ED
CE202108 Ver
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Skill Name
Standing LP
Startup Active Recovery On Hit On Block 4 2 8 5 3 Damage Stun Command 30 70 Comments Can be rapid canceled
Standing MP
Startup Active Recovery On Hit On Block 6 3 16 10 3 Damage Stun Command 60 100 Comments None
Standing HP
Startup Active Recovery On Hit On Block 11 3 21 2 -2 Damage Stun Command 90 150 Comments Triggers Crush Counter (D) Value is the fastest startup
Standing LK
Startup Active Recovery On Hit On Block 3 3 8 2 1 Damage Stun Command 30 70 Comments Can be rapid canceled
Standing MK
Startup Active Recovery On Hit On Block 7 3 15 4 2 Damage Stun Command 70 100 Comments None
Standing HK
Startup Active Recovery On Hit On Block 14 4 22 2 -4 Damage Stun Command 80 150 Comments Triggers Crush Counter (+20F)
Crouching LP
Startup Active Recovery On Hit On Block 4 2 8 5 3 Damage Stun Command 30 70 Comments Can be rapid canceled
Crouching MP
Startup Active Recovery On Hit On Block 6 3 12 5 2 Damage Stun Command 60 100 Comments None
Crouching HP
Startup Active Recovery On Hit On Block 8 6 21 1 -5 Damage Stun Command 80(*70) 150 Comments Triggers Crush Counter (D) Forces stand *From active frame 2F
Crouching LK
Startup Active Recovery On Hit On Block 4 2 8 2 0 Damage Stun Command 20 70 Comments None
Crouching MK
Startup Active Recovery On Hit On Block 7 2 17 1 -3 Damage Stun Command 50 100 Comments None
Crouching HK
Startup Active Recovery On Hit On Block 10 5 24(*22) D -10 Damage Stun Command 90 150 Comments Triggers Crush Counter (D) *On whiff
Jumping LP
Startup Active Recovery On Hit On Block 4 5 Damage Stun Command 40 70 Comments None
Jumping MP
Startup Active Recovery On Hit On Block 7 4 Damage Stun Command 70 100 Comments Causes knockdown on mid-air hit
Jumping HP
Startup Active Recovery On Hit On Block 9 4 Damage Stun Command 90 150 Comments None
Jumping LK
Startup Active Recovery On Hit On Block 3 6 Damage Stun Command 40 70 Comments None
Jumping MK
Startup Active Recovery On Hit On Block 8 5 Damage Stun Command 60 100 Comments Can cross-up
Jumping HK
Startup Active Recovery On Hit On Block 9 5 Damage Stun Command 90 150 Comments None
Psycho Blow
Startup Active Recovery On Hit On Block 5 3 17 D Damage Stun Command 130 150 OR → + LP LK Comments None
Cheat & Smash
Startup Active Recovery On Hit On Block 5 3 17 D Damage Stun Command 140 200 ← + LP LK Comments None
[VS1] Psycho Snatcher - Ground
Startup Active Recovery On Hit On Block 20 6 40 D -2 Damage Stun Command 80 200 (WHEN SELECTING VSKILL I) MP MK Comments Will not hit airborne opponents Value is the fastest startup If the Snatcher hits, Ed automatically closes the distance with a body blow
[VS1] Psycho Snatcher - Ground (Hold Button)
Startup Active Recovery On Hit On Block 35 6 40 D 3 Damage Stun Command 120 0 (WHEN SELECTING VSKILL I) MP MK (HOLD BUTTONS) Comments Will not hit airborne opponents If the Snatcher hits, Ed launches the opponent while bringing them closer, if it's blocked, he brings them closer on the ground
[VS1] Psycho Snatcher - Air
Startup Active Recovery On Hit On Block 9 4 47 D Damage Stun Command 100 150 (WHEN SELECTING VSKILL I) ↓ + MP MK Comments Will not hit grounded opponents Value is the fastest startup If the Snatcher hits, Ed automatically flies up to the opponent with a punch strike
[VS1] Psycho Snatcher - Air (Hold Button)
Startup Active Recovery On Hit On Block 26 6 40 D Damage Stun Command 80 100 (WHEN SELECTING VSKILL I) ↓ + MP MK (HOLD BUTTONS) Comments Will not hit grounded opponents If the Snatcher hits, Ed slams the opponent into the ground and they'll bounce up
