DAN
CE202108 Ver
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Skill Name
Standing LP
Startup Active Recovery On Hit On Block 4 3 5 4 3 Damage Stun Command 30 50 Comments Can be rapid canceled VS*Can only be canceled V-Skill II
Standing MP
Startup Active Recovery On Hit On Block 6 3 13 7 3 Damage Stun Command 60 80 Comments VS*Can only be canceled V-Skill II
Standing HP
Startup Active Recovery On Hit On Block 10 3 20 4 -2 Damage Stun Command 70 120 Comments Triggers Crush Counter (+9F) VS*Can only be canceled V-Skill II
Standing LK
Startup Active Recovery On Hit On Block 5 3 9 1 0 Damage Stun Command 30 50 Comments VS*Can only be canceled V-Skill II
Standing MK
Startup Active Recovery On Hit On Block 8 3 16(*18) 1 -2 Damage Stun Command 60 80 Comments VS*Can only be canceled V-Skill II *On whiff
Standing HK
Startup Active Recovery On Hit On Block 12 3 22(*31) 2 -2 Damage Stun Command 90 120 Comments VS*Can only be canceled V-Skill II *On whiff
Crouching LP
Startup Active Recovery On Hit On Block 4 2 6 4 2 Damage Stun Command 30 50 Comments Can be rapid canceled VS*Can only be canceled V-Skill II
Crouching MP
Startup Active Recovery On Hit On Block 6 3 11(*13) 5 1 Damage Stun Command 60 80 Comments VS*Can only be canceled V-Skill II *On whiff
Crouching HP
Startup Active Recovery On Hit On Block 7 5 21 3 -4 Damage Stun Command 80 120 Comments VS*Can only be canceled V-Skill II Can be canceled up to active frame 2F
Crouching LK
Startup Active Recovery On Hit On Block 4 2 7 3 1 Damage Stun Command 20 50 Comments Can be rapid canceled VS*Can only be canceled V-Skill II
Crouching MK
Startup Active Recovery On Hit On Block 7 2 14 1 -1 Damage Stun Command 50 80 Comments VS*Can only be canceled V-Skill II
Crouching HK
Startup Active Recovery On Hit On Block 9 2 22 D -12 Damage Stun Command 90 120 Comments Triggers Crush Counter (D)
Jumping LP
Startup Active Recovery On Hit On Block 4 5 Damage Stun Command 30 70 Comments None
Jumping MP
Startup Active Recovery On Hit On Block 6 3 Damage Stun Command 60 100 Comments VS*Can only be canceled V-Skill I Causes blowback knockdown on airborne hit
Jumping HP
Startup Active Recovery On Hit On Block 8 5 Damage Stun Command 90 150 Comments None
Jumping LK
Startup Active Recovery On Hit On Block 4 5 Damage Stun Command 30 70 Comments None
Jumping MK
Startup Active Recovery On Hit On Block 8 5 Damage Stun Command 60 100 Comments Can cross-up
Jumping HK
Startup Active Recovery On Hit On Block 10 4 Damage Stun Command 90 150 Comments None
Saikyo Chop
Startup Active Recovery On Hit On Block 22 3 24 1 -7 Damage Stun Command 80 120 → + HP Comments None
Saikyo Jawbreaker
Startup Active Recovery On Hit On Block 11 4 20 5 3 Damage Stun Command 80 120 ← + HK Comments Triggers Crush Counter (crumple)
Saikyo Taikuzushi
Startup Active Recovery On Hit On Block 5 3 17 D Damage Stun Command 120 130 (NEAR OPPONENT) → OR + LP LK Comments None
Saikyo Haraigoshi
Startup Active Recovery On Hit On Block 5 3 17 D Damage Stun Command 130 150 (NEAR OPPONENT) ← + LP LK Comments None
[VS1] Saikyo-Style Burairuten no Kamae I
Startup Active Recovery On Hit On Block 27 7 16 2 -2 Damage Stun Command 10 10 (WHEN SELECTING VSKILL I) MP MK Comments Opponent's V-Gauge increases by 20 when hitbox appears. Subject to counter hit during move duration
[VS1] Saikyo-Style Burairuten no Kamae II
Startup Active Recovery On Hit On Block 55 total frames Damage Stun Command (WHEN SELECTING VSKILL I) ← + MP MK Comments Opponent's V-Gauge increases by 20 on the 29th frame. Subject to counter hit during move duration
[VS1] Saikyo-Style Burairuten no Kamae III
Startup Active Recovery On Hit On Block 11 4 8 frame(s) after landing Damage Stun Command 10 10 (WHEN SELECTING VSKILL I) (DURING JUMP) MP MK Comments Can cross-up Opponent's V-Gauge increases by 20 when hitbox appears. Special counter hit when active
