ABIGAIL
CE202108 Ver
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Skill Name
Standing LP
Startup Active Recovery On Hit On Block 5 3 10 4 3 Damage Stun Command 40 70 Comments None
Standing MP
Startup Active Recovery On Hit On Block 9 3 18 8 5 Damage Stun Command 70 100 Comments None
Standing HP
Startup Active Recovery On Hit On Block 20 4 25 0 -3 Damage Stun Command 90 150 Comments Triggers Crush Counter (crumple)
Standing LK
Startup Active Recovery On Hit On Block 6 3 12 4 3 Damage Stun Command 50 70 Comments None
Standing MK
Startup Active Recovery On Hit On Block 11 3 18 5 0 Damage Stun Command 80 100 Comments None
Standing HK
Startup Active Recovery On Hit On Block 18 4 29 D -8 Damage Stun Command 90 150 Comments Triggers Crush Counter (D)
Crouching LP
Startup Active Recovery On Hit On Block 6 3 12 2 1 Damage Stun Command 40 70 Comments None
Crouching MP
Startup Active Recovery On Hit On Block 13 4 18 3 -2 Damage Stun Command 70 100 Comments None
Crouching HP
Startup Active Recovery On Hit On Block 11 5 35 -13 -18 Damage Stun Command 90 150 Comments Triggers Crush Counter (D) Forces stand
Crouching LK
Startup Active Recovery On Hit On Block 4 2 12 5 2 Damage Stun Command 40 70 Comments None
Crouching MK
Startup Active Recovery On Hit On Block 12 2 21 0 -3 Damage Stun Command 60 100 Comments None
Crouching HK
Startup Active Recovery On Hit On Block 16 6 32 D -14 Damage Stun Command 120 150 Comments Triggers Crush Counter (D) V*Only possible during 1st attack
Jumping LP
Startup Active Recovery On Hit On Block 5 5 Damage Stun Command 60 70 Comments None
Jumping MP
Startup Active Recovery On Hit On Block 14 5 Damage Stun Command 70 100 Comments Will not hit crouching opponents
Jumping HP
Startup Active Recovery On Hit On Block 12 6 Damage Stun Command 110 150 Comments Causes blowback knockdown on mid-air hit
Jumping LK
Startup Active Recovery On Hit On Block 4 5 Damage Stun Command 60 70 Comments None
Jumping MK
Startup Active Recovery On Hit On Block 10 5 Damage Stun Command 70 100 Comments Can cross-up
Diagonal Jumping HK
Startup Active Recovery On Hit On Block 14 5 Damage Stun Command 90 150 Comments Causes knockdown on airborne hit
VStanding HP
Startup Active Recovery On Hit On Block 20 4 25 0 -3 Damage Stun Command 103 150 Comments Triggers Crush Counter (crumple) Armor from 5F to 14F (1 hit)
VStanding HP (LV2)
Startup Active Recovery On Hit On Block 30 4 25 (crumple) -3 Damage Stun Command 115 150 Comments Uses 500F V-Gauge Timer Release the button between 24F - 39F to perform Armor from 5F to active frame 3F (1 hit)
VStanding HP (LV3)
Startup Active Recovery On Hit On Block 45 4 25 (crumple) GB Damage Stun Command 115 150 Comments Uses 500F V-Gauge Timer Armor from 5F to 39F (1 hit) Armor from 40F to 44F (100 hits) During guard break +18F
VCrouching HP
Startup Active Recovery On Hit On Block 11 5 35 -13 -18 Damage Stun Command 103 150 Comments Triggers Crush Counter (crumple) Armor from 5F to 6F (1 hit)
VCrouching HP (LV2)
Startup Active Recovery On Hit On Block 21 5 35 D -18 Damage Stun Command 103 150 Comments Uses 500F V-Gauge Timer Release the button between 16F - 34F to perform Armor from 5F to active frame 3F (1 hit)
VCrouching HP (LV3)
Startup Active Recovery On Hit On Block 40 5 35 D GB Damage Stun Command 103 150 Comments Uses 500F V-Gauge Timer Armor from 5F to 34F (1 hit) Armor from 35F to 39F (100 hits) During guard break +1F
Abi Hammer
Startup Active Recovery On Hit On Block 21 3 23 3 -8 Damage Stun Command 70 100 → + MP Comments Active frame 1F only will not hit grounded opponents Causes knockdown on airborne hit On the ground hit possible only for active frame 3F
Abi Lift
Startup Active Recovery On Hit On Block 10 5 18 4 1 Damage Stun Command 90 150 → + HP Comments Will not hit crouching opponents
Abi Blaster
Startup Active Recovery On Hit On Block 7 2 35 -3 -6 Damage Stun Command 90 150 ← + HP Comments Can nullify projectiles (gain 30 CA gauge upon absorption) Causes blowback knockdown on mid-air hit
Abi Scissor
Startup Active Recovery On Hit On Block 10 2 30 D -14 Damage Stun Command 100 150 ↙ + HK Comments None
Vroom Vroom
