block 9 4 24 D -12 Damage Stun Command 100 150 Comments Triggers Crush Counter (D) V*Only possible during 1st attack
Jumping LP
Startup Active Recovery On Hit On Block 4 5 Damage Stun Command 40 50 Comments None
Jumping MP
Startup Active Recovery On Hit On Block 5 4 Damage Stun Command 70 100 Comments Causes blowback knockdown on airborne hit
Jumping HP
Startup Active Recovery On Hit On Block 8 5 Damage Stun Command 90 150 Comments During neutral jump only - can move forward with directional input
Jumping LK
Startup Active Recovery On Hit On Block 4 6 Damage Stun Command 40 50 Comments Can cross-up
Jumping MK
Startup Active Recovery On Hit On Block 5 4 Damage Stun Command 70 100 Comments None
Forward Jump HK
Startup Active Recovery On Hit On Block 9 4 Damage Stun Command 80 150 Comments Can cross-up
Vertical/Back Jump HK
Startup Active Recovery On Hit On Block 9 4 Damage Stun Command 80 150 Comments None
Nirenko
Startup Active Recovery On Hit On Block 12 4 21 0 -5 Damage Stun Command 100 200 ↘ + HP Comments S*CA*Only possible during 1st attack
Senpukuga (Prone)
Startup Active Recovery On Hit On Block 54 total frames Damage Stun Command ↓ + LP Comments Can extend the move duration by a max of 86F by continuing to hold down S*Can be canceled into Nishikyu from 22F
Senpukuga (Attack)
Startup Active Recovery On Hit On Block 10 4 14 6 2 Damage Stun Command 70 100 ↓ + LP ▶ K Comments None
Shimonshu
Startup Active Recovery On Hit On Block 5 3 17 Damage Stun Command 120 150 (NEAR OPPONENT) → OR + LP LK Comments None
Kyoshitsugeki
Startup Active Recovery On Hit On Block 5 3 17 Damage Stun Command 120 150 (NEAR OPPONENT) ← + LP LK Comments None
[VS1] Nishodoku
Startup Active Recovery On Hit On Block 22 250 40 total frames Damage Stun Command 50 poison (WHEN SELECTING VSKILL I) MP MK Comments Will not hit airborne opponents Causes poison effect on hit
V[VS1] Nishodoku
Startup Active Recovery On Hit On Block 22 259 45 total frames 4 0 Damage Stun Command 60+50 poison 100 (WHEN SELECTING VSKILL I) (DURING V-TRIGGER I) MP MK Comments Uses 250F V-Gauge Timer Causes poison effect on hit Can be canceled into from special move-cancelable normal moves
[VS2] Sodokubu
Startup Active Recovery On Hit On Block 3 10 44 Damage Stun Command 0 0 (WHEN SELECTING VSKILL II) MP MK Comments Can counter striking attacks Subject to counter hit during move duration
[VS2] Sodokubu (upon successful parry)
Startup Active Recovery On Hit On Block 3 8 62 D -42 Damage Stun Command 60+50 poison 120 Comments None
V[VS2] Sodokubu (upon successful parry)
Startup Active Recovery On Hit On Block 3 8 62 D -42 Damage Stun Command 80+50 poison 150 Comments None
Dokunomu
Startup Active Recovery On Hit On Block 1 2 Damage Stun Command HP HK Comments V-Gauge Timer + 900F While active, coming into contact with F.A.N.G will poison the opponent No charge time required for charge moves used from a special move cancel
Nikaiho
Startup Active Recovery On Hit On Block 31 total frames Damage Stun Command (DURING GUARD) → + LP Comments 1F - 25F attack & projectile invincibility Recover 200 stun upon activation
V-Shift
Startup Active Recovery On Hit On Block 1 9 22 Damage Stun Command HP MK Comments 1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.
Ryosenbu
Startup Active Recovery On Hit On Block 8 3 23 D -2 Damage Stun Command 60 0 HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK Comments 1F - 10F full invincibility
Nishikyu
Startup Active Recovery On Hit On Block 13 60 total frames -7 -11 Damage Stun Command 40+50 poison 100 ↑ + P Comments Causes poison effect on hit S*Can only cancel into Nikankyaku, EX Nikankyaku
EX Nishikyu
Startup Active Recovery On Hit On Block 13 49 total frames 3 -1 Damage Stun Command 90+50 poison 100 ↑ + P P Comments Causes poison effect on hit S*Can only cancel into Nikankyaku
L Ryobenda
Startup Active Recovery On Hit On Block 14 3 29 D -9 Damage Stun Command 60+50 poison 200 → + LK Comments Causes poison effect on hit
M Ryobenda
Startup Active Recovery On Hit On Block 19 80 46 total frames 1 -8 Damage Stun Command 40+50 poison 100 → + MK Comments Causes poison effect on hit
H Ryobenda
Startup Active Recovery On Hit On Block 23 120 52 total frames -1 -10 Damage Stun Command 40+50 poison 100 → + HK Comments Causes poison effect on hit
EX Ryobenda
Startup Active Recovery On Hit On Block 15 2 48 total frames D 2 Damage Stun Command 60+50 poison 200 → + K K Comments Causes poison effect on hit S*Airborne portion can be canceled into Nikyoushu
EX Ryobenda (Placed Poison)
Startup Active Recovery On Hit On Block 220 Damage Stun Command 40+50 poison 44 → + K K Comments Causes poison effect on hit
L Sotoja
Startup Active Recovery On Hit On Block 13 8 23 5 -11 Damage Stun Command 70+50 poison 200 → + LP Comments Causes poison effect on hit
M Sotoja
Startup Active Recovery On Hit On Block 16 8 23(*22) D/-1 -9 Damage Stun Command 80+50 poison 200 → + MP Comments Causes poison effect on hit *1st hit
H Sotoja
Startup Active Recovery On Hit On Block 21 8 24(*23) D/-2 -10 Damage Stun Command 100+50 poison 200 → + HP Comments Causes poison effect on hit *1st hit
EX Sotoja
Startup Active Recovery On Hit On Block 14 8 18 D -2 Damage Stun Command 100+50 poison 200 → + P P Comments Causes poison effect on hit
L Nikankyaku
Startup Active Recovery On Hit On Block 29 total frames Damage Stun Command →↓↘ + LK Comments 6F - 28F projectile invincibility
M Nikankyaku
Startup Active Recovery On Hit On Block 29 total frames Damage Stun Command →↓↘ + MK Comments 6F - 28F projectile invincibility
H Nikankyaku
Startup Active Recovery On Hit On Block 31 total frames Damage Stun Command →↓↘ + HK Comments 6F - 28F projectile invincibility
EX Nikankyaku
Startup Active Recovery On Hit On Block 33 total frames Damage Stun Command →↓↘ + K K Comments 25F - 30F projectile invincibility 1F - 24F attack & projectile invincibility
Nikyoushu
Startup Active Recovery On Hit On Block 4 frame(s) after landing Damage Stun Command (DURING JUMP) LP Comments Enters special counterable state from the start of the move until landing
Shishiruirui
Startup Active Recovery On Hit On Block 10 9 4 frame(s) after landing D Damage Stun Command 292+60 poison 0 ↓↘→ ↓↘→ + P Comments 1F - 25F full invincibility Only the projectile has a projectile-nullifying hitbox