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F.A.N.G

CE202108 Ver

Reordering Frames

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    43652
    DamageStunCommand
    3070
    Comments

    VS*Can only be canceled into V-Nishodoku

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    74152-3
    DamageStunCommand
    60100
    Comments

    Second hit will not hit airborne opponents S*VS*Only possible during 1st attack VS*Can only be canceled into V-Nishodoku

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    73191-2
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (+16F) VS*Can only be canceled into V-Nishodoku

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    63753
    DamageStunCommand
    4070
    Comments

    VS*Can only be canceled into V-Nishodoku

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    541431
    DamageStunCommand
    60(*60)100(*100)
    Comments

    Second hit will not hit crouching opponents First hit will not hit airborne opponents *During 2nd mid-air hit VS*Can only be canceled into V-Nishodoku

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    1241661
    DamageStunCommand
    80150
    Comments

    S*CA*Only possible during 1st attack VS*Can only be canceled into V-Nishodoku Will be blown away if hit while mid-air during first attack

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    43841
    DamageStunCommand
    3070
    Comments

    VS*Can only be canceled into V-Nishodoku

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    62161-2
    DamageStunCommand
    50100
    Comments

    VS*Can only be canceled into V-Nishodoku

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    9519D-6
    DamageStunCommand
    90150
    Comments

    VS*Can only be canceled into V-Nishodoku

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    53741
    DamageStunCommand
    2070
    Comments

    None

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    851453
    DamageStunCommand
    60100(*100)
    Comments

    Second hit will not hit airborne opponents S*CA*Only possible during 1st attack *During 1st mid-air hit VS*Can only be canceled into V-Nishodoku

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    9424D-12
    DamageStunCommand
    100150
    Comments

    Triggers Crush Counter (D) V*Only possible during 1st attack

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4050
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    54
    DamageStunCommand
    70100
    Comments

    Causes blowback knockdown on airborne hit

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    85
    DamageStunCommand
    90150
    Comments

    During neutral jump only - can move forward with directional input

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    46
    DamageStunCommand
    4050
    Comments

    Can cross-up

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    54
    DamageStunCommand
    70100
    Comments

    None

  • Forward Jump HK

    StartupActiveRecoveryOn HitOn Block
    94
    DamageStunCommand
    80150
    Comments

    Can cross-up

  • Vertical/Back Jump HK

    StartupActiveRecoveryOn HitOn Block
    94
    DamageStunCommand
    80150
    Comments

    None

  • Nirenko

    StartupActiveRecoveryOn HitOn Block
    124210-5
    DamageStunCommand
    100200↘ + HP
    Comments

    S*CA*Only possible during 1st attack

  • Senpukuga (Prone)

    StartupActiveRecoveryOn HitOn Block
    54 total frames
    DamageStunCommand
    ↓ + LP
    Comments

    Can extend the move duration by a max of 86F by continuing to hold down S*Can be canceled into Nishikyu from 22F

  • Senpukuga (Attack)

    StartupActiveRecoveryOn HitOn Block
    1041462
    DamageStunCommand
    70100↓ + LP ▶ K
    Comments

    None

  • Shimonshu

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    120150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

  • Kyoshitsugeki

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    120150(NEAR OPPONENT) ← + LP LK
    Comments

    None

  • [VS1] Nishodoku

    StartupActiveRecoveryOn HitOn Block
    2225040 total frames
    DamageStunCommand
    50 poison(WHEN SELECTING VSKILL I) MP MK
    Comments

    Will not hit airborne opponents Causes poison effect on hit

  • V[VS1] Nishodoku

    StartupActiveRecoveryOn HitOn Block
    2225945 total frames40
    DamageStunCommand
    60+50 poison100(WHEN SELECTING VSKILL I) (DURING V-TRIGGER I) MP MK
    Comments

    Uses 250F V-Gauge Timer Causes poison effect on hit Can be canceled into from special move-cancelable normal moves

  • [VS2] Sodokubu

    StartupActiveRecoveryOn HitOn Block
    31044
    DamageStunCommand
    00(WHEN SELECTING VSKILL II) MP MK
    Comments

    Can counter striking attacks Subject to counter hit during move duration

  • [VS2] Sodokubu (upon successful parry)

    StartupActiveRecoveryOn HitOn Block
    3862D-42
    DamageStunCommand
    60+50 poison120
    Comments

    None

  • V[VS2] Sodokubu (upon successful parry)

