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AKIRA

CE202108 Ver

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Skill Name

  • Standing LP

    StartupActiveRecoveryOn HitOn Block
    43642
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

  • Standing MP

    StartupActiveRecoveryOn HitOn Block
    531542
    DamageStunCommand
    60100
    Comments

    None

  • Standing HP

    StartupActiveRecoveryOn HitOn Block
    8321(*24)1-6
    DamageStunCommand
    80150
    Comments

    *On whiff

  • Standing LK

    StartupActiveRecoveryOn HitOn Block
    53101-2
    DamageStunCommand
    4070
    Comments

    None

  • Standing MK

    StartupActiveRecoveryOn HitOn Block
    83183-2
    DamageStunCommand
    60100
    Comments

    Forces stand

  • Standing HK

    StartupActiveRecoveryOn HitOn Block
    13 3242-6
    DamageStunCommand
    80150
    Comments

    Triggers Crush Counter (D)

  • Crouching LP

    StartupActiveRecoveryOn HitOn Block
    33642
    DamageStunCommand
    2070
    Comments

    Can be rapid canceled

  • Crouching MP

    StartupActiveRecoveryOn HitOn Block
    631363
    DamageStunCommand
    50100
    Comments

    None

  • Crouching HP

    StartupActiveRecoveryOn HitOn Block
    7422-1-7
    DamageStunCommand
    80150
    Comments

    Forces stand

  • Crouching LK

    StartupActiveRecoveryOn HitOn Block
    42831
    DamageStunCommand
    3070
    Comments

    Can be rapid canceled

  • Crouching MK

    StartupActiveRecoveryOn HitOn Block
    72151-2
    DamageStunCommand
    50100
    Comments

    None

  • Crouching HK

    StartupActiveRecoveryOn HitOn Block
    8322D-13
    DamageStunCommand
    90150
    Comments

    Triggers Crush Counter (D)

  • Jumping LP

    StartupActiveRecoveryOn HitOn Block
    33
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MP

    StartupActiveRecoveryOn HitOn Block
    66
    DamageStunCommand
    60100
    Comments

    None

  • Jumping HP

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    90150
    Comments

    None

  • Jumping LK

    StartupActiveRecoveryOn HitOn Block
    56
    DamageStunCommand
    4070
    Comments

    None

  • Jumping MK

    StartupActiveRecoveryOn HitOn Block
    78
    DamageStunCommand
    60100
    Comments

    None

  • Jumping HK

    StartupActiveRecoveryOn HitOn Block
    95
    DamageStunCommand
    90150
    Comments

    None

  • VS2 Jumping LP

    StartupActiveRecoveryOn HitOn Block
    33
    DamageStunCommand
    3050
    Comments

    Can chain with a light attack once

  • VS2 Jumping MP

    StartupActiveRecoveryOn HitOn Block
    66
    DamageStunCommand
    4580
    Comments

    None

  • VS2 Jumping HP

    StartupActiveRecoveryOn HitOn Block
    75
    DamageStunCommand
    50100
    Comments

    None

  • VS2 Jumping LK

    StartupActiveRecoveryOn HitOn Block
    56
    DamageStunCommand
    4060
    Comments

    Can chain with a light attack once

  • VS2 Jumping MK

    StartupActiveRecoveryOn HitOn Block
    78
    DamageStunCommand
    4580
    Comments

    None

  • VS2 Jumping HK

    StartupActiveRecoveryOn HitOn Block
    95
    DamageStunCommand
    60100
    Comments

    S*Can only be canceled into EX Airborne Kiko Kai

  • Kaihosho

    StartupActiveRecoveryOn HitOn Block
    143231-5
    DamageStunCommand
    90150→ + HP
    Comments

    Triggers Crush Counter (crumple)

  • Kutenshu

    StartupActiveRecoveryOn HitOn Block
    254221-7
    DamageStunCommand
    60100→ + MK
    Comments

    18F - 28F throw invincibility

  • Totenshu

    StartupActiveRecoveryOn HitOn Block
    13441D-23
    DamageStunCommand
    6080→ + MK ▶ HK
    Comments

    None

  • Shintenshu

    StartupActiveRecoveryOn HitOn Block
    133
    DamageStunCommand
    70100(WHEN SELECTING VSKILL II) (DURING JUMP AFTER Tsutenda HITS) → + HK
    Comments

