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CODY

CE202108 Ver

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    43731
    DamageStunCommand
    3070
    Comments

    Can rapid cancel into crouching LP, standing LK, and crouching LK

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    721640
    DamageStunCommand
    60100
    Comments

    None

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    65213-10
    DamageStunCommand
    120(*70)170(*120)
    Comments

    *Only for the 2nd hit

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    531043
    DamageStunCommand
    4070
    Comments

    None

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    731273
    DamageStunCommand
    60100
    Comments

    None

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    153212-4
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (+22F)

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    421042
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    631552
    DamageStunCommand
    60100
    Comments

    None

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    92210-4
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (+19F)

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    43831
    DamageStunCommand
    2070
    Comments

    Can be rapid canceled

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    731531
    DamageStunCommand
    60100
    Comments

    None

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    9423D-14
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (D)

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    70100
    Comments

    Causes blowback knockdown on airborne hit

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    95
    DamageStunCommand
    90150
    Comments

    None

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    55
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    60100
    Comments

    Can cross-up

  • Jumping HK

    StartupActiveRecoveryOn HitOn Block
    105
    DamageStunCommand
    90150
    Comments

    None

  • (WHILE HOLDING KNIFE) Standing LP

    StartupActiveRecoveryOn HitOn Block
    43862
    DamageStunCommand
    3070
    Comments

    Can rapid cancel into crouching LP, standing LK, and crouching LK Uses 50 V-Timer gauge on hit (25 on block)

  • (WHILE HOLDING KNIFE) Standing MP

    StartupActiveRecoveryOn HitOn Block
    831554
    DamageStunCommand
    60100
    Comments

    Uses 80 V-Timer gauge on hit (40 on block) S*Can be canceled into Snipe Shot, Anti-Air Snipe Shot, and Rapid Fire

  • (WHILE HOLDING KNIFE) Standing HP

    StartupActiveRecoveryOn HitOn Block
    13319(*20)7-2
    DamageStunCommand
    90150
    Comments

    Uses 150 V-Timer gauge on hit (75 on block) *On whiff

  • (WHILE HOLDING KNIFE) Crouching LP

    StartupActiveRecoveryOn HitOn Block
    43753
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled Uses 50 V-Timer gauge on hit (25 on block)

  • (WHILE HOLDING KNIFE) Crouching MP

    StartupActiveRecoveryOn HitOn Block
    621354
    DamageStunCommand
    60100
    Comments

    Uses 80 V-Timer gauge on hit (40 on block) S*Can be canceled into Snipe Shot, Anti-Air Snipe Shot, and Rapid Fire

  • (WHILE HOLDING KNIFE) Crouching HP

    StartupActiveRecoveryOn HitOn Block
    115204-5
    DamageStunCommand
    90150
    Comments

    Uses 150 V-Timer gauge on hit (75 on block) Causes blowback knockdown on airborne hit

  • (WHILE HOLDING KNIFE) Jumping LP

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    4070
    Comments

    Uses 50 V-Timer gauge on hit (25 on block)

  • (WHILE HOLDING KNIFE) Jumping MP

    StartupActiveRecoveryOn HitOn Block
    64
    DamageStunCommand
    70100
    Comments

    Uses 80 V-Timer gauge on hit (40 on block) Causes blowback knockdown on airborne hit

  • (WHILE HOLDING KNIFE) Jumping HP

    StartupActiveRecoveryOn HitOn Block
    93
    DamageStunCommand
    90150
    Comments

    Uses 150 V-Timer gauge on hit (75 on block)

  • Axel Knuckle

    StartupActiveRecoveryOn HitOn Block
    252211-7
    DamageStunCommand
    80150→ + HP
    Comments

    None

  • Hammer Kick

    StartupActiveRecoveryOn HitOn Block
    193212-2
    DamageStunCommand
    100150→ + HK
    Comments

    S*CA*Only possible during 1st attack V*Only possible during 2nd attack

  • Crack Combination

    StartupActiveRecoveryOn HitOn Block
    9610+15 frame(s) after landingD-18
    DamageStunCommand
    8070(WHEN SELECTING VSKILL I) → + HK ▶ MP MK
    Comments

    4F - 15F full invincibility Subject to counter hit during move duration Takes 40 of recoverable damage

