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BALROG

CE202108 Ver

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    42753
    DamageStunCommand
    3070
    Comments

    None

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    541320
    DamageStunCommand
    70100
    Comments

    Forces stand

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    123180-3
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (D)

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    32821
    DamageStunCommand
    3070
    Comments

    None

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    631252
    DamageStunCommand
    60100
    Comments

    None

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    931873
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (+23F)

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    43743
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    631242
    DamageStunCommand
    60100
    Comments

    None

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    8522-1-5
    DamageStunCommand
    90(*80)150
    Comments

    Triggers Crush Counter (D) Forces stand *From active frame 2F

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    43841
    DamageStunCommand
    2070
    Comments

    None

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    72172-2
    DamageStunCommand
    60100
    Comments

    None

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    8226D-14
    DamageStunCommand
    100150
    Comments

    Triggers Crush Counter (D)

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    46
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    53
    DamageStunCommand
    70100
    Comments

    None

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    74
    DamageStunCommand
    90150
    Comments

    None

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    35
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    65
    DamageStunCommand
    70100
    Comments

    None

  • Jumping HK

    StartupActiveRecoveryOn HitOn Block
    94
    DamageStunCommand
    90150
    Comments

    None

  • Hard Smasher (2)

    StartupActiveRecoveryOn HitOn Block
    6420D-8
    DamageStunCommand
    4080MK ▶ MP
    Comments

    None

  • Hard Smasher (3)

    StartupActiveRecoveryOn HitOn Block
    31 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL I) MK ▶ MP ▶ MP MK
    Comments

    None

  • Hard Smasher (4)

    StartupActiveRecoveryOn HitOn Block
    21223D-8
    DamageStunCommand
    60120(WHEN SELECTING VSKILL I) MK ▶ MP ▶ MP MK ▶ P
    Comments

    None

  • Hard Pressure (4)

    StartupActiveRecoveryOn HitOn Block
    26321D-8
    DamageStunCommand
    60120(WHEN SELECTING VSKILL I) MK ▶ MP ▶ MP MK ▶ K
    Comments

    None

  • OTB

    StartupActiveRecoveryOn HitOn Block
    50 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MK ▶ MP ▶ MP MK
    Comments

    None

  • Under Impact (2)

    StartupActiveRecoveryOn HitOn Block
    63161-7
    DamageStunCommand
    4070LK ▶ MK
    Comments

    None

  • Under Impact (3)

    StartupActiveRecoveryOn HitOn Block
    8221D-8
    DamageStunCommand
    70100LK ▶ MK ▶ HK
    Comments

    VS*Can only be canceled V-Skill II

  • Stomping Combo (2)

    StartupActiveRecoveryOn HitOn Block
    92202-7
    DamageStunCommand
    4080(WHILE CROUCHING) MK ▶ ↓ + MK
    Comments

    Forces stand

  • Dirty Bomber

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    140150(NEAR OPPONENT) → OR + LP LK
    Comments

    None

  • Dirty Shot

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    130200(NEAR OPPONENT) ← + LP LK
    Comments

    None

  • [VS1] KKB

    StartupActiveRecoveryOn HitOn Block
    29 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL I) MP MK
    Comments

    4F - 22F projectile invincibility

  • [VS1] KKB (Cancel)

    StartupActiveRecoveryOn HitOn Block
    25 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL I) MP MK
    Comments

    4F - 22F projectile invincibility

  • [VS1] Buffalo Swing

    StartupActiveRecoveryOn HitOn Block
    72212-4
    DamageStunCommand
    60100(WHEN SELECTING VSKILL I) (DURING KKB) P
    Comments

    1F - 5F projectile invincibility

  • [VS1] Buffalo Pressure

    StartupActiveRecoveryOn HitOn Block
    173195-7
    DamageStunCommand
    50100(WHEN SELECTING VSKILL I) (DURING KKB) K
    Comments

    1F - 14F projectile invincibility

  • [VS2] FFB

    StartupActiveRecoveryOn HitOn Block
    50 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL II) MP MK
    Comments

    Changes the properties of the next Dash Straight or Charging Buffalo to be used (All Straights are strengthened on rush in V-Skill I)

