logo

CODY

シーズン5対応

    Standing LP

    StartupActiveRecoveryOn HitOn Block
    43731
    DamageStunCommand
    3070
    Comments

    Can rapid cancel into crouching LP, standing LK, and crouching LK

    Standing MP

    StartupActiveRecoveryOn HitOn Block
    721640
    DamageStunCommand
    60100
    Comments

    None

    Standing HP

    StartupActiveRecoveryOn HitOn Block
    65213-7
    DamageStunCommand
    120(*70)170(*120)
    Comments

    S*CA*Only possible during 1st attack *Only for the 2nd hit

    Standing LK

    StartupActiveRecoveryOn HitOn Block
    531043
    DamageStunCommand
    4070
    Comments

    None

    Standing MK

    StartupActiveRecoveryOn HitOn Block
    731273
    DamageStunCommand
    60100
    Comments

    None

    Standing HK

    StartupActiveRecoveryOn HitOn Block
    153212-4
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (+22F)

    Crouching LP

    StartupActiveRecoveryOn HitOn Block
    421042
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

    Crouching MP

    StartupActiveRecoveryOn HitOn Block
    631552
    DamageStunCommand
    60100
    Comments

    None

    Crouching HP

    StartupActiveRecoveryOn HitOn Block
    92210-4
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (+19F)

    Crouching LK

    StartupActiveRecoveryOn HitOn Block
    43831
    DamageStunCommand
    2070
    Comments

    Can be rapid canceled

    Crouching MK

    StartupActiveRecoveryOn HitOn Block
    731531
    DamageStunCommand
    60100
    Comments

    None

    Crouching HK

    StartupActiveRecoveryOn HitOn Block
    9423D-14
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (D)

    Jumping LP

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4070
    Comments

    None

    Jumping MP

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    70100
    Comments

    Causes blowback knockdown on airborne hit

    Jumping HP

    StartupActiveRecoveryOn HitOn Block
    95
    DamageStunCommand
    90150
    Comments

    None

    Jumping LK

    StartupActiveRecoveryOn HitOn Block
    55
    DamageStunCommand
    4070
    Comments

    None

    Jumping MK

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    60100
    Comments

    Can cross-up

    Jumping HK

    StartupActiveRecoveryOn HitOn Block
    105
    DamageStunCommand
    90150
    Comments

    None

    (WHILE HOLDING KNIFE) Standing LP

    StartupActiveRecoveryOn HitOn Block
    43862
    DamageStunCommand
    3070
    Comments

    Can rapid cancel into crouching LP, standing LK, and crouching LK Uses 50 V-Timer gauge on hit (25 on block)

    (WHILE HOLDING KNIFE) Standing MP

    StartupActiveRecoveryOn HitOn Block
    831554
    DamageStunCommand
    60100
    Comments

    Uses 80 V-Timer gauge on hit (40 on block) S*Can be canceled into Snipe Shot, Anti-Air Snipe Shot, and Rapid Fire

    (WHILE HOLDING KNIFE) Standing HP

    StartupActiveRecoveryOn HitOn Block
    13319(*20)7-2
    DamageStunCommand
    90150
    Comments

    Uses 150 V-Timer gauge on hit (75 on block) *On whiff

    (WHILE HOLDING KNIFE) Crouching LP

    StartupActiveRecoveryOn HitOn Block
    53753
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled Uses 50 V-Timer gauge on hit (25 on block)

    (WHILE HOLDING KNIFE) Crouching MP

    StartupActiveRecoveryOn HitOn Block
    621354
    DamageStunCommand
    60100
    Comments

    Uses 80 V-Timer gauge on hit (40 on block) S*Can be canceled into Snipe Shot, Anti-Air Snipe Shot, and Rapid Fire

    (WHILE HOLDING KNIFE) Crouching HP

    StartupActiveRecoveryOn HitOn Block
    115204-5
    DamageStunCommand
    90150
    Comments

    Uses 150 V-Timer gauge on hit (75 on block)

    (WHILE HOLDING KNIFE) Jumping LP

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4070
    Comments

    Uses 50 V-Timer gauge on hit (25 on block)

    (WHILE HOLDING KNIFE) Jumping MP

    StartupActiveRecoveryOn HitOn Block
    64
    DamageStunCommand
    70100
    Comments

    Uses 80 V-Timer gauge on hit (40 on block) Causes blowback knockdown on airborne hit

    (WHILE HOLDING KNIFE) Jumping HP

    StartupActiveRecoveryOn HitOn Block
    93
    DamageStunCommand
    90150
    Comments