  • Crime Combination

    StartupActiveRecoveryOn HitOn Block
    16326D-11
    DamageStunCommand
    80150(WHEN SELECTING VSKILL II) → + HK ▶ MP MK
    Comments

    None

  • Air Raid Punch

    StartupActiveRecoveryOn HitOn Block
    95
    DamageStunCommand
    70120(DURING JUMP) MP ▶ HP
    Comments

    Causes knockdown on airborne hit

  • Air Raid Kick

    StartupActiveRecoveryOn HitOn Block
    35
    DamageStunCommand
    4070(DURING JUMP) MK ▶ LK
    Comments

    Can cross-up

  • Burst Shot

    StartupActiveRecoveryOn HitOn Block
    13427-3-14
    DamageStunCommand
    80120(DURING V-TRIGGER I) (WHILE HOLDING KNIFE) MP ▶ HP
    Comments

    Uses 300 V-Timer gauge on hit

  • Slip Jab

    StartupActiveRecoveryOn HitOn Block
    4217-2-6
    DamageStunCommand
    3050LP ▶ LP
    Comments

    None

  • Crime Blow

    StartupActiveRecoveryOn HitOn Block
    6326-4-7
    DamageStunCommand
    5080LP ▶ LP ▶ LP
    Comments

    None

  • Final Combination

    StartupActiveRecoveryOn HitOn Block
    9233D-13
    DamageStunCommand
    80120LP ▶ LP ▶ LP ▶ LP
    Comments

    None

  • Final Combo Throw

    StartupActiveRecoveryOn HitOn Block
    5327D-16
    DamageStunCommand
    110150LP ▶ LP ▶ LP ▶ ↓ + LP
    Comments

    Throw counts as part of the combo

  • Bad Spray

    StartupActiveRecoveryOn HitOn Block
    34145-2
    DamageStunCommand
    4050(WHEN RECOVERING IN PLACE) ↑ + P
    Comments

    Strength treated as a hard attack

  • Trash Out

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    130150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

  • Crime Throw

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    150200(NEAR OPPONENT) ← + LP LK
    Comments

    None

  • [VS1] Double Kick

    StartupActiveRecoveryOn HitOn Block
    14610+15 frame(s) after landingD-18
    DamageStunCommand
    8070(WHEN SELECTING VSKILL I) MP MK
    Comments

    3F - 26F full invincibility Subject to counter hit during move duration Takes 40 of recoverable damage

  • [VS2] Crime Sway (High)

    StartupActiveRecoveryOn HitOn Block
    36 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MP MK
    Comments

    Invulnerable to standing/airborne attacks and projectiles from frames 2 to 25 Can transition into Wrench Fist from frame 13 Subject to counter hit during move duration

  • [VS2] Crime Sway (Low)

    StartupActiveRecoveryOn HitOn Block
    36 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) ↓ + MP MK
    Comments

    Invulnerable to crouching attacks and projectiles from frames 2 to 25 Can transition into Lumber Sweep from frame 15 Subject to counter hit during move duration

  • [VS2] Wrench Fist

    StartupActiveRecoveryOn HitOn Block
    9223D-7
    DamageStunCommand
    80150(WHEN SELECTING VSKILL II) MP MK ▶ P
    Comments

    1F - 8F projectile invincibility S*Only on hit

  • [VS2] Lumber Sweep

    StartupActiveRecoveryOn HitOn Block
    11222D-6
    DamageStunCommand
    80150(WHEN SELECTING VSKILL II) ↓ + MP MK ▶ K
    Comments

    1F - 10F projectile invincibility

  • Side Arm

    StartupActiveRecoveryOn HitOn Block
    14
    DamageStunCommand
    HP HK
    Comments

    V-Gauge Timer + 2000F

  • Prison Breaker

    StartupActiveRecoveryOn HitOn Block
    17223(*33)D-2
    DamageStunCommand
    600(DURING GUARD) → + LK
    Comments

    1F - 29F attack invincibility Recover 200 stun upon activation *on hit

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Payback

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • L Tornado Sweep

    StartupActiveRecoveryOn HitOn Block
    185049 total frames2-7
    DamageStunCommand
    50100(WHILE EMPTY-HANDED) ↓↘→ + LP
    Comments

    Not available when holding a weapon during VT S*Can be whiff canceled into Reload