  • Crazy Rush

    StartupActiveRecoveryOn HitOn Block
    16
    DamageStunCommand
    HP HK
    Comments

    V-Gauge Timer + 2000F While active, Balrog gains the special moves Charging Buffalo and Bursting Buffalo

  • Buffalo Headbutt

    StartupActiveRecoveryOn HitOn Block
    17323D-2
    DamageStunCommand
    600(DURING GUARD) → + LP
    Comments

    1F - 30F attack & projectile invincibility Recover 200 stun upon activation

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Buffalo Breaker

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • L Dash Straight

    StartupActiveRecoveryOn HitOn Block
    12 (*10)4222-4
    DamageStunCommand
    90150→ + LP
    Comments

    *When in contact VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • M Dash Straight

    StartupActiveRecoveryOn HitOn Block
    16 (*12)4202-4
    DamageStunCommand
    100150→ + MP
    Comments

    *When in contact VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • H Dash Straight

    StartupActiveRecoveryOn HitOn Block
    25 (*19)4192-4
    DamageStunCommand
    110150→ + HP
    Comments

    *When in contact VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • L Dash Straight (VS2 Ver.)

    StartupActiveRecoveryOn HitOn Block
    12 (*10)422D2
    DamageStunCommand
    90100(DURING V-SKILL II) → + LP
    Comments

    *When in contact

  • M Dash Straight (VS2 Ver.)

    StartupActiveRecoveryOn HitOn Block
    16 (*12)422D2
    DamageStunCommand
    100100(DURING V-SKILL II) → + MP
    Comments

    *When in contact

  • H Dash Straight (VS2 Ver.)

    StartupActiveRecoveryOn HitOn Block
    25 (*19)422D2
    DamageStunCommand
    110100(DURING V-SKILL II) → + HP
    Comments

    *When in contact

  • EX Dash Straight

    StartupActiveRecoveryOn HitOn Block
    22 (*9)629D1
    DamageStunCommand
    150200→ + P P
    Comments

    *When in contact VS*Only possible during 1st attack VS*Can only be canceled V-Skill I

  • EX Dash Straight (VS2 Ver.)

    StartupActiveRecoveryOn HitOn Block
    22 (*9)629D4
    DamageStunCommand
    160120(DURING V-SKILL II) → + P P
    Comments

    *When in contact

  • VCharging Buffalo (1)

    StartupActiveRecoveryOn HitOn Block
    126172-2
    DamageStunCommand
    30100(DURING V-TRIGGER WITH SPECIAL MOVE) → + P
    Comments

    Uses 500F V-Gauge Timer VS*Can only be canceled V-Skill I

  • VCharging Buffalo (2)

    StartupActiveRecoveryOn HitOn Block
    126162-2
    DamageStunCommand
    40100(DURING CHARGING BUFFALO OR BURSTING BUFFALO) → + P
    Comments

    Uses 300F V-Gauge Timer VS*Can only be canceled V-Skill I

  • VCharging Buffalo (3)

    StartupActiveRecoveryOn HitOn Block
    126152-2
    DamageStunCommand
    50100(DURING CHARGING BUFFALO OR BURSTING BUFFALO) → + P
    Comments

    Uses 300F V-Gauge Timer VS*Can only be canceled V-Skill I

  • VCharging Buffalo (4)

    StartupActiveRecoveryOn HitOn Block
    17629D-13
    DamageStunCommand
    90100(DURING CHARGING BUFFALO OR BURSTING BUFFALO) → + P
    Comments

    Uses 300F V-Gauge Timer

  • VEX Charging Buffalo

    StartupActiveRecoveryOn HitOn Block
    11618D-2
    DamageStunCommand
    70100(DURING V-TRIGGER WITH SPECIAL EX MOVE) → + P
    Comments

    Uses 500F V-Gauge Timer VS*Only for the first iteration VS*Can only be canceled V-Skill I

  • VCharging Buffalo (VS2 Ver.) (1)

    StartupActiveRecoveryOn HitOn Block
    12617D0
    DamageStunCommand
    6080(DURING V-SKILL II) (DURING V-TRIGGER WITH SPECIAL MOVE) → + P
    Comments