[VS2] Saikyo-Style Otokoboe I
Startup Active Recovery On Hit On Block 14 2 25(*34) -2 -6 Damage Stun Command 30 50 (WHEN SELECTING VSKILL II) MP MK Comments Opponent's V-Gauge increases by 20 when active. All normal attacks except for crouching heavy kick can be canceled when active When canceling from a normal attack, normal attacks and special attacks can be canceled into on the 11th frame. Normal attacks from a canceled V-Skill II have their stats cut by half. A standing heavy punch from a canceled V-Skill II will have the same effect as a crush counter and float the opponent. Subject to counter hit during move duration
[VS2] Saikyo-Style Otokoboe II
Startup Active Recovery On Hit On Block 14 2 25(*34) -2 -6 Damage Stun Command 30 50 (WHEN SELECTING VSKILL II) ↓ + MP MK Comments Opponent's V-Gauge increases by 20 when active. All normal attacks except for crouching heavy kick can be canceled when active When canceling from a normal attack, normal attacks and special attacks can be canceled into on the 11th frame. Normal attacks from a canceled V-Skill II have their stats cut by half. A standing heavy punch from a canceled V-Skill II will have the same effect as a crush counter and float the opponent. Subject to counter hit during move duration
Haoh Gadoken
Startup Active Recovery On Hit On Block 8 100 29 total frames D 7 Damage Stun Command 100 150 HP HK Comments Can negate up to 3 projectiles Resets the combo count on hit
Haoh Gadoken (Hold Button)
Startup Active Recovery On Hit On Block 94 156 total frames D GB Damage Stun Command 220 150 HP HK (HOLD BUTTONS) Comments Wall bound when the attack connects Will negate projectiles
Saikyo-Style Kaihi Jutsu
Startup Active Recovery On Hit On Block 45 total frames Damage Stun Command (DURING GUARD) → + LP Comments 1F - 40F attack & projectile invincibility Recover 200 stun upon activation
V-Shift
Startup Active Recovery On Hit On Block 1 9 22 Damage Stun Command HP MK Comments 1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.
Saikyo Donukigeri
Startup Active Recovery On Hit On Block 8 3 23 D -2 Damage Stun Command 60 0 HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK Comments 1F - 10F full invincibility
L Gadoken
Startup Active Recovery On Hit On Block 14 10 43 total frames 2 -2 Damage Stun Command 50 80 ↓↘→ + LP Comments VS*Can only be canceled V-Skill I V-Skill 1 allows cancel on whiff.
M Gadoken
Startup Active Recovery On Hit On Block 14 9 43 total frames 1 -2 Damage Stun Command 50 80 ↓↘→ + MP Comments VS*Can only be canceled V-Skill I V-Skill 1 allows cancel on whiff.
H Gadoken
Startup Active Recovery On Hit On Block 14 8 43 total frames 0 -2 Damage Stun Command 50 80 ↓↘→ + HP Comments VS*Can only be canceled V-Skill I V-Skill 1 allows cancel on whiff.
L Gadoken (Powered-up version)
Startup Active Recovery On Hit On Block 12 20 39 total frames D 1 Damage Stun Command 60 150 ↓↘→ + LP (Chance to trigger on activation) Comments VS*Can only be canceled V-Skill I V-Skill 1 allows cancel on whiff.
M Gadoken (Powered-up version)
Startup Active Recovery On Hit On Block 12 18 39 total frames D 1 Damage Stun Command 60 150 ↓↘→ + LP (Chance to trigger on activation) Comments VS*Can only be canceled V-Skill I V-Skill 1 allows cancel on whiff.
H Gadoken (Powered-up version)
Startup Active Recovery On Hit On Block 12 16 39 total frames D 1 Damage Stun Command 60 150 ↓↘→ + LP (Chance to trigger on activation) Comments VS*Can only be canceled V-Skill I V-Skill 1 allows cancel on whiff.
L Gadoken (Hold Button)
Startup Active Recovery On Hit On Block 32 30 59 total frames 10 4 Damage Stun Command 80 100 ↓↘→ + LP (HOLD BUTTONS) Comments VS*Can only be canceled V-Skill I V-Skill 1 allows cancel on whiff.
