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BIRDIE

CE202108 Ver

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    521043
    DamageStunCommand
    4090
    Comments

    None

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    7216(*20)41
    DamageStunCommand
    60120
    Comments

    *On whiff

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    142224-6
    DamageStunCommand
    90150
    Comments

    None

  • Standing HP (Hold Button)

    StartupActiveRecoveryOn HitOn Block
    24222D-6
    DamageStunCommand
    100150
    Comments

    Triggers Crush Counter (D)

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    43663
    DamageStunCommand
    3090
    Comments

    None

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    93162-2
    DamageStunCommand
    60120
    Comments

    None

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    1232070
    DamageStunCommand
    100150
    Comments

    Triggers Crush Counter (+31F)

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    531042
    DamageStunCommand
    4090
    Comments

    None

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    65160-2
    DamageStunCommand
    70120
    Comments

    None

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    11426D-9
    DamageStunCommand
    80120
    Comments

    Triggers Crush Counter (D)

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    521142
    DamageStunCommand
    3090
    Comments

    None

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    10218-1-4
    DamageStunCommand
    60120
    Comments

    None

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    12325D-14
    DamageStunCommand
    100150
    Comments

    Triggers Crush Counter (D)

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    45
    DamageStunCommand
    5090
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    76
    DamageStunCommand
    70120
    Comments

    Can cross-up

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    100150
    Comments

    Causes knockdown on airborne hit

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    55
    DamageStunCommand
    5090
    Comments

    None

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    74
    DamageStunCommand
    70120
    Comments

    None

  • Jumping HK

    StartupActiveRecoveryOn HitOn Block
    95
    DamageStunCommand
    100150
    Comments

    None

  • Booger

    StartupActiveRecoveryOn HitOn Block
    47834
    DamageStunCommand
    100(BRIEF NEUTRAL INPUT)
    Comments

    No chip damage

  • Bad Hammer

    StartupActiveRecoveryOn HitOn Block
    7531D
    DamageStunCommand
    90150↓ + HP ▶ HP
    Comments

    None

  • Bull Slider

    StartupActiveRecoveryOn HitOn Block
    19622-1-8
    DamageStunCommand
    90150↘ + HP
    Comments

    None

  • Bull Charge

    StartupActiveRecoveryOn HitOn Block
    256163-8
    DamageStunCommand
    80150→ + HP
    Comments

    Triggers Crush Counter (D) Forces stand Armor from 3F to 18F

  • Bull Drop

    StartupActiveRecoveryOn HitOn Block
    77182-7
    DamageStunCommand
    120150→ + HK
    Comments

    None

  • Bad Skull

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    120150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

  • Bad Chain

    StartupActiveRecoveryOn HitOn Block
    5317
    DamageStunCommand
    140200(NEAR OPPONENT) ← + LP LK
    Comments

    None

  • Break Time

    StartupActiveRecoveryOn HitOn Block
    52 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL I) MP MK
    Comments

    None

  • VBreak Time

    StartupActiveRecoveryOn HitOn Block
    52 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL I) MP MK
    Comments

    V-Gauge Timer + 250F

  • Banana Time

    StartupActiveRecoveryOn HitOn Block
    5020059 total frames292
    DamageStunCommand
    10(WHEN SELECTING VSKILL I) ← + MP MK
    Comments

    None

  • Drink Time

    StartupActiveRecoveryOn HitOn Block
    5061 total frames2810
    DamageStunCommand
    10(WHEN SELECTING VSKILL I) ↓ + MP MK
    Comments

    None

  • [VS2] Chewing Time

    StartupActiveRecoveryOn HitOn Block
    61 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) OR ↓ + MP MK
    Comments

    None

  • V[VS2] Chewing Time

    StartupActiveRecoveryOn HitOn Block
    61 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) OR ↓ + MP MK
    Comments

    V-Gauge Timer + 250F

  • [VS2] Chewing Time (Hold Button)

    StartupActiveRecoveryOn HitOn Block
    37
    DamageStunCommand
    (WHEN SELECTING VSKILL II) OR ↓ + MP MK (HOLD BUTTONS)
    Comments

    Able to move forward/move backward/crouch after projectile trade hitbox appears Unable to change directions during Chewing Time even if characters' positions are reversed

  • [VS2] Bubble Gum

    StartupActiveRecoveryOn HitOn Block
    12417129
    DamageStunCommand
    40(*150)(*260)50(WHEN SELECTING VSKILL II) MP MK (AFTER HOLDING THE BUTTON) ▶ LP
    Comments