    StartupActiveRecoveryOn HitOn Block
    3862D-42
    DamageStunCommand
    80+50 poison150
    Comments

    None

  • Dokunomu

    StartupActiveRecoveryOn HitOn Block
    12
    DamageStunCommand
    HP HK
    Comments

    V-Gauge Timer + 900F While active, coming into contact with F.A.N.G will poison the opponent No charge time required for charge moves used from a special move cancel

  • Nikaiho

    StartupActiveRecoveryOn HitOn Block
    31 total frames
    DamageStunCommand
    (DURING GUARD) → + LP
    Comments

    1F - 25F attack & projectile invincibility Recover 200 stun upon activation

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Ryosenbu

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • Nishikyu

    StartupActiveRecoveryOn HitOn Block
    1360 total frames-7-11
    DamageStunCommand
    40+50 poison100↑ + P
    Comments

    Causes poison effect on hit S*Can only cancel into Nikankyaku, EX Nikankyaku

  • EX Nishikyu

    StartupActiveRecoveryOn HitOn Block
    1349 total frames3-1
    DamageStunCommand
    90+50 poison100↑ + P P
    Comments

    Causes poison effect on hit S*Can only cancel into Nikankyaku

  • L Ryobenda

    StartupActiveRecoveryOn HitOn Block
    14329D-9
    DamageStunCommand
    60+50 poison200→ + LK
    Comments

    Causes poison effect on hit

  • M Ryobenda

    StartupActiveRecoveryOn HitOn Block
    198046 total frames1-8
    DamageStunCommand
    40+50 poison100→ + MK
    Comments

    Causes poison effect on hit

  • H Ryobenda

    StartupActiveRecoveryOn HitOn Block
    2312052 total frames-1-10
    DamageStunCommand
    40+50 poison100→ + HK
    Comments

    Causes poison effect on hit

  • EX Ryobenda

    StartupActiveRecoveryOn HitOn Block
    15248 total framesD2
    DamageStunCommand
    60+50 poison200→ + K K
    Comments

    Causes poison effect on hit S*Airborne portion can be canceled into Nikyoushu

  • EX Ryobenda (Placed Poison)

    StartupActiveRecoveryOn HitOn Block
    220
    DamageStunCommand
    40+50 poison44→ + K K
    Comments

    Causes poison effect on hit

  • L Sotoja

    StartupActiveRecoveryOn HitOn Block
    138235-11
    DamageStunCommand
    70+50 poison200→ + LP
    Comments

    Causes poison effect on hit

  • M Sotoja

    StartupActiveRecoveryOn HitOn Block
    16823(*22)D/-1-9
    DamageStunCommand
    80+50 poison200→ + MP
    Comments

    Causes poison effect on hit *1st hit

  • H Sotoja

    StartupActiveRecoveryOn HitOn Block
    21824(*23)D/-2-10
    DamageStunCommand
    100+50 poison200→ + HP
    Comments

    Causes poison effect on hit *1st hit

  • EX Sotoja

    StartupActiveRecoveryOn HitOn Block
    14818D-2
    DamageStunCommand
    100+50 poison200→ + P P
    Comments

    Causes poison effect on hit

  • L Nikankyaku

    StartupActiveRecoveryOn HitOn Block
    29 total frames
    DamageStunCommand
    →↓↘ + LK
    Comments

    6F - 28F projectile invincibility

  • M Nikankyaku

    StartupActiveRecoveryOn HitOn Block
    29 total frames
    DamageStunCommand
    →↓↘ + MK
    Comments

    6F - 28F projectile invincibility

  • H Nikankyaku

    StartupActiveRecoveryOn HitOn Block
    31 total frames
    DamageStunCommand
    →↓↘ + HK
    Comments

    6F - 28F projectile invincibility

  • EX Nikankyaku

    StartupActiveRecoveryOn HitOn Block
    33 total frames
    DamageStunCommand
    →↓↘ + K K
    Comments

    25F - 30F projectile invincibility 1F - 24F attack & projectile invincibility

  • Nikyoushu

    StartupActiveRecoveryOn HitOn Block
    4 frame(s) after landing
    DamageStunCommand
    (DURING JUMP) LP
    Comments

    Enters special counterable state from the start of the move until landing

  • Shishiruirui

    StartupActiveRecoveryOn HitOn Block
    1094 frame(s) after landingD
    DamageStunCommand
    292+60 poison0↓↘→ ↓↘→ + P
    Comments

    1F - 25F full invincibility Only the projectile has a projectile-nullifying hitbox