    Uses 500F V-Gauge Timer

  • VCharging Buffalo (VS2 Ver.) (2)

    StartupActiveRecoveryOn HitOn Block
    12616D1
    DamageStunCommand
    6080(DURING V-SKILL II) (DURING CHARGING BUFFALO OR BURSTING BUFFALO) → + P
    Comments

    Uses 300F V-Gauge Timer

  • VCharging Buffalo (VS2 Ver.) (3)

    StartupActiveRecoveryOn HitOn Block
    12615D2
    DamageStunCommand
    7080(DURING V-SKILL II) (DURING CHARGING BUFFALO OR BURSTING BUFFALO) → + P
    Comments

    Uses 300F V-Gauge Timer

  • VCharging Buffalo (VS2 Ver.) (4)

    StartupActiveRecoveryOn HitOn Block
    17629D-12
    DamageStunCommand
    130190(DURING V-SKILL II) (DURING CHARGING BUFFALO OR BURSTING BUFFALO) → + P
    Comments

    Uses 300F V-Gauge Timer

  • VEX Charging Buffalo (VS2 Ver.) (1)

    StartupActiveRecoveryOn HitOn Block
    11618D-1
    DamageStunCommand
    70100(DURING V-SKILL II) (DURING V-TRIGGER WITH SPECIAL EX MOVE) → + P
    Comments

    Uses 500F V-Gauge Timer

  • VEX Charging Buffalo (VS2 Ver.) (2)

    StartupActiveRecoveryOn HitOn Block
    11618D-1
    DamageStunCommand
    70120(DURING V-SKILL II) (DURING V-TRIGGER WITH SPECIAL EX MOVE) → + P
    Comments

    Uses 500F V-Gauge Timer

  • L Dash Grand Blow

    StartupActiveRecoveryOn HitOn Block
    17226D-7
    DamageStunCommand
    80150→ + LK
    Comments

    *When in contact VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • M Dash Grand Blow

    StartupActiveRecoveryOn HitOn Block
    22 (*18)226D-7
    DamageStunCommand
    90150→ + MK
    Comments

    *When in contact VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • H Dash Grand Blow

    StartupActiveRecoveryOn HitOn Block
    25(*19)226D-7
    DamageStunCommand
    100150→ + HK
    Comments

    *When in contact VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • EX Dash Grand Blow

    StartupActiveRecoveryOn HitOn Block
    19 (*11)223D-2
    DamageStunCommand
    140200→ + K K
    Comments

    *When in contact VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • L Screw Smash

    StartupActiveRecoveryOn HitOn Block
    10525D-10
    DamageStunCommand
    100150→↓↘ + LK
    Comments

    Will not hit crouching opponents VS*Can only be canceled V-Skill II

  • M Screw Smash

    StartupActiveRecoveryOn HitOn Block
    13526D-10
    DamageStunCommand
    100150→↓↘ + MK
    Comments

    Will not hit crouching opponents VS*Can only be canceled V-Skill II

  • H Screw Smash

    StartupActiveRecoveryOn HitOn Block
    23523D-10
    DamageStunCommand
    100150→↓↘ + HK
    Comments

    Will not hit crouching opponents VS*Can only be canceled V-Skill II

  • EX Screw Smash

    StartupActiveRecoveryOn HitOn Block
    12529D-17
    DamageStunCommand
    160200→↓↘ + K K
    Comments

    Armor from 3F to 16F VS*Can only be canceled V-Skill II

  • VBursting Buffalo (1)

    StartupActiveRecoveryOn HitOn Block
    14521D-2
    DamageStunCommand
    4050(DURING V-TRIGGER WITH SPECIAL MOVE) → + K
    Comments

    Uses 500F V-Gauge Timer VS*Can only be canceled V-Skill I

  • VBursting Buffalo (2)

    StartupActiveRecoveryOn HitOn Block
    14521D-2
    DamageStunCommand
    5050(DURING CHARGING BUFFALO OR BURSTING BUFFALO) → + K
    Comments

    Uses 300F V-Gauge Timer VS*Can only be canceled V-Skill I

  • VBursting Buffalo (3)