Startup Active Recovery On Hit On Block 3 2 11 4 3 Damage Stun Command 30 70 LP ▶ LP Comments None
Bang Bang
Startup Active Recovery On Hit On Block 4 2 10 4 3 Damage Stun Command 30 70 ↓ + LP ▶ ↓ + LP Comments None
Abi Twist
Startup Active Recovery On Hit On Block 17 2 28 D -9 Damage Stun Command 90 150 ← + HP ▶ HP Comments None
VAbi Lift
Startup Active Recovery On Hit On Block 10 5 18 4 1 Damage Stun Command 103 150 → + HP Comments Will not hit crouching opponents Armor from frame 5F (1 hit)
VAbi Lift
Startup Active Recovery On Hit On Block 22 5 18 D 1 Damage Stun Command 103 200 → + HP (HOLD BUTTONS) Comments Uses 500F V-Gauge Timer Will not hit crouching opponents Move will be performed if the button is released between 17F - 30F Armor from 5F to the active frame (1 hit)
VAbi Lift
Startup Active Recovery On Hit On Block 35 5 18 D GB Damage Stun Command 103 200 → + HP (max hold button) Comments Uses 500F V-Gauge Timer Will not hit crouching opponents Armor from 5F to 30F (1 hit) Armor from 31F to 34F (100 hits) During guard break +13F
VAbi Blaster
Startup Active Recovery On Hit On Block 7 2 35 -3 -6 Damage Stun Command 103 150 ← + HP Comments Can nullify projectiles (2 hits, gain 30 CA gauge upon absorption) Causes blowback knockdown on mid-air hit
VAbi Blaster
Startup Active Recovery On Hit On Block 17 2 35 -3 -6 Damage Stun Command 103 150 ← + HP (HOLD BUTTONS) Comments Uses 500F V-Gauge Timer Can reflect projectiles (up to EX) Causes blowback knockdown on mid-air hit Move will be performed if the button is released between 14F - 29F Armor from 5F to the active frame (1 hit)
VAbi Blaster
Startup Active Recovery On Hit On Block 32 2 35 D GB Damage Stun Command 103 150 ← + HP (max hold button) Comments Uses 500F V-Gauge Timer Can reflect projectiles (all projectiles, CA included) Blowback knockdown on hit Armor from 5F to 29F (1 hit) Armor from 30F to 31F (100 hits) During guard break +9F
VAbi Twist
Startup Active Recovery On Hit On Block 17 2 28 D -9 Damage Stun Command 103 150 ← + HP (HOLD BUTTONS) OR (max hold button) ▶ HP Comments Knock back amount changes depending on ground or air hit
Red Leaf
Startup Active Recovery On Hit On Block 5 3 17 D Damage Stun Command 140 170 OR → + LP LK Comments None
Hit & Run
Startup Active Recovery On Hit On Block 5 3 17 D Damage Stun Command 130 170 ← + LP LK Comments None
[VS1] Hungabee High
Startup Active Recovery On Hit On Block 3 10 36 Damage Stun Command (WHEN SELECTING VSKILL I) MP MK Comments Can counter standing and mid-air only attacks
[VS1] Hungabee Low
Startup Active Recovery On Hit On Block 3 10 36 Damage Stun Command (WHEN SELECTING VSKILL I) ↓ + MP MK Comments Can counter crouching attacks only
[VS1] Hungabee (upon successful parry)
Startup Active Recovery On Hit On Block 4 8 20 22 -6 Damage Stun Command 30 70 Comments 1F - 11F attack invincibility
[VS2] C'mon Spare Tire
Startup Active Recovery On Hit On Block 29 71 total frames Damage Stun Command 70(*100) 100(*150) (WHEN SELECTING VSKILL II) MP MK Comments All normal and unique attacks can be canceled on hit only. Tire's trajectory changes on hit (Tire will be destroyed after 5 hits) *Value when hitting the tire with the moves below; V Gauge gain also becomes 0/100 Standing heavy punch/Standing heavy kick/Crouching heavy kick/Jumping heavy kick/Abi Scissor/M/EX Abigail Punch/Dynamite Punch/Abigail Special
Max Power
Startup Active Recovery On Hit On Block 1 5 Damage Stun Command HP HK Comments V-Gauge Timer + 2800F Increases damage for normal and unique moves HP, D+HP, F+HP, B+HP can be button held
Ontario Drop
Startup Active Recovery On Hit On Block 17 2 24 D -2 Damage Stun Command 60 0 (DURING GUARD) → + LK Comments 1F - 29F attack & projectile invincibility Recover 200 stun upon activation
V-Shift
Startup Active Recovery On Hit On Block 1 9 22 Damage Stun Command HP MK Comments 1F - 16F throw invincibility Allows you to evade strikes and projectiles from frames 1-9 (Increases the V-Gauge by 150 when the evasion triggers) Counterable during recovery 17 frame move that's fully invincible until the end of recovery when evading attacks. Transitions to V-Shift Break when evading attacks.