    *1Blow Bubble: First time *2Blow Bubble: Second time Amount of V-Gauge gained differs based Blow Bubble use count (First time: 100, Second time: 120)

  • [VS2] Bubble Gum

    StartupActiveRecoveryOn HitOn Block
    1636 total frames129
    DamageStunCommand
    40(*150)(*260)50(WHEN SELECTING VSKILL II) MP MK (AFTER HOLDING THE BUTTON) ▶ MP
    Comments

    *1Blow Bubble: First time *2Blow Bubble: Second time Amount of V-Gauge gained differs based Blow Bubble use count (First time: 100, Second time: 120)

  • [VS2] Bubble Gum

    StartupActiveRecoveryOn HitOn Block
    1636 total frames129
    DamageStunCommand
    40(*150)(*260)50(WHEN SELECTING VSKILL II) MP MK (AFTER HOLDING THE BUTTON) ▶ HP
    Comments

    *1Blow Bubble: First time *2Blow Bubble: Second time Amount of V-Gauge gained differs based Blow Bubble use count (First time: 100, Second time: 120)

  • [VS2] Bubble Gum

    StartupActiveRecoveryOn HitOn Block
    1242274
    DamageStunCommand
    40(*150)(*260)50(WHEN SELECTING VSKILL II) MP MK (AFTER HOLDING THE BUTTON) ▶ ↓ + LP
    Comments

    *1Blow Bubble: First time *2Blow Bubble: Second time Amount of V-Gauge gained differs based Blow Bubble use count (First time: 100, Second time: 120)

  • [VS2] Bubble Gum

    StartupActiveRecoveryOn HitOn Block
    1641 total frames74
    DamageStunCommand
    40(*150)(*260)50(WHEN SELECTING VSKILL II) MP MK (AFTER HOLDING THE BUTTON) ▶ ↓ + MP
    Comments

    *1Blow Bubble: First time *2Blow Bubble: Second time Amount of V-Gauge gained differs based Blow Bubble use count (First time: 100, Second time: 120)

  • [VS2] Bubble Gum

    StartupActiveRecoveryOn HitOn Block
    1641 total frames74
    DamageStunCommand
    40(*150)(*260)50(WHEN SELECTING VSKILL II) MP MK (AFTER HOLDING THE BUTTON) ▶ ↓ + HP
    Comments

    *1Blow Bubble: First time *2Blow Bubble: Second time Amount of V-Gauge gained differs based Blow Bubble use count (First time: 100, Second time: 120)

  • [VS2] Blow Bubble

    StartupActiveRecoveryOn HitOn Block
    17 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MP MK (AFTER HOLDING THE BUTTON) ▶ OR ↓ + K
    Comments

    Changes hitbox/trade box/damage/V-Gauge gain of Bubble Gum (Up to 2 times)

  • Enjoy Time

    StartupActiveRecoveryOn HitOn Block
    1+11163
    DamageStunCommand
    84100HP HK
    Comments

    V-Gauge Timer + 4000F While active, attack power increased by 1.2x, forward walk speed increased, increase in forward dash distance

  • Pepper Pot

    StartupActiveRecoveryOn HitOn Block
    17223D-2
    DamageStunCommand
    600(DURING GUARD) → + LP
    Comments

    1F - 30F attack & projectile invincibility Recover 200 stun upon activation

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Bull Crush

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • L Bull Head

    StartupActiveRecoveryOn HitOn Block
    14329D-10
    DamageStunCommand
    100150↓↘→ + LP
    Comments

    None

  • M Bull Head

    StartupActiveRecoveryOn HitOn Block
    18330D-10
    DamageStunCommand
    110150↓↘→ + MP
    Comments

    None

  • H Bull Head

    StartupActiveRecoveryOn HitOn Block
    27324D-5
    DamageStunCommand
    140150↓↘→ + HP
    Comments

    None

  • VL Bull Head

    StartupActiveRecoveryOn HitOn Block
    10629D-9
    DamageStunCommand
    120150↓↘→ + LP
    Comments

    Uses 750F V-Gauge Timer Armor from 3F to 6F CA*Only possible for the final part

  • VM Bull Head

    StartupActiveRecoveryOn HitOn Block
    15829D-9
    DamageStunCommand
    132150↓↘→ + MP
    Comments

    Uses 750F V-Gauge Timer Armor from 3F to 10F CA*Only possible for the final part

  • VH Bull Head

    StartupActiveRecoveryOn HitOn Block
    221023D-9
    DamageStunCommand
    168150↓↘→ + HP
    Comments