    The V-Gauge increase amount is not affected by combo scaling. The hit effect changes when this hits high in the air (The ground impact has a special bound property, deals a fixed 10 damage that is unaltered by combo scaling, and cannot KO)

  • Ressenda

    StartupActiveRecoveryOn HitOn Block
    5319-1-6
    DamageStunCommand
    60100LP ▶ MP
    Comments

    S*CA*on hit

  • Tsuten Rengeki

    StartupActiveRecoveryOn HitOn Block
    15337D-18
    DamageStunCommand
    50120(WHEN SELECTING VSKILL II) LP ▶ MP ▶ MP MK
    Comments

    Can be canceled into a special vertical or forward jump (Short Air Burst) on hit Adds one additional move's worth of combo scaling

  • Renkan Ko (2)

    StartupActiveRecoveryOn HitOn Block
    13327-2-8
    DamageStunCommand
    4060HP ▶ → + HP
    Comments

    None

  • Renkan Ko (3)

    StartupActiveRecoveryOn HitOn Block
    16345D-16
    DamageStunCommand
    5080HP ▶ → + HP ▶ → + HP
    Comments

    None

  • Renkan Renkiko

    StartupActiveRecoveryOn HitOn Block
    50 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL I) HP ▶ → + HP ▶ → + HP ▶ MP MK
    Comments

    Powered-up state active from frame 49. The powered-up state strengthens Kiko Kai while active

  • Renkan Tsutenda

    StartupActiveRecoveryOn HitOn Block
    16337D-18
    DamageStunCommand
    50120(WHEN SELECTING VSKILL II) HP ▶ → + HP ▶ MP MK
    Comments

    Can be canceled into a special vertical or forward jump (Short Air Burst) on hit Adds one additional move's worth of combo scaling

  • Shin'Iha

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    130120(NEAR OPPONENT) → OR + LP LK
    Comments

    None

  • Yoshisenrin

    StartupActiveRecoveryOn HitOn Block
    5317D
    DamageStunCommand
    150200(NEAR OPPONENT) ← + LP LK
    Comments

    None

  • Kurakusho

    StartupActiveRecoveryOn HitOn Block
    52D
    DamageStunCommand
    130120(CLOSE TO OPPONENT IN AIR) LP LK
    Comments

    None

  • [VS1] Kiko Rensei

    StartupActiveRecoveryOn HitOn Block
    50 total frames
    DamageStunCommand
    (WHEN SELECTING VSKILL I) MP MK
    Comments

    Powered-up state active from frame 49. The powered-up state strengthens Kiko Kai while active

  • [VS2] Tsutenda

    StartupActiveRecoveryOn HitOn Block
    16327D-8
    DamageStunCommand
    90150(WHEN SELECTING VSKILL II) MP MK
    Comments

    Can be canceled into a special jump (Air Burst) by inputting up on hit

  • Otoko no Senaka (For Akira)

    StartupActiveRecoveryOn HitOn Block
    15
    DamageStunCommand
    HP HK
    Comments

    None

  • Otoko no Senaka (For Daigo)

    StartupActiveRecoveryOn HitOn Block
    1+3739(crumple)・D
    DamageStunCommand
    120150HP HK
    Comments

    None

  • Gutsy Counter

    StartupActiveRecoveryOn HitOn Block
    17224D-2
    DamageStunCommand
    600(DURING GUARD) → + LP
    Comments

    1F - 30F attack & projectile invincibility Recover 200 stun upon activation

  • V-Shift

    StartupActiveRecoveryOn HitOn Block
    1922
    DamageStunCommand
    HP MK
    Comments

    1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.