Abigail Junker
Startup Active Recovery On Hit On Block 8 3 23 D -2 Damage Stun Command 60 0 HP MK ▶ (AFTER EVADING WITH V-SHIFT) HP MK Comments 1F - 10F full invincibility
L Abigail Punch
Startup Active Recovery On Hit On Block 14 2 31 D -12 Damage Stun Command 100 120 ↓↘→ + LP Comments CA*Only possible on the first and last hit V*Only possible for the final part
L Abigail Punch Rapid Button Press
Startup Active Recovery On Hit On Block Damage Stun Command 120 150 ↓↘→ + LP (REPEAT BUTTON) Comments Can only be performed from L Abigail Punch CA*V*Only possible for the final part VS*Can only be canceled V-Skill II
M Abigail Punch
Startup Active Recovery On Hit On Block 20 2 31 D -19 Damage Stun Command 110 120 ↓↘→ + MP Comments CA*Only possible on the first and last hit V*Only possible for the final part
M Abigail Punch Rapid Button Press
Startup Active Recovery On Hit On Block Damage Stun Command 130 150 ↓↘→ + MP (REPEAT BUTTON) Comments Can only be performed from M Abigail Punch CA*V*Only possible for the final part VS*Can only be canceled V-Skill II
H Abigail Punch
Startup Active Recovery On Hit On Block 16 2 31 D -16 Damage Stun Command 120 120 ↓↘→ + HP Comments CA*Only possible on the first and last hit V*Only possible for the final part
H Abigail Punch Rapid Button Press
Startup Active Recovery On Hit On Block Damage Stun Command 140 150 ↓↘→ + HP (REPEAT BUTTON) Comments Can only be performed from H Abigail Punch CA*V*Only possible for the final part VS*Can only be canceled V-Skill II
EX Abigail Punch
Startup Active Recovery On Hit On Block 14 2 38 D -23 Damage Stun Command 140 150 ↓↘→ + P P Comments Armor from 3F to 13F (1 hit) VS*Can be canceled with V Skill II only after final hit V*Only possible for the final part
EX Abigail Punch Rapid Button Press
Startup Active Recovery On Hit On Block Damage Stun Command 160 200 ↓↘→ + P P (REPEAT BUTTON) Comments Can only be performed from EX Abigail Punch on hit VS*Can be canceled with V Skill II only after final hit V*Only possible for the final part
L Giant Flip
Startup Active Recovery On Hit On Block 23 7 22 D 0 Damage Stun Command 70 100 →↘↓↙← + LP Comments None
M Giant Flip
Startup Active Recovery On Hit On Block 33 6 22 D 1 Damage Stun Command 80 100 →↘↓↙← + MP Comments None
H Giant Flip
Startup Active Recovery On Hit On Block 36 6 23 D 2 Damage Stun Command 100 150 →↘↓↙← + HP Comments None
EX Giant Flip
Startup Active Recovery On Hit On Block 9 8 24 D -2 Damage Stun Command 80 150 →↘↓↙← + P P Comments 1F - 37F projectile invincibility Can hit a knocked down opponent
EX Giant Flip Rapid Button Press
Startup Active Recovery On Hit On Block 30 6 26 D -8 Damage Stun Command 90 100 →↘↓↙← + P P (REPEAT BUTTON) Comments Can hit a knocked down opponent
L Abigail Smash
Startup Active Recovery On Hit On Block 6 2 60 D Damage Stun Command 180 250 →↘↓↙← + LK Comments None
M Abigail Smash
Startup Active Recovery On Hit On Block 6 2 60 D Damage Stun Command 200 250 →↘↓↙← + MK Comments None
H Abigail Smash
Startup Active Recovery On Hit On Block 6 2 60 D Damage Stun Command 220 250 →↘↓↙← + HK Comments None
EX Abigail Smash
Startup Active Recovery On Hit On Block 6 2 60 D Damage Stun Command 100 120 →↘↓↙← + K K Comments None
Nitro Charge