  • M Tornado Sweep

    StartupActiveRecoveryOn HitOn Block
    187049 total frames2-7
    DamageStunCommand
    50100(WHILE EMPTY-HANDED) ↓↘→ + MP
    Comments

    Not available when holding a weapon during VT S*Can be whiff canceled into Reload

  • H Tornado Sweep

    StartupActiveRecoveryOn HitOn Block
    185549 total frames2-7
    DamageStunCommand
    50100(WHILE EMPTY-HANDED) ↓↘→ + HP
    Comments

    Not available when holding a weapon during VT S*Can be whiff canceled into Reload

  • EXTornado Sweep

    StartupActiveRecoveryOn HitOn Block
    1845 total frames42
    DamageStunCommand
    80120(WHILE EMPTY-HANDED) ↓↘→ + P P
    Comments

    Not available when holding a weapon during VT S*Can be whiff canceled into Reload

  • L Ruffian Kick

    StartupActiveRecoveryOn HitOn Block
    18523D-8
    DamageStunCommand
    100150↓↘→ + LK
    Comments

    None

  • M Ruffian Kick

    StartupActiveRecoveryOn HitOn Block
    12527D-8
    DamageStunCommand
    120150↓↘→ + MK
    Comments

    None

  • H Ruffian Kick

    StartupActiveRecoveryOn HitOn Block
    10723D-10
    DamageStunCommand
    130150↓↘→ + HK
    Comments

    Will not hit crouching opponents Invincible to mid-air attacks at the head until 8F

  • EX Ruffian Kick

    StartupActiveRecoveryOn HitOn Block
    16525D-12
    DamageStunCommand
    80150↓↘→ + K K
    Comments

    Will not hit airborne opponents Second hit is automatic after the first hit

  • Zonk Knuckle

    StartupActiveRecoveryOn HitOn Block
    20321(*22)3-2
    DamageStunCommand
    80150P (HOLD AND RELEASE)
    Comments

    *On whiff Can be performed from frame 45

  • Zonk Knuckle Lv.2

    StartupActiveRecoveryOn HitOn Block
    203205-2
    DamageStunCommand
    80150P (HOLD AND RELEASE)
    Comments

    Can be performed from frame 300

  • EX Zonk Knuckle

    StartupActiveRecoveryOn HitOn Block
    15518(*23)D3
    DamageStunCommand
    130200P P (HOLD AND RELEASE)
    Comments

    *On whiff V*Only possible during 1st attack Can be performed from frame 45

  • EX Zonk Knuckle Lv.2

    StartupActiveRecoveryOn HitOn Block
    15518(*23)D5
    DamageStunCommand
    130200P P (HOLD AND RELEASE)
    Comments

    *On whiff V*Only possible during 1st attack Can be performed from frame 300

  • Snipe Shot

    StartupActiveRecoveryOn HitOn Block
    1437 total framesD3
    DamageStunCommand
    60100(DURING V-TRIGGER I) (WHILE HOLDING KNIFE) HP HK
    Comments

    Can be hit out of the air with a physical attack S*Can be whiff canceled into Reload

  • Anti-Air Snipe Shot

    StartupActiveRecoveryOn HitOn Block
    1435 total framesD0
    DamageStunCommand
    60100(DURING V-TRIGGER I) (WHILE HOLDING KNIFE) ↓ + HP HK
    Comments

    Can be hit out of the air with a physical attack S*Can be whiff canceled into Reload

  • Reload

    StartupActiveRecoveryOn HitOn Block
    29 total frames
    DamageStunCommand
    (DURING V-TRIGGER I) (BEFORE GETTING KNIFE) HP HK
    Comments

    Uses 300F V-Gauge Timer

  • Rapid Fire

    StartupActiveRecoveryOn HitOn Block
    13220D3
    DamageStunCommand
    140180(DURING V-TRIGGER I) (WHILE HOLDING KNIFE) ↓↙← + P
    Comments

    Uses 600F V-Gauge Timer Cannot be performed when the V-Timer is at 0 Final attack changes if V Timer is 0 at finish

  • Criminal Punisher

    StartupActiveRecoveryOn HitOn Block
    72759D-35
    DamageStunCommand
    3300↓↘→ ↓↘→ + P
    Comments

    1F - 11F full invincibility Actual damage until attack active frame 13F