  • Genkorichu

    StartupActiveRecoveryOn HitOn Block
    8323D-2
    DamageStunCommand
    600HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK
    Comments

    1F - 10F full invincibility

  • L Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    1410211-3
    DamageStunCommand
    60100↓↘→ + LP
    Comments

    None

  • M Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    1912232-2
    DamageStunCommand
    70100↓↘→ + MP
    Comments

    None

  • H Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    25143031
    DamageStunCommand
    90100↓↘→ + HP
    Comments

    None

  • EX Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    13630D-2
    DamageStunCommand
    120150↓↘→ + P P
    Comments

    None

  • [VS1] L Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    1410215-3
    DamageStunCommand
    60100(DURING V-SKILL I) ↓↘→ + LP
    Comments

    None

  • [VS1] M Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    1912226-2
    DamageStunCommand
    70100(DURING V-SKILL I) ↓↘→ + MP
    Comments

    None

  • [VS1] H Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    25143091
    DamageStunCommand
    90100(DURING V-SKILL I) ↓↘→ + HP
    Comments

    None

  • [VS1] EX Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    12631D-2
    DamageStunCommand
    120100(DURING V-SKILL I) ↓↘→ + P P
    Comments

    None

  • L Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    14199 frame(s) after landing
    DamageStunCommand
    60100(DURING VERTICAL OR FORWARD JUMP) ↓↘→ + LP
    Comments

    None

  • M Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    14199 frame(s) after landing
    DamageStunCommand
    70100(DURING VERTICAL OR FORWARD JUMP) ↓↘→ + MP
    Comments

    None

  • H Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    14199 frame(s) after landing
    DamageStunCommand
    90120(DURING VERTICAL OR FORWARD JUMP) ↓↘→ + HP
    Comments

    None

  • EX Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    17196 frame(s) after landingD
    DamageStunCommand
    110150(DURING VERTICAL OR FORWARD JUMP) ↓↘→ + P P
    Comments

    None

  • [VS1] L Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    141415 frame(s) after landing
    DamageStunCommand
    70110(DURING V-SKILL I) (DURING VERTICAL OR FORWARD JUMP) ↓↘→ + LP
    Comments

    None

  • [VS1] M Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    141715 frame(s) after landing
    DamageStunCommand
    80120(DURING V-SKILL I) (DURING VERTICAL OR FORWARD JUMP) ↓↘→ + MP
    Comments

    None

  • [VS1] H Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    141915 frame(s) after landing
    DamageStunCommand
    100130(DURING V-SKILL I) (DURING VERTICAL OR FORWARD JUMP) ↓↘→ + HP
    Comments

    None

  • [VS1] EX Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    171914 frame(s) after landing(*8)(crumple)
    DamageStunCommand
    120150(DURING V-SKILL I) (DURING VERTICAL OR FORWARD JUMP) ↓↘→ + P P
    Comments

    *on hit

  • [VS2] L Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    14199 frame(s) after landing
    DamageStunCommand
    60100(WHEN SELECTING VSKILL II) (DURING Air Burst / Short Air Burst) ↓↘→ + LP
    Comments

    None

  • [VS2] M Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    14199 frame(s) after landing
    DamageStunCommand
    70100(WHEN SELECTING VSKILL II) (DURING Air Burst / Short Air Burst) ↓↘→ + MP
    Comments

    None

  • [VS2] H Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    14199 frame(s) after landing
    DamageStunCommand
    90120(WHEN SELECTING VSKILL II) (DURING Air Burst / Short Air Burst) ↓↘→ + HP
    Comments

    None

  • [VS2] EX Airborne Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    22199 frame(s) after landingD
    DamageStunCommand
    120160(WHEN SELECTING VSKILL II) (DURING Air Burst / Short Air Burst) ↓↘→ + P P
    Comments

    Guaranteed to deal at least 30% of its damage

  • L Urarimon

    StartupActiveRecoveryOn HitOn Block
    104202-4
    DamageStunCommand
    80100↓↙← + LP
    Comments

    None

  • M Urarimon

    StartupActiveRecoveryOn HitOn Block
    174203-4
    DamageStunCommand
    100100↓↙← + MP
    Comments

    If opponent is close on frame 11, attack will trigger after 4 more frames

  • H Urarimon

    StartupActiveRecoveryOn HitOn Block
    22420D-4
    DamageStunCommand
    110150↓↙← + HP
    Comments

    If opponent is close on frame 17, attack will trigger after 1 more frame

  • EX Urarimon

    StartupActiveRecoveryOn HitOn Block
    17615D-2
    DamageStunCommand
    140200↓↙← + P P
    Comments

    If opponent is close on frame 9, attack will trigger after 1 more frame Second attack only triggers when the first one hits or is blocked

  • L Hotenshu

    StartupActiveRecoveryOn HitOn Block
    61317+16 frame(s) after landing(*11)D-38
    DamageStunCommand
    100150→↓↘ + LK
    Comments