Startup Active Recovery On Hit On Block 124 total frames Damage Stun Command K K Comments Can be charged by holding the buttons. Can be cancelled into Nitro Blitz from frame 12 Can be cancelled into Drop Back from frame 16
Nitro Blitz
Startup Active Recovery On Hit On Block 100 total frames Damage Stun Command K K ▶ (HOLD AND RELEASE) Comments Armor from 5F while active (1 hit) After 100F, Dynamite Punch will be performed
Dynamite Punch
Startup Active Recovery On Hit On Block 15 3 29 D -9 Damage Stun Command 100 200 K K ▶ P Comments None
Avalanche Press
Startup Active Recovery On Hit On Block 23 7 32 D -12 Damage Stun Command 150 200 K K ▶ K Comments 8F - 23F projectile invincibility Gains armor from 12F - 22F (1 hit) Causes blowback knockdown on an airborne opponent if the flip portion hits First hit causes hard knockdown (becomes blowback knockdown if the upper portion of the hitbox connects) The 2nd hit can connect against grounded opponents Active frame 2F of the 2nd hit only hits downed opponents
Bay Area Sunrise
Startup Active Recovery On Hit On Block 8 2 60 D Damage Stun Command 200 250 K K ▶ LP LK Comments 1F - 9F throw invincibility
Hungabee High
Startup Active Recovery On Hit On Block 3 10 36 Damage Stun Command (WHEN SELECTING VSKILL I) K K ▶ MP MK Comments Can counter standing and mid-air only attacks
Hungabee Low
Startup Active Recovery On Hit On Block 3 10 36 Damage Stun Command (WHEN SELECTING VSKILL I) K K ▶ ↓ + MP MK Comments Can counter crouching attacks only
Hungabee (upon successful parry)
Startup Active Recovery On Hit On Block 4 8 20 22 -6 Damage Stun Command 30 70 Comments 1F - 11F attack invincibility
Drop Back
Startup Active Recovery On Hit On Block 37 total frames Damage Stun Command K K ▶ ← Comments None
EX Nitro Charge
Startup Active Recovery On Hit On Block 39 8 Damage Stun Command 10 20 LK Comments Armor from 3F while active (2 hits) After 100F, EX Dynamite Punch will be performed Opponent falls to their knees on hit Guard stun difference -57/-32/-7/+14
EX Dynamite Punch
Startup Active Recovery On Hit On Block 15 3 29(*49) (crumple) -29 Damage Stun Command 100 150 LK ▶ P Comments Armor from 1F to 14F (1 hit) *on block/whiff
EX Avalanche Press
Startup Active Recovery On Hit On Block 21 7 34 D -11 Damage Stun Command 170 200 LK ▶ K Comments 4F - 25F projectile invincibility Armor from 5F to 20F (1 hit) Causes blowback knockdown on an airborne opponent if the flip portion hits
EX Bay Area Sunrise
Startup Active Recovery On Hit On Block 8 2 60 D Damage Stun Command 240 300 LK ▶ LP LK Comments 1F - 9F throw invincibility
EX Hungabee
Startup Active Recovery On Hit On Block 2 10 36 Damage Stun Command (WHEN SELECTING VSKILL I) LK ▶ MP MK Comments Ignores armor, counter breaks
EX Hungabee (upon successful parry)
Startup Active Recovery On Hit On Block 4 8 20 27 -6 Damage Stun Command 40 70 Comments 1F - 5F full invincibility Motion changes for upper/lower hit
VEX Nitro Charge
Startup Active Recovery On Hit On Block 39 8 Damage Stun Command 11 20 LK Comments Armor while active (3 hits) After 100F, EX Dynamite Punch will be performed Opponent falls to their knees on hit Guard stun difference -57/-32/-7/+14
Abigail Special
Startup Active Recovery On Hit On Block 1+3 4 118 D -95 Damage Stun Command 350 0 ↓↘→ ↓↘→ + P Comments 1F - 7F full invincibility When canceling from Abigail Punch, startup 1+0F