    Uses 750F V-Gauge Timer Armor from 3F to 12F CA*Only possible for the final part

  • EX Bull Head

    StartupActiveRecoveryOn HitOn Block
    14823D-5
    DamageStunCommand
    150200↓↘→ + P P
    Comments

    VS*2nd attack can be canceled with Chewing Time

  • VEX Bull Head

    StartupActiveRecoveryOn HitOn Block
    81723D-9
    DamageStunCommand
    180200↓↘→ + P P
    Comments

    Uses 750F V-Gauge Timer Armor from 1F to 17F VS*Last attack can be canceled with Chewing Time

  • Bull Horn

    StartupActiveRecoveryOn HitOn Block
    15614+15 frame(s) after landingD-18
    DamageStunCommand
    120200P OR K (HOLD AND RELEASE)
    Comments

    6F - 20F projectile invincibility

  • VBull Horn

    StartupActiveRecoveryOn HitOn Block
    151216+15 frame(s) after landingD-18
    DamageStunCommand
    144200P OR K (HOLD AND RELEASE)
    Comments

    Uses 750F V-Gauge Timer 3F - 21F projectile invincibility Armor from 1F to 11F

  • EX Bull Horn

    StartupActiveRecoveryOn HitOn Block
    151332D-21
    DamageStunCommand
    150250P P OR K K (HOLD AND RELEASE)
    Comments

    Armor from 1F to 20F V*Only possible during 2nd attack VS*2nd attack can be canceled with Chewing Time

  • VEX Bull Horn

    StartupActiveRecoveryOn HitOn Block
    151031D-17
    DamageStunCommand
    180250P P OR K K (HOLD AND RELEASE)
    Comments

    Uses 750F V-Gauge Timer Armor from 1F to 39F VS*Last attack can be canceled with Chewing Time

  • L Hanging Chain

    StartupActiveRecoveryOn HitOn Block
    251624D-23
    DamageStunCommand
    120200↓↘→ + LK
    Comments

    Will not hit airborne opponents

  • M Hanging Chain

    StartupActiveRecoveryOn HitOn Block
    20(*19)1624D-23
    DamageStunCommand
    150200↓↘→ + MK
    Comments

    Will not hit airborne opponents *When canceled into from S.MP or C.MP VS*Can be canceled with V-Skill II after successful hit

  • H Hanging Chain

    StartupActiveRecoveryOn HitOn Block
    251031D
    DamageStunCommand
    160200↓↘→ + HK
    Comments

    Will not hit grounded opponents

  • EX Hanging Chain

    StartupActiveRecoveryOn HitOn Block
    151721D-21
    DamageStunCommand
    170220↓↘→ + K K
    Comments

    None

  • L Bull Revenger

    StartupActiveRecoveryOn HitOn Block
    35228D
    DamageStunCommand
    170230→↘↓↙← + LK
    Comments

    None

  • M Bull Revenger

    StartupActiveRecoveryOn HitOn Block
    40228D
    DamageStunCommand
    180230→↘↓↙← + MK
    Comments

    None

  • H Bull Revenger

    StartupActiveRecoveryOn HitOn Block
    43228D
    DamageStunCommand
    190230→↘↓↙← + HK
    Comments

    None

  • EX Bull Revenger

    StartupActiveRecoveryOn HitOn Block
    231147D
    DamageStunCommand
    180230→↘↓↙← + K K
    Comments

    5F - 35F throw invincibility Forward movement distance can be controlled with directional input

  • L Killing Head

    StartupActiveRecoveryOn HitOn Block
    5260D
    DamageStunCommand
    180200→↘↓↙← + LP
    Comments

    None

  • M Killing Head

    StartupActiveRecoveryOn HitOn Block
    5260D
    DamageStunCommand
    190200→↘↓↙← + MP
    Comments

    None

  • H Killing Head

    StartupActiveRecoveryOn HitOn Block
    5260D
    DamageStunCommand
    200200→↘↓↙← + HP
    Comments

    None

  • EX Killing Head

    StartupActiveRecoveryOn HitOn Block
    5260D
    DamageStunCommand
    220250→↘↓↙← + P P
    Comments

    None

  • Skip To My Chain

    StartupActiveRecoveryOn HitOn Block
    1+5560D-30
    DamageStunCommand
    3400↓↘→ ↓↘→ + P
    Comments

    1F - 10F full invincibility