    1F - 7F throw invincibility 1F - 8F invincible to mid-air attacks Subject to counter hit during move duration *on hit

  • M Hotenshu

    StartupActiveRecoveryOn HitOn Block
    81324+16 frame(s) after landing(*11)D-45
    DamageStunCommand
    110150→↓↘ + MK
    Comments

    1F - 10F invincible to mid-air attacks Subject to counter hit during move duration *on hit

  • H Hotenshu

    StartupActiveRecoveryOn HitOn Block
    101326+16 frame(s) after landing(*11)D-47
    DamageStunCommand
    120150→↓↘ + HK
    Comments

    4F - 16F projectile invincibility 1F - 16F invincible to mid-air attacks Subject to counter hit during move duration *on hit

  • EX Hotenshu

    StartupActiveRecoveryOn HitOn Block
    61328+21 frame(s) after landingD-54
    DamageStunCommand
    140150→↓↘ + K K
    Comments

    1F - 8F full invincibility Subject to counter hit during move duration (1.2x damage)

  • L Senshubu

    StartupActiveRecoveryOn HitOn Block
    173211-6
    DamageStunCommand
    60100↓↙← + LK
    Comments

    Akira's whole body, except for her feet, is invulnerable to projectiles from frames 12 to 34

  • M Senshubu

    StartupActiveRecoveryOn HitOn Block
    20425D-8
    DamageStunCommand
    60100↓↙← + MK
    Comments

    None

  • H Senshubu

    StartupActiveRecoveryOn HitOn Block
    12423(*25)D-5
    DamageStunCommand
    60100↓↙← + HK
    Comments

    Will not hit crouching opponents Akira's head is invulnerable to mid-air attacks from frames 1 to 15 *On whiff

  • Senshubu Additional Input (L⇒L)

    StartupActiveRecoveryOn HitOn Block
    103220-10
    DamageStunCommand
    6080↓↙← + LK ▶ LK
    Comments

    None

  • Senshubu Additional Input (L⇒M)

    StartupActiveRecoveryOn HitOn Block
    12426D-12
    DamageStunCommand
    6080↓↙← + LK ▶ MK
    Comments

    None

  • Senshubu Additional Input (L⇒H)

    StartupActiveRecoveryOn HitOn Block
    9420(*25)D-2
    DamageStunCommand
    6080↓↙← + LK ▶ HK
    Comments

    Will not hit crouching opponents *On whiff

  • Senshubu Additional Input (M⇒L)

    StartupActiveRecoveryOn HitOn Block
    123220-10
    DamageStunCommand
    6080↓↙← + MK ▶ LK
    Comments

    None

  • Senshubu Additional Input (M⇒M)

    StartupActiveRecoveryOn HitOn Block
    14426D-12
    DamageStunCommand
    6080↓↙← + MK ▶ MK
    Comments

    None

  • Senshubu Additional Input (M⇒H)

    StartupActiveRecoveryOn HitOn Block
    7420(*25)D-2
    DamageStunCommand
    6080↓↙← + MK ▶ HK
    Comments

    Will not hit crouching opponents *On whiff

  • Senshubu Additional Input (H⇒L)

    StartupActiveRecoveryOn HitOn Block
    103220-10
    DamageStunCommand
    6080↓↙← + HK ▶ LK
    Comments

    None

  • Senshubu Additional Input (H⇒M)

    StartupActiveRecoveryOn HitOn Block
    16426D-12
    DamageStunCommand
    6080↓↙← + HK ▶ MK
    Comments

    None

  • Senshubu Additional Input (H⇒H)

    StartupActiveRecoveryOn HitOn Block
    16418(*25)D-2
    DamageStunCommand
    6080↓↙← + HK ▶ HK
    Comments

    Will not hit crouching opponents *On whiff

  • EX Senshubu

    StartupActiveRecoveryOn HitOn Block
    10(*113)1020D-7(*2-20)
    DamageStunCommand
    100150↓↙← + K K
    Comments

    First hit only forces stand Third hit will not hit crouching opponents *1Value when canceled into from crouching LP *2When the third attack whiffs

  • Kyoso Kiko Kai

    StartupActiveRecoveryOn HitOn Block
    1+5446D-28
    DamageStunCommand
    3300↓↘→ ↓↘→ + P
    Comments

    1F - 8F full invincibility