    StartupActiveRecoveryOn HitOn Block
    14521D-2
    DamageStunCommand
    6050(DURING CHARGING BUFFALO OR BURSTING BUFFALO) → + K
    Comments

    Uses 300F V-Gauge Timer VS*Can only be canceled V-Skill I

  • VBursting Buffalo (4)

    StartupActiveRecoveryOn HitOn Block
    17538D-21
    DamageStunCommand
    10050(DURING CHARGING BUFFALO OR BURSTING BUFFALO) → + K
    Comments

    Uses 300F V-Gauge Timer

  • VEX Bursting Buffalo

    StartupActiveRecoveryOn HitOn Block
    12519D-2
    DamageStunCommand
    8070(DURING V-TRIGGER WITH SPECIAL EX MOVE) → + K
    Comments

    Uses 450F V-Gauge Timer VS*Only for the first iteration VS*Can only be canceled V-Skill I

  • Turn Punch (Lv1)

    StartupActiveRecoveryOn HitOn Block
    302222-2
    DamageStunCommand
    100150P OR K (HOLD ANY TWO BUTTONS AND RELEASE)
    Comments

    3F - 18F projectile invincibility VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • Turn Punch (Lv2)

    StartupActiveRecoveryOn HitOn Block
    302222-2
    DamageStunCommand
    120150P OR K (HOLD ANY TWO BUTTONS AND RELEASE)
    Comments

    3F - 18F projectile invincibility VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • Turn Punch (Lv3)

    StartupActiveRecoveryOn HitOn Block
    302222-2
    DamageStunCommand
    140150P OR K (HOLD ANY TWO BUTTONS AND RELEASE)
    Comments

    3F - 18F projectile invincibility VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • Turn Punch (Lv4)

    StartupActiveRecoveryOn HitOn Block
    30222D-2
    DamageStunCommand
    160200P OR K (HOLD ANY TWO BUTTONS AND RELEASE)
    Comments

    3F - 18F projectile invincibility 3F - 18F upper body invincibility VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • Turn Punch (Lv5)

    StartupActiveRecoveryOn HitOn Block
    30222D-2
    DamageStunCommand
    180200P OR K (HOLD ANY TWO BUTTONS AND RELEASE)
    Comments

    3F - 18F projectile invincibility 3F - 18F upper body invincibility VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • Turn Punch (Lv6)

    StartupActiveRecoveryOn HitOn Block
    30222D-2
    DamageStunCommand
    200200P OR K (HOLD ANY TWO BUTTONS AND RELEASE)
    Comments

    3F - 18F projectile invincibility 3F - 18F upper body invincibility VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • Turn Punch (Lv7)

    StartupActiveRecoveryOn HitOn Block
    30222D-2
    DamageStunCommand
    220300P OR K (HOLD ANY TWO BUTTONS AND RELEASE)
    Comments

    1F - 18F projectile & throw invincibility 1F - 18F upper body invincibility VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • Turn Punch (Lv8)

    StartupActiveRecoveryOn HitOn Block
    30222D-2
    DamageStunCommand
    260300P OR K (HOLD ANY TWO BUTTONS AND RELEASE)
    Comments

    1F - 18F projectile & throw invincibility 1F - 18F upper body invincibility VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • Turn Punch (Lv9)

    StartupActiveRecoveryOn HitOn Block
    30222D-2
    DamageStunCommand
    290300P OR K (HOLD ANY TWO BUTTONS AND RELEASE)
    Comments

    1F - 18F projectile & throw invincibility 1F - 18F upper body invincibility VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • Turn Punch (FINAL)

    StartupActiveRecoveryOn HitOn Block
    30222D7
    DamageStunCommand
    370400P OR K (HOLD ANY TWO BUTTONS AND RELEASE)
    Comments

    1F - 18F full invincibility VS*Only possible before the attack VS*Can only be canceled V-Skill I

  • Gigaton Blow

    StartupActiveRecoveryOn HitOn Block
    1+71060D-45
    DamageStunCommand
    330(*340)0↓↘→ ↓↘→ + P
    Comments

    14F - 17F projectile invincibility 11F - 13F projectile & throw invincibility 1F - 10F full invincibility *For active frame 1F