    Uses 150 V-Timer gauge on hit (75 on block)

    Axel Knuckle

    StartupActiveRecoveryOn HitOn Block
    252211-7
    DamageStunCommand
    80150→ + HP
    Comments

    None

    Hammer Kick

    StartupActiveRecoveryOn HitOn Block
    193212-2
    DamageStunCommand
    100150→ + HK
    Comments

    S*CA*V*Only possible during 1st attack

    Crack Combination

    StartupActiveRecoveryOn HitOn Block
    9610+15 frame(s) after landingD-18
    DamageStunCommand
    8070(WHEN SELECTING VSKILL I) → + HK ▶ MP MK
    Comments

    4F - 15F full invincibility Subject to counter hit during move duration Takes 40 of recoverable damage

    Crime Combination

    StartupActiveRecoveryOn HitOn Block
    16326D-11
    DamageStunCommand
    80150(WHEN SELECTING VSKILL II) → + HK ▶ MP MK
    Comments

    None

    Air Raid Punch

    StartupActiveRecoveryOn HitOn Block
    95
    DamageStunCommand
    70120(DURING JUMP) MP ▶ HP
    Comments

    Causes knockdown on airborne hit

    Air Raid Kick

    StartupActiveRecoveryOn HitOn Block
    35
    DamageStunCommand
    4070(DURING JUMP) MK ▶ LK
    Comments

    None

    Burst Shot

    StartupActiveRecoveryOn HitOn Block
    13427-3-14
    DamageStunCommand
    80120(DURING V-TRIGGER I) (WHILE HOLDING KNIFE) MP ▶ HP
    Comments

    Uses 300 V-Timer gauge on hit

    Slip Jab

    StartupActiveRecoveryOn HitOn Block
    4217-2-6
    DamageStunCommand
    3050LP ▶ LP
    Comments

    None

    Crime Blow

    StartupActiveRecoveryOn HitOn Block
    6326-4-7
    DamageStunCommand
    5080LP ▶ LP ▶ LP
    Comments

    None

    Final Combination

    StartupActiveRecoveryOn HitOn Block
    9233D-13
    DamageStunCommand
    80120LP ▶ LP ▶ LP ▶ LP
    Comments

    None

    Final Combo Throw

    StartupActiveRecoveryOn HitOn Block
    5327D-16
    DamageStunCommand
    110150LP ▶ LP ▶ LP ▶ ↓ + LP
    Comments

    Throw counts as part of the combo

    Bad Spray

    StartupActiveRecoveryOn HitOn Block
    34142-2
    DamageStunCommand
    4050(WHEN RECOVERING IN PLACE) ↑ + P
    Comments

    Strength treated as a light attack

    Trash Out

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    130150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

    Crime Throw

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    150200(NEAR OPPONENT) ← + LP LK
    Comments

    None

    [VS1] Double Kick

    StartupActiveRecoveryOn HitOn Block
    14610+15 frame(s) after landingD-18
    DamageStunCommand
    8070(WHEN SELECTING VSKILL I) MP MK
    Comments

    3F - 26F full invincibility Subject to counter hit during move duration Takes 40 of recoverable damage

    [VS2] Crime Sway (High)

    StartupActiveRecoveryOn HitOn Block
    36 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MP MK
    Comments

    2~25F 立ち/空中状態の攻撃と飛び道具に対して無敵 13F~レンチフィストに派生可能 Subject to counter hit during move duration

    [VS2] Crime Sway (Low)

    StartupActiveRecoveryOn HitOn Block
    36 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) ↓ + MP MK
    Comments

    2~25F しゃがみ状態の攻撃と飛び道具に対して無敵 15F~ランバースイープに派生可能 Subject to counter hit during move duration

    [VS2] Wrench Fist

    StartupActiveRecoveryOn HitOn Block
    9223D-7
    DamageStunCommand
    80150(WHEN SELECTING VSKILL II) MP MK ▶ P
    Comments

    1F - 8F projectile invincibility S*Only on hit

    [VS2] Lumber Sweep

    StartupActiveRecoveryOn HitOn Block
    11222D-6
    DamageStunCommand
    80150(WHEN SELECTING VSKILL II) ↓ + MP MK ▶ K
    Comments

    1F - 10F projectile invincibility

    Side Arm

    StartupActiveRecoveryOn HitOn Block
    14
    DamageStunCommand
    HP HK
    Comments

    V-Gauge Timer + 2000F

    Prison Breaker

    StartupActiveRecoveryOn HitOn Block
    17223(*33)D-2
    DamageStunCommand
    600(DURING GUARD) → + LK
    Comments