[VS2] Psycho Swing
Startup Active Recovery On Hit On Block 22 3 20 D -6 Damage Stun Command 70 100 (WHEN SELECTING VSKILL II) MP MK Comments 5F - 24F projectile invincibility
[VS2] Psycho Swing (Hold Button)
Startup Active Recovery On Hit On Block 38 3 19 D -2 Damage Stun Command 80 120 (WHEN SELECTING VSKILL II) MP MK (HOLD BUTTONS) Comments 5F - 37F projectile invincibility
[VS2] Psycho Smash
Startup Active Recovery On Hit On Block 11 5 21 D -6 Damage Stun Command 70 100 (WHEN SELECTING VSKILL II) ↓ + MP MK Comments None
[VS2] Psycho Smash (Hold Button)
Startup Active Recovery On Hit On Block 31 5 17(*19) D 3 Damage Stun Command 90 120 (WHEN SELECTING VSKILL II) ↓ + MP MK (HOLD BUTTONS) Comments *On whiff
Psycho Cannon
Startup Active Recovery On Hit On Block 1+15(*12) 25 total frames(*21) D Damage Stun Command 140 175 HP HK Comments *Press the forward direction to change the projectile's speed
Kill Step
Startup Active Recovery On Hit On Block 31 total frames Damage Stun Command (DURING GUARD) → + LK Comments 1F - 25F attack invincibility Recover 200 stun upon activation
V-Shift
Startup Active Recovery On Hit On Block 1 9 22 Damage Stun Command HP MK Comments 1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.
Psycho Split
Startup Active Recovery On Hit On Block 8 3 23 D -2 Damage Stun Command 60 0 HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK Comments 1F - 10F full invincibility
Psycho Flicker
Startup Active Recovery On Hit On Block 6 6 22 3 -2 Damage Stun Command 80 150 P (REPEAT BUTTON) Comments No changes based on button strength
Psycho Spark
Startup Active Recovery On Hit On Block 11 8 16 1 -2 Damage Stun Command 50 80 → + MP Comments Treated as a projectile
Psycho Shoot
Startup Active Recovery On Hit On Block 13 39 total frames 4 -4 Damage Stun Command 50 70 (DURING Psycho Spark) P Comments Button strength changes projectile speed
EX Psycho Shoot
Startup Active Recovery On Hit On Block 13 36 total frames D 8 Damage Stun Command 100 150 (DURING Psycho Spark) P P Comments None
Psycho Knuckle
Startup Active Recovery On Hit On Block 30 12 27 (crumple) -2 Damage Stun Command 100 150 HP (HOLD BUTTONS) Comments Moves behind the opponent on hit and block Crumple time is longer the closer the attack hits VS*Can only be canceled V-Skill II
EX Psycho Knuckle
Startup Active Recovery On Hit On Block 20 12 29 D -9 Damage Stun Command 100 150 (when Psycho Flicker connects or is blocked) P P Comments None
Psycho Upper
Startup Active Recovery On Hit On Block 16 5 33 D -16 Damage Stun Command 120 150 P P Comments None
EX Psycho Upper
Startup Active Recovery On Hit On Block 16(*13) 11 32 D -20 Damage Stun Command 140 200 LP Comments 1F - 18F full invincibility Subject to counter hit during move duration (1.2x damage) *During cancel
Psycho Rising
Startup Active Recovery On Hit On Block 12 18 26 frame(s) after landing D -38 Damage Stun Command 50 100 K K Comments 3F - 9F projectile invincibility 10F - 13F full invincibility Subject to counter hit during move duration
Psycho Splash
Startup Active Recovery On Hit On Block 14 Until landing 26 frame(s) after landing D Damage Stun Command 70 100 (AFTER Psycho Rising HITS) P Comments Can only be done on hit
EX Psycho Splash
Startup Active Recovery On Hit On Block 14 Until landing 13 frame(s) after landing D Damage Stun Command 80 100 (AFTER Psycho Rising HITS) P P Comments Can only be done on hit Projectile invincible while active
Psycho Barrage
Startup Active Recovery On Hit On Block 1+9 14 49 D -21 Damage Stun Command 340 0 ↓↘→ ↓↘→ + P Comments 1F - 19F full invincibility The active frames are for whiff