M Gadoken (Hold Button)
Startup Active Recovery On Hit On Block 32 28 59 total frames 10 4 Damage Stun Command 80 100 ↓↘→ + MP (HOLD BUTTONS) Comments VS*Can only be canceled V-Skill I V-Skill 1 allows cancel on whiff.
H Gadoken (Hold Button)
Startup Active Recovery On Hit On Block 32 26 59 total frames 10 4 Damage Stun Command 80 100 ↓↘→ + HP (HOLD BUTTONS) Comments VS*Can only be canceled V-Skill I V-Skill 1 allows cancel on whiff.
EX Gadoken
Startup Active Recovery On Hit On Block 16 10 44 total frames 5 2 Damage Stun Command 70 100 ↓↘→ + P P Comments VS*Can only be canceled V-Skill I V-Skill 1 allows cancel on whiff.
L Koryuken
Startup Active Recovery On Hit On Block 4 8 24+15 frame(s) after landing D -29 Damage Stun Command 100(*50) 120(*80) →↓↘ + LP Comments 1F - 5F throw invincibility VS*Can only be canceled V-Skill I *From active frame 3F
M Koryuken
Startup Active Recovery On Hit On Block 5 8 26+15 frame(s) after landing D -31 Damage Stun Command 110(*50) 120(*80) →↓↘ + MP Comments 1F - 6F invincible to mid-air attacks VS*Can only be canceled V-Skill I *From active frame 3F
H Koryuken
Startup Active Recovery On Hit On Block 6 8 30+15 frame(s) after landing D -35 Damage Stun Command 120(*50) 120(*80) →↓↘ + HP Comments 6F - 9F attack & projectile invincibility VS*Can only be canceled V-Skill I *From active frame 3F
EX Koryuken
Startup Active Recovery On Hit On Block 4 8 32+16 frame(s) after landing D -38 Damage Stun Command 140(*60) 150(*100) →↓↘ + P P Comments 1F - 5F full invincibility VS*Can only be canceled V-Skill I *From active frame 3F
L Dankukyaku
Startup Active Recovery On Hit On Block 19 9 7+7 frame(s) after landing -1 -5 Damage Stun Command 50 80 ↓↙← + LK Comments VS*Can only be canceled V-Skill I
M Dankukyaku
Startup Active Recovery On Hit On Block 12 6 10+10 frame(s) after landing 2 -2 Damage Stun Command 70 100 ↓↙← + MK Comments VS*Can only be canceled V-Skill I
H Dankukyaku
Startup Active Recovery On Hit On Block 16 9 12+11 frame(s) after landing D -4 Damage Stun Command 90 120 ↓↙← + HK Comments VS*Can only be canceled V-Skill I
EX Dankukyaku
Startup Active Recovery On Hit On Block 10 6 12+6 frame(s) after landing D -2 Damage Stun Command 140 150 ↓↙← + K K Comments VS*Can only be canceled V-Skill I Second attack only triggers when the first one hits or is blocked
L Danretsuken
Startup Active Recovery On Hit On Block 10 6 27 D -10 Damage Stun Command 80(*60) 80(*60) ↓↙← + LP Comments VS*Can only be canceled V-Skill I Lock animation occurs when the first attack connects. *When the first hit doesn't connect
M Danretsuken
Startup Active Recovery On Hit On Block 14 6 27 D -10 Damage Stun Command 90(*60) 100(*60) ↓↙← + MP Comments VS*Can only be canceled V-Skill I Lock animation occurs when the first attack connects. *When the first hit doesn't connect
H Danretsuken
Startup Active Recovery On Hit On Block 18 6 27 D -10 Damage Stun Command 100(*60) 120(*60) ↓↙← + HP Comments VS*Can only be canceled V-Skill I Lock animation occurs when the first attack connects. *When the first hit doesn't connect
EX Danretsuken
Startup Active Recovery On Hit On Block 12 6 27 D -10 Damage Stun Command 80(*60) 150(*60) ↓↙← + P P Comments VS*Can only be canceled V-Skill I Lock animation occurs when the first attack connects. *When the first hit doesn't connect
Hisshou Buraiken
Startup Active Recovery On Hit On Block 6 5 47 D -30 Damage Stun Command 340 0 ↓↘→ ↓↘→ + P Comments 1F - 10F full invincibility Lock animation occurs when the first attack connects.