    1F - 29F attack invincibility Recover 200 stun upon activation on hit

    L Tornado Sweep

    StartupActiveRecoveryOn HitOn Block
    186549 total frames-2-7
    DamageStunCommand
    50100(WHILE EMPTY-HANDED) ↓↘→ + LP
    Comments

    Not available when holding a weapon during VT S*Can be whiff canceled into Reload

    M Tornado Sweep

    StartupActiveRecoveryOn HitOn Block
    185249 total frames0-7
    DamageStunCommand
    50100(WHILE EMPTY-HANDED) ↓↘→ + MP
    Comments

    Not available when holding a weapon during VT S*Can be whiff canceled into Reload

    H Tornado Sweep

    StartupActiveRecoveryOn HitOn Block
    183949 total frames2-7
    DamageStunCommand
    50100(WHILE EMPTY-HANDED) ↓↘→ + HP
    Comments

    Not available when holding a weapon during VT S*Can be whiff canceled into Reload

    EXTornado Sweep

    StartupActiveRecoveryOn HitOn Block
    1845 total frames42
    DamageStunCommand
    80120(WHILE EMPTY-HANDED) ↓↘→ + P P
    Comments

    Not available when holding a weapon during VT S*Can be whiff canceled into Reload

    L Ruffian Kick

    StartupActiveRecoveryOn HitOn Block
    18523D-8
    DamageStunCommand
    100150↓↘→ + LK
    Comments

    None

    M Ruffian Kick

    StartupActiveRecoveryOn HitOn Block
    12527D-8
    DamageStunCommand
    120150↓↘→ + MK
    Comments

    None

    H Ruffian Kick

    StartupActiveRecoveryOn HitOn Block
    10723D-10
    DamageStunCommand
    130150↓↘→ + HK
    Comments

    Will not hit crouching opponents Invincible to mid-air attacks at the head until 8F

    EX Ruffian Kick

    StartupActiveRecoveryOn HitOn Block
    16525D-12
    DamageStunCommand
    80150↓↘→ + K K
    Comments

    Will not hit airborne opponents Second hit is automatic after the first hit

    Zonk Knuckle

    StartupActiveRecoveryOn HitOn Block
    20321(*22)3-2
    DamageStunCommand
    80150P (HOLD AND RELEASE)
    Comments

    *On whiff

    Zonk Knuckle Lv.2

    StartupActiveRecoveryOn HitOn Block
    203205-2
    DamageStunCommand
    80150P (HOLD AND RELEASE)
    Comments

    None

    EX Zonk Knuckle

    StartupActiveRecoveryOn HitOn Block
    15518(*23)D3
    DamageStunCommand
    130200P P (HOLD AND RELEASE)
    Comments

    *On whiff V*Only possible during 1st attack

    EX Zonk Knuckle Lv.2

    StartupActiveRecoveryOn HitOn Block
    15518(*23)D5
    DamageStunCommand
    130200P P (HOLD AND RELEASE)
    Comments

    *On whiff V*Only possible during 1st attack

    Snipe Shot

    StartupActiveRecoveryOn HitOn Block
    1537 total framesD3
    DamageStunCommand
    60100(DURING V-TRIGGER I) (WHILE HOLDING KNIFE) HP HK
    Comments

    Can be hit out of the air with a physical attack S*Can be whiff canceled into Reload

    Anti-Air Snipe Shot

    StartupActiveRecoveryOn HitOn Block
    1435 total framesD0
    DamageStunCommand
    60100(DURING V-TRIGGER I) (WHILE HOLDING KNIFE) ↓ + HP HK
    Comments

    Can be hit out of the air with a physical attack S*Can be whiff canceled into Reload

    Reload

    StartupActiveRecoveryOn HitOn Block
    29 total frames
    DamageStunCommand
    (DURING V-TRIGGER I) (BEFORE GETTING KNIFE) HP HK
    Comments

    Uses 300F V-Gauge Timer

    Rapid Fire

    StartupActiveRecoveryOn HitOn Block
    13220D3
    DamageStunCommand
    140180(DURING V-TRIGGER I) (WHILE HOLDING KNIFE) ↓↙← + P
    Comments

    Uses 900F V-Gauge Timer Cannot be performed when the V-Timer is at 0 フィニッシュ時にVタイマーが0の時、最終段の攻撃が変化

    Criminal Punisher

    StartupActiveRecoveryOn HitOn Block
    72759D-35
    DamageStunCommand
    3300↓↘→ ↓↘→ + P
    Comments

    1F - 11F full invincibility Actual damage until attack active frame 13F